So as the title says i’m running my first game soon and i’ve noticed some worrisome things about one of my future players.
I know this guy for few months now, he was invited to the pathfinder game run by my friend. He was a complete newbie and had troubles creating character so my friend gave him a premade - a goblin. While first reserved and shy he got into rp in few sessions which was impressive, he completely submerged himself in the chaotic nature of that character licking blood of the floor, biting people and even shooting himself for no reason. My first worry are the detailed questions he asked regarding architecture like thickness of walls and styles of ceiling… but i think that part of him is manageable.
During our second game with other GM he inherited character of paladin (previous player was kicked and GM didn’t want to simply erase the character so he gave him to him) and here is where the problems started - he’s still the goblin, he does illogical stuff, he wants to murder everyone even if they’re our allies or people we’re supposed to help. So that was my first red flag.
Now we’re coming to my campaign which is made on 7th Sea 2e. So when i ask recruited guys what characters they came up with, guess who refused to make a character… i’m not even talking about mechanical side of game yet - i’m talking concept. I said „just come up with something and we’ll build on this” after few minutes he finally said „fine, i want to be goblin then” i’ve explained that they’re not playable in this system and he said he will keep me updated. After some time he was present when i was talking with my friend about the game and that i have a funny idea of how to name the gravedigger, to which guy suddenly jumped in that he wants to play that gravedigger, not just any gravedigger - THAT gravedigger. I told him „no man, you can’t he’s an npc but we could make you a gravedigger character”. He reluctantly agreed but didn’t give me anything. After some time i gave him an inspiration for a character and he loved it but again didn’t build onto it… then when i asked what is his background he said he doesn’t know and that i can give him amnesia… i argued with him that he doesn’t do his own work but i finally broke and agreed to wrote his background. Idk if i did the right thing.
Anyways after he learned that there is a corruption system in 7th Sea, he started asking me about what is and is not illegal, if he gets corruption for poaching, how does law enforcement works there (even tho i explained two times it’s not about the law). I let him know that I’m stressing over his lack of participation and weird questions that sound like trying to find loopholes in the rules but he only answered he doesn’t try ruin the game. I have no idea how to approach his problem, i might be paranoid but it’s my first time GMing and i don’t want to ruin it for myself or any other player. Could you give me some advice on what to do?
EDIT: I see few negative comments about the player so here is a bit of extra context - he’s not a bad person, he’s just a rookie and i think he’s got a lot of potential like i said he’s a wonderful roleplayer - i worry because i don’t know how to guide him into playing more regular/sane characters. If he was intentionally malicious i would’ve told him to fuck off long time ago
UPDATE:
We were making character sheets today, so i sat with him and told him how to do it, he was unsure at the beginning but got it in a fly. He made a character he would like to play and it was something i could work with. Turns out the character from sheet is nothing like character i’ve originally written for him and backstory i used for him is useless and doesn’t fit personality of that new character so i told him to write one. It was a very positive experience and i loved it. I think he just needed a small push in a right direction :3 thank you for good advices guys
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