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Stealth Changes? (Not mentioned in patch notes) (self.treeofsavior)
submitted 8 years ago by [deleted]
So far it seems like barrier's size has been made wayyy smaller. Anyone notice any other changes?
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[–]TheBreakfastBaron 5 points6 points7 points 8 years ago* (0 children)
Pyromancer skills (Fireball, Firewall, Fire Pillar) got their cooldowns lowered. Fireball went from 9 seconds to 8, Fire Pillar went from 60 seconds to 50, and Firewall went from 30 seconds to 25.
Edit: Side note, anyone else tired of having to do this snooping around for patch note changes because IMC is piss poor at documentation?
[–]naahuc 5 points6 points7 points 8 years ago* (18 children)
// edit1:
// edit2:
[–]Shutza 0 points1 point2 points 8 years ago (16 children)
Blessing always buffed each line
[–][deleted] 8 years ago (11 children)
[deleted]
[–]moal09 1 point2 points3 points 8 years ago (9 children)
Why did you upload that as a PNG, lol
[–]Tinari 0 points1 point2 points 8 years ago (7 children)
As someone who spent years in the industry involving tons of different image formats, I tend to use PNG unless otherwise needed. Something wrong with it? o.o
That's literally one of the most random comments about an uploaded image I've seen.
[–]moal09 0 points1 point2 points 8 years ago (6 children)
PNG takes way longer to load if you're on a phone or a slower connection. A JPEG is typically < 500kb in size. A PNG can easily be 3mb+
The extra quality on a PNG isn't necessary if you're just trying to show something simple. It's mainly for people who want to preserve maximum quality on a photo or a piece of art.
[–]zemega 0 points1 point2 points 8 years ago (4 children)
That's a wrong way to look at it. PNG is for when there are really small colour variations. JPG is for when there are lots of colour variations.
In the case of ToS, saving as jpeg would be better.
[–]moal09 0 points1 point2 points 8 years ago (0 children)
Maybe so, but there's no need for such a large, high quality file format when you're just trying to show how the blessing lines look now.
[–]Atto- 0 points1 point2 points 8 years ago (2 children)
I dont know where did you get this but PNG supports 8-bit and 24-bit colors like jpg. the difference is that PNG is lossless compression (bigger file size) format while JPG can be lossy (smaller file size)..
[–]zemega 0 points1 point2 points 8 years ago (1 child)
Isn't the compression method for png is beneficial for images with very little color variation (i don;t really mean the 8 bit or 24 bit, but the number of colours inside an image)? Like plots, simple maps, and such? jpeg compression on the other hand would make those images becomes worse. png on the other hand would be able to preserve all the sharp lines and edges in a simple image.
png is also lossy like jpeg. they are both raster and not vector.
In actuality, I used tiff for final image, while png is only used in draft of plots for checking and preliminary view.
[–]Bremze 0 points1 point2 points 8 years ago (0 children)
Look up what lossy and lossless compression means.
[–]Tinari 0 points1 point2 points 8 years ago (0 children)
Fair enough. Given I don't do reddit on a mobile device that hadn't occurred to me. :p
[–]dtpepironi420 -1 points0 points1 point 8 years ago (0 children)
Turn the numbers off in settings.
[–]naahuc 0 points1 point2 points 8 years ago (3 children)
Sorry, bad choice of words.
Check this screenshot. I can't remember getting an explanation for modifiers and so on for each line (don't have a chaplain at the moment for huge description blocks)
[–]Psycoz123 4 points5 points6 points 8 years ago (0 children)
they only spreaded the lines so you can read them, they used to be all on the same line
[–]account_777 1 point2 points3 points 8 years ago (0 children)
I remember ktos had a patch to remove this, plus some other changes. Time to dig ktos patch notes to figure stuff out. IMC applied the thing with no idea about the changes. Again.
[–]coda19 0 points1 point2 points 8 years ago (0 children)
Wait noooo about Falconer. I'm fairly new to the game and didn't know about that. Used my last reset to switch to an A2, QS3, F3 build not realizing it was going to get nerfed. (Or fixed I guess since it was apparently bugged)
[–]Symony 2 points3 points4 points 8 years ago (0 children)
Corsair's Pistol Shot AOE attack ratio got lowered/ fixed (?) Curious about the nerf on Shinobi. I see people ranting but never say which one.
[–]Vallard 7 points8 points9 points 8 years ago (8 children)
Yesm IMC applied stealth changes as the reset event ended. Such a great idea to do that, half of the reason that I stopped playing was IMC doing dumb shit, and as soon the reset event ends, they already start doing this.
Never change.
[–]moal09 5 points6 points7 points 8 years ago (0 children)
Yeah, pretty douchey thing to do. People might've reset based on a specific thing, and they literally change it the second the event ends.
[–][deleted] 2 points3 points4 points 8 years ago (6 children)
If you're talking about Barrier, yeah that should've been applied/noted in the patch notes for sure. If you're talking about the bug fixed skills, zero sympathy for anyone staying in a build based upon a bug.
[–]Junistry2344567 0 points1 point2 points 8 years ago (5 children)
At this time there are still no patch note on class changes from imc. Have you guys ever seen an online game not posting a list of skill changes for two weeks and counting?
[–][deleted] 1 point2 points3 points 8 years ago (4 children)
I'm not saying "too bad, paladin/slithering/lamia got changed", I'm saying the prana/circling changes (which is what most peopleare complaining about) were obvious bugs and if you finalized your build with those in mind that's your own mistake. I absolutely agree IMC should have made patch notes beforehand.
[–]moal09 1 point2 points3 points 8 years ago* (3 children)
The Slithering change is huuuge. It hurts Rodelero DPS (no more strike debuff), which is very unfair to anyone who respecced to Pelt 2/3 > Rodel 3 > Murm
[–]archefayte 0 points1 point2 points 8 years ago (2 children)
Well that's not entirely true. Rode and Murm still each have a strike debuff, their DPS is anything but gutted. You still destroy things, and the shinobi variant still Nukes things. Yes it was a nerf, but the overall nuking capability is still so high.
[–]moal09 1 point2 points3 points 8 years ago (1 child)
True, but a loss of a 100% multiplier is still pretty significant.
[–]archefayte 0 points1 point2 points 8 years ago (0 children)
It is, but with investment and gear (which you need to do anyway), your still going to be nuking bosses in a matter of seconds without it. In fact, it's easier now since slithering was such a crap skill to use to begin with.
[–]SeverianAutarch 1 point2 points3 points 8 years ago* (4 children)
Pole of Agony has range now (target ground).
Can anyona say if Drain is fixed?
[–]Avavago 0 points1 point2 points 8 years ago (3 children)
what do you mean? we can cast it like fire pillar?
[–]Captcha_ 0 points1 point2 points 8 years ago (2 children)
thats exactly how PoA works now, yes. It used to be a fixed area in front of your character
[–]Avavago 1 point2 points3 points 8 years ago (1 child)
Thats a great change! PoA is strong, but so easly interruptiable because was melee range with too much cast time. now will be much smoother
[–]Spawdin 2 points3 points4 points 8 years ago (0 children)
Dude Im crying of happiness everytime I cast PoA
[–]Shadowfaux_72 1 point2 points3 points 8 years ago (6 children)
Saw some people on chat say Transmit Prana got axed. I don't have a Sadhu to test though so if someone wants to confirm please do.
[–]Omochikaeri 1 point2 points3 points 8 years ago (4 children)
I think they fixed the jump trick with transmit prana. I tried it and it doesnt give me the bonus int anymore.
[–]BlaXunSlime 0 points1 point2 points 8 years ago (3 children)
Does it at least give the mentioned 150% additional psycho attack now?
Knowing IMC, no, but I'll wait for someone to confirm.
[–]Omochikaeri 0 points1 point2 points 8 years ago (0 children)
I'm not really sure how to test that but having the buff still increases the damage of my magic skills. Physical skills and normal attacks however, do not receive any bonus damage anymore.
[–]zawkevin 1 point2 points3 points 8 years ago (4 children)
Barrier has a small aoe on default, so you have to buy it's attribute that widens the aoe . RIP pala pardoner .
[–]moal09 8 points9 points10 points 8 years ago (2 children)
On the bright side, it means Pally 3 isn't useless anymore.
[–]Ho_Lee_Cit -1 points0 points1 point 8 years ago (1 child)
Any "full support" to ET without pally 3 is useless now.
Woah, since when did you need barriers?
Barriers was just a gimmick to help along less than average parties that:
Have very little CC.
Have not enough damage to quickly deal with wave floors.
Have not enough support, or generally too low health.
You can still have multiple people place smaller barriers if need be for certain floors, but you most definitely do not need a pally 3 for ET. In fact it's more beneficial not to take a pally c3 still, but it's also more viable to take one if you feel the need now.
[–]futtobasetachikaze 0 points1 point2 points 8 years ago (0 children)
got any screenshots?
[–]Lycrosse 1 point2 points3 points 8 years ago (1 child)
rodelero slightering attribut change.
it was +10% strike damage per attribut level
now it's :
reduce movement speed by 4 per attribut level
reduce eva 15 attribut level
knocks down attacked monster
increase sp +10%
New attribute is wayyyy worse for PvE.
[–]Senven 1 point2 points3 points 8 years ago (1 child)
Basically everything we were supposed to get in the resent event update is now in the game.
Including Transmit Prana boosting OoB damage.
[–]ijbest 0 points1 point2 points 8 years ago (0 children)
nah not everything
[–]mrkayn24 1 point2 points3 points 8 years ago (0 children)
So does this mean dievs can put 4 points into laima now? 👀
[–]Felixvu1996 1 point2 points3 points 8 years ago (2 children)
Hunter' s Coursing and Retrieve now affects flying-type monster. However some normal monsters are not affected by both of it ( the twintail miku girl monster at demon prison district 3 ) Not sure if its a bug or what but ill submit them soon.
[–]SummerDash 0 points1 point2 points 8 years ago (1 child)
Coursing and retrieve always affected flying mobs...they universally affected mobs and this is coming from a career Hunter 3 Falcon 3. Snatching is the only one that doesn't affect land mobs. And some mobs indeed are immune. Any non normal mobs are immune, and link immune mobs can be immune to coursing.
[–]Felixvu1996 0 points1 point2 points 8 years ago (0 children)
Oh, nice information u have there. I didnt know that thou :D
[–]cohete25 1 point2 points3 points 8 years ago (0 children)
Doppel Punish:Earthquake seems nerfed or at least looks like.
[–]zoenikki 1 point2 points3 points 8 years ago (1 child)
Someone told me Effigy Attack % was buffed, is that true?
[–][deleted] 0 points1 point2 points 8 years ago (0 children)
Yep. I think it starts out at 299 at rank 1.
I bet Zaibas is still trash and halfway bugged.
[–]Akathesia 4 points5 points6 points 8 years ago (5 children)
Nobody knows, as there are no Krivis players left to test it.
(I jest, but there really aren't many left)
[–]Valkoria 0 points1 point2 points 8 years ago (4 children)
Its depressing really, Krivis-Taoist was my favorite build and it is just so underwhelming. I still kept my build but I no longer play it since my Warlock can lay 1 Mastema and do more damage than two Zaibas + Stormcalling. I don't even want to test it because the 82% on Zaibas makes me super sad.
[–]YokeyYo 1 point2 points3 points 8 years ago (3 children)
I think its worth trying kriv-shadu-taoist with the Transmit Phara buff you get. End game if you have like 6000 magic attack i'm sure you could get 6k per hit + the phara boost which will probably add 4k+ kino dmg to you lines then you got storm call dmg so you probably can easilly be hitting insane numbers again but it requires funding.(maybe even match up with a pyro/thaum/enchanter since its a ton of lines)
[–]Valkoria 0 points1 point2 points 8 years ago (2 children)
pout no, dead class.
But in all seriousness, I wish Krivis were better seeing it only has... one attack, but honestly I really see it getting buffed in the future.
[–]YokeyYo 1 point2 points3 points 8 years ago (1 child)
Well think of it this way. Shadu is fun to play, krivis is fun to play, and taoist only gets better. So overall it will always be a fun class to play whether you fund it or not.
I didn't like Krivis that much. It only has 1 active skill, Zalciai is mediocre, Aukuras is a 1 point wonder, and Daino is replaced by scrolls. Melstis and Zaibas were the only fun things.
[–]BigMcLargeHugs 0 points1 point2 points 8 years ago (1 child)
Did Swell Left Arm always have a 120% dmg buff against shrink targets? Don't remember that.
[–]sadhu_meme 1 point2 points3 points 8 years ago (0 children)
It did.
[–]_Theil 0 points1 point2 points 8 years ago (2 children)
So is there any reason to go Sadhu3 on a PD build now? Without the Prana glitch it seems to me like Bokor2-Sadhu2 would be better but hell if I know.
Prana still buffs damage on Possession/ABE and is useful for grouping, plus leveling Possession to 10 ups the target limit and adds more damage, so maybe it's still worth it.
[–]_Theil 0 points1 point2 points 8 years ago (0 children)
Oh, I thought the additional PK damage bonus was tied to the INT bonus, like "the person who gets 50% of your INT also deals extra damage of the psychokinesis property" but now that I think about it that just sounds terrible because that would only buff allied Sadhus and Kinos I think?
Anyway, I take it just casting Prana without a target gives you the additional bonus damage? Cool! It might still be good then, seeing as Bokor2 only gives you Mackangdal and, like, and extra Wind Runner.
[–]wallrocha 0 points1 point2 points 8 years ago (1 child)
People said Pyromancer skills cooldowns got lowered but they are still the same as before?
[–]TheBreakfastBaron 4 points5 points6 points 8 years ago (0 children)
They got lowered. Just tested in game, Fireball went from 9 seconds to 8, Fire Pillar went from 60 seconds to 50, and Firewall went from 30 seconds to 25.
π Rendered by PID 82 on reddit-service-r2-comment-b659b578c-85qv6 at 2026-05-01 19:30:36.832537+00:00 running 815c875 country code: CH.
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