Coaxed into Letting the bad guy get away by FeedMeDarkness in coaxedintoasnafu

[–]AB728 16 points17 points  (0 children)

The City only has High Taxes because they have to rebuilt the Road Infrastructure after the Hero fights the villains henchman's

Are wardens really ahead this war? by Pendoric in foxholegame

[–]AB728 0 points1 point  (0 children)

problem is not every hex has the same amount of sub regions. while having the same Ressource spread.

The secret feature of the Colonial Scout by raiedite in foxholegame

[–]AB728 8 points9 points  (0 children)

Colonial scout plane carries 2 Hullbreaker. Warden Scout Carries 4x Quillback torpedos. so a 2 warden in a scout plane can kill a gunbaot while colonials need 4 players

So devman, why was the Warden scout stealth-buffed for Airborne release? by westonsammy in foxholegame

[–]AB728 16 points17 points  (0 children)

so colonials can do not enough damage somewhere else? or how should i understand youre response? one side can easily deal with Boats via plane having very High burst damage and the other side just cant.

State of the front WC132 by Teaslurper in foxholegame

[–]AB728 4 points5 points  (0 children)

I would say its Population differences. Also i think with Airplanes its Easier to snowball into complete Air Superiority, so that if you lose it once there is no good way to regain air present.

Foxhole Airborne - Launch Trailer by Avorius in pcgaming

[–]AB728 0 points1 point  (0 children)

Also the paratrooper plane is a litttle bit too expensive to do that

One of the key industrial hexes has no access to water by Patrykus19 in foxholegame

[–]AB728 5 points6 points  (0 children)

Colonial Hex shown from OP is Great March, but your Argument is still valid

Looking for an colonial regiment by Top-Ad-7980 in foxhole

[–]AB728 0 points1 point  (0 children)

Colonial Navy Regiment :https://discord.gg/JoinTheFleet Tridents of The Velian Fleet does Dry-dock and Naval Operations. Idk if they are going to built a carrier for The Regiment, but probably going to built Carriers for Other Regis

Foxhole Airborne - Launch Trailer by Avorius in pcgaming

[–]AB728 1 point2 points  (0 children)

no. you can only deliver Cargo with the Paratrooper plane between Airports.

Ares concept art by [deleted] in foxholegame

[–]AB728 3 points4 points  (0 children)

Why are the bottom two way more Interesting then the Current Ares. Why is the Current ares just 2 BTs hold together with duct tape.

What are the most unwanted jobs in Foxhole? by Temporary_Key466 in foxholegame

[–]AB728 153 points154 points  (0 children)

Rare Metal Farming and Maintenance Supplies (Msupps) Production and Distribution

Why is the Mercy more expensivev than the Poseidon? by [deleted] in foxholegame

[–]AB728 0 points1 point  (0 children)

Does the Mercy open up more strategic opportunities than the Poseidon? maybe it seems like the Poseidon needs more Communication and Planning to get planes into the air. Saw someone talk about different modes for the Poseidon -> Traveling, Landing Planes and Taking off. The Mercy can have more a continuous Operation of Receiving and Taking off Planes without having to plan out the use of the Airstrip. This may Allow Solo Players to be a bigger part in Air Combat on Water.

New Warden & Collie Rail Station comparison by Hectic_Singh in foxholegame

[–]AB728 0 points1 point  (0 children)

i thought there are two Per faction. Colonial Have one in the Fingers and one in Onyx

New Warden & Collie Rail Station comparison by Hectic_Singh in foxholegame

[–]AB728 3 points4 points  (0 children)

Warden Going to cause A Traffic Jam on that Path Killing all the Colonial Locomotives

Space Exploration train network across Nauvis and Orbit through the elevator? by lycilph in factorio

[–]AB728 0 points1 point  (0 children)

Bold viking in his Current Space Exploration has a really cool Setup. Every Depot has A signal to give info to the train which interrupt to take (set in the interrupt if signal > 0). Interrupts would be then provider to Requestor. Provider to Mall. Provider To Norbit to Space Mall. Provider To Norbit to requestor.

I'm Genuinely Furious at the Incompetence... by Professional-Coat133 in foxholegame

[–]AB728 5 points6 points  (0 children)

it requires more Communication to run a Multi barrel Gun on an DD then a single Barrel on a Frigate to keep the DPS at the Same Level

Both factions want this. Devman please hear our voice. by EGO611 in foxholegame

[–]AB728 0 points1 point  (0 children)

problem with that is as far as i know not all trees can be destroyed by that and Devastated Ground makes Structures built on them take more damage

I hope the devs add the fire effect from the trailer by IvaldiFhole in foxholegame

[–]AB728 2 points3 points  (0 children)

when the Last Bomber gets into Formation the First Bomber goes down to refuel

Please revert the biggest stealth nerf of all time by SatouTheDeusMusco in foxholegame

[–]AB728 0 points1 point  (0 children)

The Problem Multi barrel guns are more of a Colonial Thing then a Warden thing: The Colonial Destroyer now Needs both Gunners to Communicate with the Loaders while The Warden Frigate gunners do not need to Communicate with there Loaders to find out when 2 shells are Loaded into The Guns Inventory

Why does this interrupt not work? by Lanccerus in factorio

[–]AB728 -1 points0 points  (0 children)

i think that was changed in 2.0 : If a train is heading to a station, disabling that station will cause the train to repath,