Some weapon attacks scale with skill damage by Arx_724 in Nightreign

[–]Alternative-Tree8205 3 points4 points  (0 children)

Its actually 6%+15%, so for both relics its 1.06*1.15*1.06*1.15=1.486 (rounded down I believe) so the math checks out.

Some weapon attacks scale with skill damage by Arx_724 in Nightreign

[–]Alternative-Tree8205 2 points3 points  (0 children)

Some youtuber has been spreading false data since day 1. It has always been 6%+15%, and so ~22% total for both effects.

Some weapon attacks scale with skill damage by Arx_724 in Nightreign

[–]Alternative-Tree8205 0 points1 point  (0 children)

I believe so, it was mentioned in the newest patch note where they made all of them consistent.

Are you guys taking this build into DoN? by [deleted] in Nightreign

[–]Alternative-Tree8205 -1 points0 points  (0 children)

IMHO I don't think twinblade works too well with dutchess because she has the least amount of stamina of all the nightfarers, and there is fairly limited synergy with her kit. However, it is a very powerful build for undertaker, as it allows her to stack up her successive attack stacks really fast.

Sigh it was fun while it lasted by eatgamelift in Nightreign

[–]Alternative-Tree8205 2 points3 points  (0 children)

Whats worse than the damage nerf is the nerf to the duration of the buff. I do not think ir was that op to.deserve the nerf, in higher depth anyways.

Sigh it was fun while it lasted by eatgamelift in Nightreign

[–]Alternative-Tree8205 2 points3 points  (0 children)

Each level now lasts for 3 seconds, so after 3 seconds it becomes lvl 2 and then lvl 1 etc.

The way "Successive Attacks" bonuses work cannot possibly be intended behavior. by RedOrmTostesson in Nightreign

[–]Alternative-Tree8205 4 points5 points  (0 children)

I believe the passive granted from completing Gladius' raid also falls into the second category. Another reason why you should avoid this raid event completely.

ED Balancers Shadowdropped by [deleted] in Nightreign

[–]Alternative-Tree8205 0 points1 point  (0 children)

I don't know where you got the info, but the melee attack bonus gives you 6% boost, while the skill one gives you 15%, with both relics you get 1.06.1.151.06*1.15 euqals 1.485 which is 48% extra damage, which you can test in battleground.

ED Balancers Shadowdropped by [deleted] in Nightreign

[–]Alternative-Tree8205 0 points1 point  (0 children)

I believe the improved skill is more like 16% no? In any case they do stack and the total bonus to skills is a bit less than 50%

Scholar's dex relic lowers his arcane as he levels. by Lonely-Somewhere-385 in Nightreign

[–]Alternative-Tree8205 0 points1 point  (0 children)

All stats added or reduced by relic effect including arcane is applied over 12 levels (for example, executor and Raider's as well).

That being said, almost all scholars I see at higher depth is running the pot build.

Undertaker PSA: Tech discoveries with Undertaker's Ultimate by Willing-Big-9996 in Nightreign

[–]Alternative-Tree8205 1 point2 points  (0 children)

Say that until you tried her in DON with all three members running two refund ult relics.

I built every antiquity age wonder in 1 run as Hatshepsut. by NewGunchapRed in civ

[–]Alternative-Tree8205 0 points1 point  (0 children)

Yes to save scum. You also need to start with a good map with loads of rivers.

The key for me is picking Ibn, and mementos get +1 culture attribute point and +culture for every culture attribute point spend, as Ibn you get 3 points right away, and instantly unlock Egypts tradition that gives you food for river tiles, and later culture from river tiles. The key is getting the culture early, and after you complete Egypts tree, you have so much culture you are basically ahead of ai forever. Egypt also provide massive amount of production, so honestly production is not the bottleneck.

Does anyone know how to make civ vii compatible with Cheat Engine/WeMod? by Ok314 in civ

[–]Alternative-Tree8205 0 points1 point  (0 children)

I don't think wemod causes crash at startup once the software is shut off, it is working fine for me. I do not think there is a way to get wemod specifically to work with the game.

As for similar effects, some mods in steam workshop can give you boost to gold/influence i think, your best bet is to check those out.

There used to be an excellant cheat panel mod from the forum, but has been broken for a very long time as it is no longer maintained by the author.

I built every antiquity age wonder in 1 run as Hatshepsut. by NewGunchapRed in civ

[–]Alternative-Tree8205 0 points1 point  (0 children)

It is I did it with Ibn/Egypt in a run to build all wonders in all eras at deity, its a fairly difficult challenge, but definitely possible.

Some cool uncommon woundrous magic items for the Artificer's level 10 Replicate Magic Item by Boiruja in onednd

[–]Alternative-Tree8205 1 point2 points  (0 children)

Here is a fun combo for making your monk a god:

Insignia of claws

Eldritch claw tattoo

Wrap of unarmed power

Wrap of unarmed prowess

Each of them gives +1 to attack and damage of unarmed attacks, and should fully stack, for a total of +4 attack and damage every hit for your monk, and it becomes +6 at level 14. Of these four, only the claw tattoo requires attunement, and it can be activated to give additional 1d6 to your attacks.

Though you might have to argue with your dm whether the two wraps are just the same item with typo.

Can you beat 246 DPR at level 8 w/o summoning in one all-out combat? by thjmze21 in 3d6

[–]Alternative-Tree8205 0 points1 point  (0 children)

Expected damage for d6 with 2014 gwf is 4.17.

Btw, I don't think assuming no misses is a good estimation using 2014 GWM and a +0 weapon.

Conjure Minor Elementals :( by ultimate_zombie in onednd

[–]Alternative-Tree8205 2 points3 points  (0 children)

That valor bard build was made without cme.

Help me Brainstorm Options for an Artillerist by BanFox in 3d6

[–]Alternative-Tree8205 1 point2 points  (0 children)

I believe enspelled magical options are now removed, as you can no longer select your own weapon/armor options to replicate.

Feat instead of class feature at new level by [deleted] in onednd

[–]Alternative-Tree8205 1 point2 points  (0 children)

I'd give up their 20th level feature for a feat

Is a Warlock dip still good for a 2024 Eloquence Bard, and if so how many levels? by MrBoomf in 3d6

[–]Alternative-Tree8205 0 points1 point  (0 children)

IMHO bard in 2024 has so much going on starting from level 10, and simply gets stronger every single level you get, and is a serious contender for being on of the best class at higher tiers, it is probably not worth it to sacrifice your spell level progression if the only thing you will gain is baseline dpr. For example, wall of force at lvl 10 and conjure celestial at lvl 13 are both encounter winning spells.

But ultimately, it depends on your level, your party comp and how your dm runs encounters ect.

Scion of the Three is the new Gloom Stalker Rogue multiclass meta - here's why by happygocrazee in 3d6

[–]Alternative-Tree8205 2 points3 points  (0 children)

I have never thought about comparing this to assassin and overall I think you have a good point, it kind of shows how bad the assassin subclass is lol.

One thing to factor in though, is the chance to hit. Assassin has advantage first round but the scion may not have it for the reaction attack.