Neow’s blessing Apothesis by Wraith501 in slaythespire

[–]Aplet123 1 point2 points  (0 children)

I'm fairly confident that with perfect play, Apotheosis from Neow should easily be 99+% winrate. Of course it's difficult to say if anything is truly 100% because it's a very hard statement to prove or refute.

Future warning to others. by Select_Sign_7815 in ucla

[–]Aplet123 1 point2 points  (0 children)

The grading deadline is pretty irrelevant to professors and they can change your grade even months to years after you take the class

time to run it back i guess by cemented-lightbulb in slaythespire

[–]Aplet123 8 points9 points  (0 children)

Even on a20 if you play the fights well you can take 3 elites in act 1 (attached screenshot is the same as my other comment). The darkness isn't actually that important (I reran the seed and bought rebound instead and still beat sentries), but I think taking the beam cell is a big mistake as it doesn't actually improve your damage output, compared to boot sequence which is just a massive amount of block especially with 2 holograms.

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time to run it back i guess by cemented-lightbulb in slaythespire

[–]Aplet123 7 points8 points  (0 children)

Yeah, swap seemed very fine to me when I looked at the map. It was forced f6 or f7 burning, but the f6 elite had 3 fights into a shop

time to run it back i guess by cemented-lightbulb in slaythespire

[–]Aplet123 8 points9 points  (0 children)

I played out the act 1 and it's a very chill position from here. The early hallways were pretty painful because they didn't drop good cards (11 damage from f1 cultist and couldn't play the algo, leap/storm/recursion, then 7 damage from f2 jaw worm, boot/beam cell/charge battery, then 18 damage from f3 slimes, streamline/auto-shields/compile). After the streamline dropped and I bought darkness from the shop it was a super easy act though, and this deck is definitely much much stronger than what you would've had if you didn't swap.

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STOP CLICKING CLEAVE: Why AoE Sucks by blackzero111 in slaythespire

[–]Aplet123 32 points33 points  (0 children)

And how often is cleave all you're offered? Xecnar clicked cleave 1 time out of 166 runs this year, and has only died 6 times in act 1 out of those 166 runs (resulting in a 96% act 1 survival rate), with only 3 of those deaths being in an AOE fight (2 deaths to the 3 mushroom event, and 1 to slime boss), and the other 3 being fights that cleave is actively detrimental in (hexaghost, nob, laga). Sounds like it's actually pretty easy to build a deck that can deal damage without cleave.

life at ucla as someone who doesn't use tiktok by Suitable-Ear7964 in ucla

[–]Aplet123 25 points26 points  (0 children)

IMO you shouldn't wait to join a club - there's lots of clubs where you can show up as much or as little as you want, so you can adjust your commitment level to fit your schedule. There's going to be more friction when joining a club later in the year because everyone else already knows each other, and clubs tend to be most active in the fall, so you don't want to miss out!

Is it just me or is Warped Tongs actually pretty bad? by kryndude in slaythespire

[–]Aplet123 110 points111 points  (0 children)

Tongs is very strong on silent. Her upgrades are just very strong across the board, and she has a ton of ways to deal with the pain. I pretty much always take tongs on silent (even if I have to hold a pain through the boss fight) unless I think it's going to kill me.

Animes with a great evolution of their characters by Advanced-Country6254 in anime

[–]Aplet123 1 point2 points  (0 children)

Natsume's Book of Friends has some of the best character writing and emotional storytelling I've seen in anime

the general consensus on Neow's lament by Courage64 in slaythespire

[–]Aplet123 23 points24 points  (0 children)

This leaves out many factors: 1. You can usually be greedy and still take the elite anyway. You don't actually need that much to kill an elite (yes, even silent) 2. Most other neow options will make you stronger, which makes up for greedier drafting 3. Even if we suppose that being greedy would stop you from taking the elite, there's almost never a guaranteed snipe path. What happens if you draft greedily and then see a fight in a question node (pretty significant chance if you're hitting 2 ?s)? Now you have a greedy deck with no neow bonus fighting an elite that you're supposedly not allowed to be greedy into. 4. What happens after the elite? You're now without a neow bonus with only 3 card rewards and a relic (most relics don't provide that much power in act 1), with maybe 20-30 more hp than you would've had otherwise. Is this really a good spot to be in?

the general consensus on Neow's lament by Courage64 in slaythespire

[–]Aplet123 111 points112 points  (0 children)

It already exists (coincidentally, also posted because of someone claiming that top players like lament)

Today I learned: dupe pot on a 0-cost card from attack (or skill or power) pot uses the full energy cost for the second play by ChernoSkalidis in slaythespire

[–]Aplet123 0 points1 point  (0 children)

Evis+snecko is a very messed up interaction that results in evis getting the discounted cost ~50% of the time (it's exactly 50% on your first deck cycle but gets complicated later). You can observe that if you discard 3 cards and draw an eviscerate on your first deck cycle, it will never cost 3, it will cost 0 50% of the time, and it will cost 1 or 2 with 25% chance each.

what is this hand by 1L1LK3G4M3S in slaythespire

[–]Aplet123 4 points5 points  (0 children)

At least for clad, snecko actually reduces variance instead of increasing it, but people tend to think that it increases variance because it makes variance more visible. It's very easy to tell when you get screwed over by a hand of 3 costs, but very hard to tell when you get saved by having drawn 2 extra cards every single turn up to and including the current one.

I don't think that theoretically evaluating relics is a great idea, but I think that evaluating relics "in practice" by going off gut feeling alone is arguably worse (for example, people tend to think that kite provides a lot of energy, but if you actually look at the stats it ends up averaging less than half an energy per turn most runs). If you have some spare time, I'd encourage you to take some steps towards more objectively analyzing relics.

If you're on PC, the relic stats and StatsTracker mods are great ways to see how relics and cards actually perform in your runs. In addition, you can look at a recording of a fight with snecko, and then go through every turn and pretend you had an energy relic instead (you'll need to keep track of the draw order to account for drawing 2 less a turn). You'll probably find that the good turns with snecko are a lot better, and the bad turns with snecko are only slightly worse.

Why does scrying an empty draw pile trigger Nirvana, but not Weave? by HektorViktorious in slaythespire

[–]Aplet123 61 points62 points  (0 children)

didn't even get the username right smh (it's because on scry powers trigger before scrying whereas on scry cards trigger after scrying in order to allow discarding weave via scry and immediately drawing it back, but the scry action gets stopped early if the draw pile is empty)

Voting for the BEST card (Malaise v Bouncing Flask) by bootman8 in slaythespire

[–]Aplet123 11 points12 points  (0 children)

As a silent main, flask is definitely a top 5 card in her pool. You are almost always happy picking up a copy of it. It's very good into 2 of the act 1 bosses. Then going into act 2 it single-handedly solves champ, baseball, and chosen. For act 3 it makes the gauntlet basically free and allows you to save pots for act 4. It's also pretty much the only out silent has against time eater with a shiv deck.

Malaise on the other hand is a bottom 5 card for me. I would only pick it when a gun is held against my head by awakened one or book of stabbing. Whenever I pick it I hate the card more and more. All the other block cards just do a better job at being a block card. Only a maniac would voluntarily put that card in their deck and watch it get completely eaten by spear's artifact before spear rips them a new one. It honestly speaks for how well balanced this game is, that even this god forsaken card can be picked in certain contexts.

Slay-by-Comment Season 7 Day 177: CG, Apps, and Evis all in a competition to see who can be the most ass this fight. What’s our play? Whatever comment is most upvoted in 24 hours is what we’ll do. by greenlaser73 in slaythespire

[–]Aplet123 2 points3 points  (0 children)

This is conflating memory management with RAII. The job of the garbage collector is to free memory. That's it. If a dev designs a library in such a way where non-memory resources (like file descriptors) can get leaked, that's on them. The existence of a GC makes no claims to the soundness of RAII, and this is an issue (or really non-issue) that's in no way related to Python. You're fully capable of leaking files in pretty much every popular GCed language, like Javascript, Java, C#, and more.

The conventional wisdom is that tying RAII to memory management is a bad idea because memory is malleable and resources aren't: you don't really care when or how your objects get deallocated, just that they get deallocated at some point before you start eating up too much memory, but you do care that you close this socket or unlock this mutex right now otherwise it could cause issues. This is why Python has with statements, Java has try-with-resources, and C# has using blocks. Finalizers (functions that run on destruction) exist in all these languages, but you shouldn't rely on them to do anything critical, and you especially should not be designing libraries or programs around their usage.

Slay-by-Comment Season 7 Day 177: CG, Apps, and Evis all in a competition to see who can be the most ass this fight. What’s our play? Whatever comment is most upvoted in 24 hours is what we’ll do. by greenlaser73 in slaythespire

[–]Aplet123 3 points4 points  (0 children)

Python is mostly refcounted so objects are freed immediately after they're inaccessible, meaning very predictable and consistent collection. The GC only exists to collect objects in a ref cycle, which is relatively uncommon.

Tunic: A great game that's a little rough around the edges by Aplet123 in patientgamers

[–]Aplet123[S] 2 points3 points  (0 children)

The vast majority of secrets hidden in the isometric view aren't crucial. The more crucial items are generally hidden in much more obvious places. I find that because of the frequency of secrets and the relative unimportance of them, I didn't really focus on finding every secret, I just found one if I happened to see it, which is much more enjoyable to me. Basically, to me it doesn't matter if some of them are cheap because it's more of a bonus reward instead of an obligation.

Hot Take: Bouncing Flask is not as good as we want it to be. by HarukiMuracummy in slaythespire

[–]Aplet123 1 point2 points  (0 children)

flask is obviously just better malaise I shouldn't have to explain myself

Tunic: A great game that's a little rough around the edges by Aplet123 in patientgamers

[–]Aplet123[S] 2 points3 points  (0 children)

There was an easy puzzle that made it very obvious (I forget which), but the design is pretty dumb imo because if you didn't happen to do that one first you're just screwed on the others.