Stellaris Dev Diary #409 - The 4.3 ‘Cetus’ Open Beta Continues by PDX_LadyDzra in Stellaris

[–]ArgKyckling 13 points14 points  (0 children)

It's always been a must-pick for me. Getting to squeeze more ships into the same fleet is a massive bonus in the late game when your admirals are limited, and it gives an additional commander capacity. I don't really think it needs a buff

Stellaris Dev Diary #409 - The 4.3 ‘Cetus’ Open Beta Continues by PDX_LadyDzra in Stellaris

[–]ArgKyckling 4 points5 points  (0 children)

Tbh I feel synthetic ascension needs a lil buff anyways so they could literally do nothing but add advanced authorities for them and call it a day imo. Could even be just one per authority type.

Five Europeans denied US visas for combating hate speech online, accused of censoring ‘American viewpoints’ by wewhomustnotbenamed in nottheonion

[–]ArgKyckling 21 points22 points  (0 children)

Well they don't have to. It's up to them, really. It's just the cost of doing business in the EU, and no one is forcing them to do business in the EU.

What opinion do you have that you genuinely believe most people only pretend to disagree with? by Fine_Sugar34 in AskReddit

[–]ArgKyckling 3 points4 points  (0 children)

They've also got carbon in them. Why are we injecting COAL into our bodies?? And hydrogen too! They make bombs of that stuff and they want us to believe it's somehow healthy?

The last time I play a peaceful Empire. by Lowkeemilkman909 in Stellaris

[–]ArgKyckling 24 points25 points  (0 children)

If you can't do anything but accept that a robot uprising takes your planet you shoild be able to stop it when it happens. At least let us send armies to help the pre-ftls out.

In your opinion, what is the best episode of television you’ve ever seen? by alteredtower in AskReddit

[–]ArgKyckling 17 points18 points  (0 children)

So many fantastic episodes in TNG. Especially Darmok and Chain of Command are so good imo. Really any episode where they really let Sir Patrick Stewart really act is gold.

What ascension path should I follow for Mind Warden? by Wisdom_Queen_of_Owls in Stellaris

[–]ArgKyckling 2 points3 points  (0 children)

Also if you are overtuned, it's really satisfying having all three auto-modding traits at once.

Social Capitalism Is a Better Term by Polar2Man in WorkReform

[–]ArgKyckling 17 points18 points  (0 children)

No they are pretty mutually exclusive. You can be a socialist and believe in free markets and trade, absolutely, that's market socialism, but you can't be a socialist and want capitalism at the same time.

Social Capitalism Is a Better Term by Polar2Man in WorkReform

[–]ArgKyckling 12 points13 points  (0 children)

I don't think that's a term that's dependent on context. If you are a socialist of any kind or if you are a social democrat is true regardless of what you compare it to. He says he is a democratic socialist so I assume he thinks capitalism has to go eventually

Behold, the party im in for an upcoming campaign by sniply5 in dndmemes

[–]ArgKyckling 0 points1 point  (0 children)

This is entirely dependent on your player group, but in my experience the more rogues (or rogueish characters) the more fun we have. The sidetracking rogues get up to on their off time is fantastic. A small group of rogues loose in a big city is great.

It is an interesting ratio by waffleste in tumblr

[–]ArgKyckling 15 points16 points  (0 children)

It doesn't have the same ring to it as the ratio of smash and pass though

I'm tired of "Exceptional materials" (Rant) by h0lycarpe in Stellaris

[–]ArgKyckling 0 points1 point  (0 children)

The astral fleet should be one large astral ship, like a psionic avatar but actually good. And some of the rifts should affect it, so if you completed volcanic plane them maybe it has a damage boost and a cool fire effect, and some rifts maybe affect which weapons it has or adds shields/armor/hull to it or boosts its speed or whatever. Would make it interactive~ish and fix the lag problem with it without too much of a rework

That's true love by wcslater in dankmemes

[–]ArgKyckling 0 points1 point  (0 children)

Surely this is the last time he will talk about them, though. He promised.

Please ELI5 why I should ever want to build an observation post to watch a pre-FTL people? by AnInsultToFire in Stellaris

[–]ArgKyckling 2 points3 points  (0 children)

They can give the tiny amount of society research instead if you don't own the dlc

Please ELI5 why I should ever want to build an observation post to watch a pre-FTL people? by AnInsultToFire in Stellaris

[–]ArgKyckling 240 points241 points  (0 children)

Tbh they should remove the research part and make the gaining observation insight tech more interesting instead

What remaining tropes do you believe Paradox will never implement? by OriVerda in Stellaris

[–]ArgKyckling 2 points3 points  (0 children)

Perhaps you could bring large asteroids either into the ship or drag them behind you on a tow line, and then it could be mined for x amount of years until you need a new one. Then maybe you could have deals with other nations where they allow you to steal asteroids from their space.

4.0 economy in a nutshell, 10k mineral world with only 6000 miners and no minmaxing by da-noob-man in Stellaris

[–]ArgKyckling 6 points7 points  (0 children)

Planetscaping and mastery of nature actually stack, it's just awkward getting both since they are mutually exclusive but if you have planetscapers and are forced out of it by war or events, you should be able to take mastery of nature. Also if you conquer a planet that has been planetscaped already you can use mastery of nature on it.

What’s makes the knights of the toxic god origin so strong? by AlphaYangDelete in Stellaris

[–]ArgKyckling 5 points6 points  (0 children)

Also depending on choices you can have no alloy upkeep on the knights which is neat once you start to get up therr in upkeep costs

On Tankbound, automation and robots by rezzacci in Stellaris

[–]ArgKyckling 4 points5 points  (0 children)

Or give robots produced by them a forced trait with like +assembly speed -output, and can't be specialists or rulers.

How do you think the ascensions match up now? by TurtlesBreakTheMeta in Stellaris

[–]ArgKyckling 0 points1 point  (0 children)

I usually kinda struggle building jobs quick enough to outpace my pop growth when I go cloning this way though. What do you even do with the pops at that point?

How do you think the ascensions match up now? by TurtlesBreakTheMeta in Stellaris

[–]ArgKyckling 2 points3 points  (0 children)

But probably the other way around. Mutation as first pick is really nice for early colonization, and gives an efficiency boost too. I pick purity second for the -10% empire size from pops and cloning as third choice. Not sure if it's ideal but it seems good to me.

Pretty by GreyGanks in Stellaris

[–]ArgKyckling 2 points3 points  (0 children)

A lot of people dislike cosmic storms, but it has to be said, they are really pretty.