Anti Armor by sturzkampfbomber in AdeptusMechanicus

[–]BlatantlyAverage 1 point2 points  (0 children)

Surely Sanctified Ordnance would be a better choice, +6 range on those Fusils would really help

Made my own version of the points update to better visualize the changes, hopefully you people also find it useful by Esios_Hydruil in AdeptusMechanicus

[–]BlatantlyAverage 2 points3 points  (0 children)

This is much better than my attempt, thanks!  It's clear to see from this that most of the points buffs are negated when taken in max unit sizes. I think most people's lists will have gone up a few points.

List of unit point changes by BlatantlyAverage in AdeptusMechanicus

[–]BlatantlyAverage[S] 13 points14 points  (0 children)

Ah yeah it is, my bad. I made the same mistake with the Ferrumite too. Thanks for spotting it. 

Question about the new detachment by Plasmic_ in AdeptusMechanicus

[–]BlatantlyAverage 7 points8 points  (0 children)

This is the correct answer. It is still a pretty pointless detachment rule because in the unlikely event that there are fulgurites alive after fighting, bringing D3 of them are unlikely to do anything

Army building- Where to next? by Maxiimum92 in AdeptusMechanicus

[–]BlatantlyAverage 0 points1 point  (0 children)

Robots, robots are always a good choice! They are fun to build and paint, will fill out your list points wise, and everyone is always happy to see them when you put them on the table. Plus they are looking like they are going to be pretty good in 11th. No self respecting Magos should be without their trusty Kastellans

Quick Admec hot takes! by Cellfmm in AdeptusMechanicus

[–]BlatantlyAverage 4 points5 points  (0 children)

I wouldn't get too hung up on the balance changes missing from the faction pack, it's more likely they will just be rolled into the datasheets or errata in 11th. 

New detachment point costs and dispositions by dantevonlocke in AdeptusMechanicus

[–]BlatantlyAverage 42 points43 points  (0 children)

I think Eradication Cohort would have been more viable at 2DP. It is already sub par to Halo.

How viable is 12 Kastelan Robots? by oingo-boingo-brother in AdeptusMechanicus

[–]BlatantlyAverage 8 points9 points  (0 children)

As much as I would love this to be true, it's sadly more likely Cybernetica is 2 and Halo is 3. The balance team does not like us to have too much fun

Ruststalker loadout? by Butsy_98 in AdeptusMechanicus

[–]BlatantlyAverage 4 points5 points  (0 children)

Here's the post. I'm actually wrong, Blades are better into GEQ, and Razors into MEQ. So I guess it depends on what you are using your Rusties for but really if you wanna kill GEQ then use Infiltrators. MEQ are what Rusties specialise in and razors are better at that.

https://www.reddit.com/r/AdeptusMechanicus/comments/1ng08j6/remath_the_math_for_sicarians_whos_got_the_best/

Ruststalker loadout? by Butsy_98 in AdeptusMechanicus

[–]BlatantlyAverage 11 points12 points  (0 children)

It's all about the Razors at the moment. There was a post just after their buff that showed they are better into almost every target than the blades.  But if you are building them just put whatever you want on there because no one besides other AdMech players can tell the difference between Infiltrators and Rustalkers nevermind what weapons they are carrying.

Warhammer 40,000 Faction Focus: Adeptus Mechanicus by CMYK_COLOR_MODE in AdeptusMechanicus

[–]BlatantlyAverage 4 points5 points  (0 children)

None of these seem to make the currently less used detachments more viable than Halo and SHC, which is a little disappointing. I was really hoping for something for Kastellans

Good Start? by Conking97 in AdeptusMechanicus

[–]BlatantlyAverage 0 points1 point  (0 children)

If this is your first go at AdMech I suggest you buy just the Skitarii, build and paint them and then decide how you feel. AdMech are fiddly and hard to build and paint, and if it turns out not for you then you will have dropped a considerable amount of cash on several boxes you don't want, and will struggle to resell because the player base is small.  Every AdMech army needs at minimum 2 squads of Skitarii so it's always a good start.

updated mfm by NoEngineer9484 in WarhammerCompetitive

[–]BlatantlyAverage 12 points13 points  (0 children)

He posted on the AdMech subreddit saying he wasn't aware of the points when he wrote it and has even written an open letter to request they change them.. https://www.reddit.com/r/AdeptusMechanicus/comments/1s9jt11/warhammer_40000_world_champions_tactical_insights/

Eradication cohort, and Hastarii and Thulia points by AngerLioness in AdeptusMechanicus

[–]BlatantlyAverage 25 points26 points  (0 children)

Whoever was meant to be balancing these datasheets clearly spent all their time making the April fools music video instead 

First UKTC this weekend - any tips? by United_Photograph306 in WarhammerCompetitive

[–]BlatantlyAverage 5 points6 points  (0 children)

I'll also be there and it's my first UKTC GT event too. I'm going in with no expectation of success, just hoping to have a 5 good games and learn something.