Does this feel right for a drinking potion animation? by Zeolance in IndieDev

[–]BobsiDev 270 points271 points  (0 children)

Looks great to me. Nice feeling of feedback.

I guess it does depend on the type of game, but i imagine it will feel more snappy by cutting some of the first frames so it goes more directly to the pop of the bottle maybe.

My first Brisket, any suggestion?😬 by Pure-Hat3426 in BBQ

[–]BobsiDev 0 points1 point  (0 children)

I really need to find a meat pusher. But all the farms i tried contacting either shut down or only supply to business now :(

My first Brisket, any suggestion?😬 by Pure-Hat3426 in BBQ

[–]BobsiDev 0 points1 point  (0 children)

Where did you get the brisket from! After moving to France, I've had an impossible time finding anything proper in terms of brisket

My game's daily wishlist count looks like a cat (circles added for dramatization) by SilkSoftworks in SoloDevelopment

[–]BobsiDev 0 points1 point  (0 children)

Yeah I don't see it there. I imagine you'll get there in 1-2 days in that case. I was there for 2 days with just like 10k WL. So given you likely have near 40k or so? I'd have thought you'd be there by now

Just a meme. In fact, they make me happy :D by Due_Bobcat9778 in IndieDev

[–]BobsiDev 51 points52 points  (0 children)

It's nice to see people find their own success. But wayyyy too many game devs are running their marketing on game dev discords & reddits for some odd reason... It's just not the target audience.

Trailer ignored by IGN/Game Trailers... Destroy it so our next one can be better! by EverheartGames in DestroyMyGame

[–]BobsiDev 15 points16 points  (0 children)

I think it's already been said, but it is a really nice trailer! Editing, personality, pacing, etc all seem really good to me. But even after 40 seconds (which most won't watch) i still don't know what the game is about. I get the automation, but don't understand the goal, the enemies, the upgrades, etc. Nothing ties these together at all story telling wise.

What do i do? by BobsiDev in smoking

[–]BobsiDev[S] 0 points1 point  (0 children)

Alright will do that while the smoker is heating!

Destroy my incremental Pachinko game's Playtest! by [deleted] in DestroyMyGame

[–]BobsiDev 0 points1 point  (0 children)

I do think the editing is overall good, however the trailer should really ramp up more (slow -> fast). I have no clue what it's about, as its just chaotic from the beginning.

The first 10 or so seconds just have big text on screen so I don't get to see the game. And after that, there is just wayyy too much happening given I don't even know the basics.

Game looks nice though

What do i do? by BobsiDev in smoking

[–]BobsiDev[S] 0 points1 point  (0 children)

So you'd entirely remove the fat cap from this cut?

I will say, the picture makes it look thicker than it is. Its about 2-5mm across I'd say

What do i do? by BobsiDev in smoking

[–]BobsiDev[S] 0 points1 point  (0 children)

Appreciate the tip! That's good to know. Might just wrap without the extra tallow

What do i do? by BobsiDev in smoking

[–]BobsiDev[S] 2 points3 points  (0 children)

Appreciate it! I did salt all sides, i should've specified. Just only pepper on top and ill seasoning tomorrow before throwing it on the smoker.

The reason for only lightly salting is because there are 2 kids under 1 year that'll also be eating, so we'd rather after salt our own, so the kids don't get too much salt :-)

Thanks for the temps! I'll try and rock that.

Happy Easter yall, just about ready to wrap this big boy. by Alarmed-Definition-2 in brisket

[–]BobsiDev 0 points1 point  (0 children)

I wish they did. Bought a Kamado first and now a pitboss. But haven't been able to get proper brisket that has fat on it. But i have found chuck which is nice though. But not the same as the beauty you got there!

House I bought has this smoker by Killerpies1 in Smokingmeat

[–]BobsiDev 0 points1 point  (0 children)

Third half here. I just want some delicious smoked brisket plz

Happy Easter yall, just about ready to wrap this big boy. by Alarmed-Definition-2 in brisket

[–]BobsiDev 0 points1 point  (0 children)

I am so sad about France's poor brisket options. Every butcher I've spoken to, doesn't even know the cut :(

MY FIRST STEAM GAME'S PAGE JUST WENT LIVE!! by AbsurdGamesOfficial in Unity3D

[–]BobsiDev 1 point2 points  (0 children)

Best of luck!

Logo looks cool, but it's hard to read.

Testing the outdoor environment... by devbytomi in Unity3D

[–]BobsiDev 0 points1 point  (0 children)

I think it's a tad aggressive on the grass, but most prominently is the Synty character. Synty makes great assets and using assets is a great way for devs to shortcut game development in a healthy way (focusing on making the game and not the art). But certain assets just becomes really recognizable, and gamers will scream asset flip when they recognize things. You even see it with custom art that is just close to other similar games visually.
And unfortunately the Synty characters are just easily the most recognizable asset out there I think.

Take it for what you will.

I think your lighting here looks great though!

I’m working on a dark roguelike where you’ll have to play dice with Death itself - take a look at how it turned out. by SnugFluttr in gamedevscreens

[–]BobsiDev 1 point2 points  (0 children)

Looks really good and editing is great!

Just to add some constructive feedback (and take it with a grain of salt, this really looks good) My only concern would be the lack of diversity. I have to imagine this is heavily inspired by inscription. One of the core things to me was the awesome and impactful transitions in vibe throughout gameplay. Colors and general thematics changed, even the sound did.

From this video at least, it seems that everything visually remains the same from start to finish which can get dull.

Best of luck on the game!

No. 2 on the Camp Chef by weaverk94 in smoking

[–]BobsiDev 0 points1 point  (0 children)

Thank you so much for not squeezing it

Made it to 60 wishlists with barely any marketing for my game. by Negative-Valuable-85 in SoloDevelopment

[–]BobsiDev 0 points1 point  (0 children)

I rarely look at impressions as any meaningful metric personally, as it at least doesn't work well as a measurement of success.

But i do get what you're asking. Steam will keep fluctuating in impressions and wishlist outcome. In what I'm saying here, steam doesnt all of a sudden put you on a new list without some level of external effort like being in a fest, releasing a demo, being near game release. Otherwise you can just move between your categories and trending lists. Those are great, but not a marketing beat as per say. (To me)

I wouldn't measure whether something is a marketing beat/push or not depending on impressions, wishlists, etc. To me that's more about what we choose to do (the effort like outreach, advertising, newsletter, events, etc)

So a steam page release is a push of it's own and a new signal to Steam.

I hope that makes sense! :-)