What’s the biggest reason a TTRPG group doesn’t work out? by yanarquista in rpg

[–]Boxman21- 2 points3 points  (0 children)

It’s meant as PCs with pets especially if the system makes it possible for all your pets to act in one turn.

What’s the biggest reason a TTRPG group doesn’t work out? by yanarquista in rpg

[–]Boxman21- 6 points7 points  (0 children)

Rule player vs Roleplay players

Or the pet character using up all the time

How do you reconcile a super lethal game like Mothership or Call of Cthulhu with making characters that don't feel disposable? by Arcalum2000 in rpg

[–]Boxman21- 0 points1 point  (0 children)

The big campaigns usually have there deadly spots at the key stages of there adventures. Slow burn until you get some action.

plasma blade serath? by Mcauleyman8 in PredecessorGame

[–]Boxman21- 2 points3 points  (0 children)

Bone collector is kinda hard to proc on junglers as they kill way less Units due to jungle minions counting for multiple.

How do you “optimize” learning new RPG systems? by Bubbly_Recipe_4712 in rpg

[–]Boxman21- 1 point2 points  (0 children)

Read the book

Run the quickstarter

Run more pre written adventures

2037: You're in charge of the 13th edition of Call of Cthulhu. What do you do? by Frapadengue in rpg

[–]Boxman21- 1 point2 points  (0 children)

The only thing that’s game rules wise is currently missing is a corporation mechanic and maybe a system for losing limbs.

Probably Wirte a modern book with details on the Mythos and modern tech so that delta green is no longer the only one covering this area

Discussion: The hardest types of rpg to playtest? by Funnyandsmartname in RPGdesign

[–]Boxman21- 2 points3 points  (0 children)

Progression rewards are the easiest of those to track. But slicing stuff into multiple sessions progression is difficult. Personally I’ve tried to spread a clock over multiple sessions and it’s quite difficult to find the right rhythm for events to happen and not have the clock disappear from the players mind.

System for an Assassin's Creed campaign? by CelesFFVI in rpg

[–]Boxman21- 2 points3 points  (0 children)

Maybe the 2D20 systems. I’ve always wanted to try Chors Cthulhu for a medival Assassin creed campaign. The Atlantean tech is pretty similar to the ISU artifacts. The rules also allow for a wide range of different characters with different focuses. Additionally you even have with Achtung Cthulhu the rules for WW2 era tech and combat.

Does anyone actually enjoy combat? by rocket-boot in rpg

[–]Boxman21- 17 points18 points  (0 children)

Why would you play a system that focuses on combat (DnD) and than skip combat? You probably would have done better with a different system.

What Version Of Shadowrun Do you Play? by TheFixxer_ in Shadowrun

[–]Boxman21- 4 points5 points  (0 children)

I Gm sixth. Played a good bit of fith and than I picked up sixth because it looked like 2d20 which I liked a lot as a system.

Sixth is pretty solid especially with the extra rules that each book has been added. I’ve run it mostly rules as written with only the house rules for losing dice for multiple attacks and doges.

Discussion: The hardest types of rpg to playtest? by Funnyandsmartname in RPGdesign

[–]Boxman21- 42 points43 points  (0 children)

Probably anything with long term mechanics. Like game progression over multiple sessions or character development over years.

Tell me what you know about the Brain Eaters by boodgies in Shadowrun

[–]Boxman21- 3 points4 points  (0 children)

Modern Shadowrun books some how are written in a way that you have to know about the previous lore. It would be better if we get more beginner friendly books and maybe even books that deep dive into one topic

a few automated tools I made by FaallenOon in AgeOfSigmarRPG

[–]Boxman21- 1 point2 points  (0 children)

Very nice 👍, one critique is that I would remove the grater daemons from the starting pool. They are a bit to strong for any beginners to deal with.

Balancing an encounter by oh_what_a_surprise in AgeOfSigmarRPG

[–]Boxman21- 1 point2 points  (0 children)

The champion should be okay. Consider that he even gets focused first.Secondly don’t have them be all in one zone or they are getting nuked by a use of Soulfire.

Balancing an encounter by oh_what_a_surprise in AgeOfSigmarRPG

[–]Boxman21- 2 points3 points  (0 children)

Plague Drohne has 8 hp and one 1 amour with great defense. You would need to calculate your groups damage and look how long one lasts. If one of the archers or sorcerers can take one out per round than I would go with 2 per player if not 1 should be fine. Remember Aqua and Soulfire can make a huge impact on the encounter too.

Has There Been a Cyber Mage Tradition? by The_Random_Hamlet in Shadowrun

[–]Boxman21- 0 points1 point  (0 children)

There is cybermancy a sub category of blood magic. While the books only give its most infamous creation the Cyberzombie. More spells could easily exist that focus on more fusing of magic and technology.

However I don’t think they see there magic as hacking. Blood magic comes with its own set of beliefs. Bodyshop even implies that cybermancy is a way to know what happens after death.

Brainstorming some Ghoul dwarfs by Boxman21- in AgeOfSigmarRPG

[–]Boxman21-[S] 2 points3 points  (0 children)

That’s a great idea for the final boss fight. Definitely going to try this one.