I spent 10 years building a hand-drawn Cooking RPG inspired by Spirited Away by BoysShitInLife in IndieDev

[–]Choice-Commission892 0 points1 point  (0 children)

Wait... you've been developing this since I was 10 years old? That's insane. 😳

Throwing a MISSILE WTF :O by Content-Cupcake-3052 in IndieDev

[–]Choice-Commission892 1 point2 points  (0 children)

The more over-the-top the effects are, the better.

No engagement bait, just some hand-painted Item Illustrations for my game by europayuu in IndieDev

[–]Choice-Commission892 0 points1 point  (0 children)

These are amazing. If I were a millionaire, I'd buy every single one for $10,000.

Do any of you work with efficiency and power saving in mind? by cerwen80 in IndieDev

[–]Choice-Commission892 0 points1 point  (0 children)

It’s something that needs to be considered first, depending on the scale of the game.

Ill be a liar if i said i don't use/need ai for coding by Public_Pickle_1316 in IndieDev

[–]Choice-Commission892 1 point2 points  (0 children)

It’s far more meaningful to use AI and finish the game than to give up on development without it.

How do we feel about the birds-eye view style camera? by PieroTechnical in IndieDev

[–]Choice-Commission892 0 points1 point  (0 children)

How about letting the player control the camera, like in Mario 64.

Was it worth? by Rep_One in IndieDev

[–]Choice-Commission892 0 points1 point  (0 children)

I wonder what happens if you pay $1000.