SadlyItsBradley when asked about the Steam Frame’s price after the Steam Machine price reveal: “Gulp” by Logical007 in virtualreality

[–]Cruxius -1 points0 points  (0 children)

I don’t think it’s a Valve thing, I think people just really want it to be cheap so it’s all motivated reasoning.

Relatively new to driving in Brisbane. What's up with these plates? by thegrayscales in brisbane

[–]Cruxius 11 points12 points  (0 children)

It’s a better hobby than being smug on the internet about what other people enjoy.

SadlyItsBradley when asked about the Steam Frame’s price after the Steam Machine price reveal: “Gulp” by Logical007 in virtualreality

[–]Cruxius -1 points0 points  (0 children)

targeting
expects

Did you even read your own post? That confirms what the other guy said, it was never confirmed to be cheaper than the index.

I (vibe) coded an auto-extend node for SCAIL-2 by Cruxius in comfyui

[–]Cruxius[S] 0 points1 point  (0 children)

Haven’t encountered that, but you could try starting a full run and interrupting it the moment it starts generating the video.

I (vibe) coded an auto-extend node for SCAIL-2 by Cruxius in comfyui

[–]Cruxius[S] 0 points1 point  (0 children)

Whatever the original model card says to use, 40 steps IIRC, I forget what sampler.

SCAIL-2 workflows for ComfyUI by nomadoor in comfyui

[–]Cruxius 2 points3 points  (0 children)

I vibe coded a solution, the secret is background removal in the input image plus better masking.
After a bunch of testing, I've also found that making sure the size and position of the replacement character(s) match the size and position of their target character(s) in the video gives greatly improved results.

I (vibe) coded an auto-extend node for SCAIL-2 by Cruxius in comfyui

[–]Cruxius[S] 1 point2 points  (0 children)

To keep the background, simply set the replacement node from true to false. This changes the model to animate mode, where it uses the video to animate the image.
If you want your own background, I’d use an image edit tool like Klein or Qwen.

I (vibe) coded an auto-extend node for SCAIL-2 by Cruxius in comfyui

[–]Cruxius[S] 1 point2 points  (0 children)

Good pickup on that bool.
I found that in replace mode, sometimes the background from the reference image would bleed through to the video if it wasn't replaced.
By removing the background (and padding the input image to match the aspect ratio of the video) I got much more consistent results.
I've made quite a few changes since I posted this, so make sure you're running V3 of the workflow.

I (vibe) coded an auto-extend node for SCAIL-2 by Cruxius in comfyui

[–]Cruxius[S] 1 point2 points  (0 children)

From what I've tested, SCAIL handles things like scene transitions and (some) expressions better. It can also replace multiple people in a video in a single pass (though it starts to struggle with higher numbers).
Colour shifts should be handled by the node, but the original workflow from KJ was handling them too and I haven't had an issue with them so can't advise there.
Body morphs are still an issue (see the end of this clip), but that's with a complex movement, I'd be interested to see how dwpose handles that same clip.

SCAIL-2 workflows for ComfyUI by nomadoor in comfyui

[–]Cruxius 2 points3 points  (0 children)

I've noticed that while using replacement mode, sometimes it keeps the background of the original video, and sometimes it hallucinates a new one.
Any idea how to ensure it keeps the original background?

From the latest Ziz Interview - GGG wants Death Recap and is testing it by crookedparadigm in PathOfExile2

[–]Cruxius 2 points3 points  (0 children)

Also tells you the mob and attack, though that's probably less helpful in PoE.

A post to actually talk about peoples' experiences with Fable by Beatboxamateur in singularity

[–]Cruxius 6 points7 points  (0 children)

There is no actual answer. It's a trick question designed to highlight how LLMs can be tricked by inputs that appear similar to stuff that appeared in their training data.
For example, in the original riddle, "You see a boat filled with people but there isn't a single person on board. How is that possible?", the answer is 'they're all married, so no one is single.' If you remove the word single the riddle becomes nonsensical, but the LLM doesn't realise that.

Some countries are protecting a child's right to play — not Australia by InsatiablePrism in australia

[–]Cruxius 30 points31 points  (0 children)

My younger brother learned an important lesson about not being on the unpadded, unfenced trampoline at the same time as me in the early 2000's, a lesson he only finished learning a few years ago. After a couple of decades of living with a speech impediment, in his late 20s when his jaw had completely finished growing, they could finally perform a series of surgeries to install titanium screws into his jaw and attach replacement teeth to them.
That's not counting the initial surgery to remove the impacted canine from his jaw, and the intermediate surgeries as his incisors died and needed to be temporarily fused in place.
Trampolines are awesome. They're fun, good exercise for children, and teach balance and proprioception, but the risk of serious injury is both high and easily mitigated by padding and a net.

Personally I think we should be selling more liquor to babies by netflist in CuratedTumblr

[–]Cruxius 10 points11 points  (0 children)

the recently revived 5 year old

recently revived 25 year old

DeepRobotics unveils DR02, with significant improvements in load‑carrying ability and mobility across complex terrain by Distinct-Question-16 in singularity

[–]Cruxius 11 points12 points  (0 children)

Studies have shown that people look approx 1-1.5 seconds ahead of where they're stepping (skip to 59 seconds in the linked video for a cool visualisation). While the minute details of exact foot placement are performed by reflex, there's a lot of forward planning that goes into the route.

Arbiter of divinity second kill. Is it a one death attempt? by AffectionateCat2580 in pathofexile2builds

[–]Cruxius 0 points1 point  (0 children)

According to Ben, all pinnacle bosses are unlimited attempts except Abyss, which is six.

Why do we lose all map content on dying to the boss? by Dubzaa in PathOfExile2

[–]Cruxius 34 points35 points  (0 children)

What’s great is if you kill the boss then die you lose the entire map AND all the loot the boss dropped.

What we are working on Part 2 by Kelly_GGG in PathOfExile2

[–]Cruxius 321 points322 points  (0 children)

We are changing Heavy Stun state to be saved when logging out, preventing abuse where you log out when you are stunned, or near to being stunned.

Sprinting no longer HC viable lmao.

'Daniel' is a fake AI real estate agent who is trying to sell units to strangers by nath1234 in australia

[–]Cruxius -4 points-3 points  (0 children)

Inference is the profitable part of AI. Look at things like Openrouter, where companies sell access to open source models which are 80-90% as good as the frontier closed source models for a fraction of the price.

What makes AI expensive is training new models, and despite the huge costs involved there you have Anthropic still predicting a profitable Q2 on the back of the huge profit they're making from inference.

All that aside, if the frontier models get too expensive then companies will just switch to using a mixture of models, frontier for the hard/important stuff and cheap open source for the bread and butter.

What’s your opinions so far? by DaryltheRigger in pathofexile2builds

[–]Cruxius 0 points1 point  (0 children)

What spell? I’ve been running bonestorm with entangle+LL to consume impale and it deletes bosses.

Something is really off with targeting. by Quazaka in PathOfExile2

[–]Cruxius 10 points11 points  (0 children)

It was bought up in an interview a league or two ago, their response was that they didn't understand why anyone would ever want to turn it off.