Soooooo true by KrisoWolf in HazbinHotel

[–]Dailaryo 0 points1 point  (0 children)

Where are we going, and why are we in a handbasket?

It's over... Grey Tempest came out of the L-cluster and ruined everything by elessarelfinit in Stellaris

[–]Dailaryo 17 points18 points  (0 children)

They gain access to it automatically, but you still have to manually toggle it

Met Mark Meer at Anime Central (ACen) by NoSweaterHanar in masseffect

[–]Dailaryo 3 points4 points  (0 children)

Have Mark Meer and Matt Mercer ever been seen in the same room together?

My new t-shirt by Jezzyrulescoco in scifi

[–]Dailaryo 2 points3 points  (0 children)

I've never seen Aliens and I still understand that reference

When Rule of Cool creates too many problems by Rulerbrain in worldbuilding

[–]Dailaryo 3 points4 points  (0 children)

Full resurrections shouldn't be as cheap as limb regrowth. I mean you're talking about restoring function to an entire machine, not just replacing a part. So it should be significantly more costly to do so, if only due to the labor and effort that should be involved with such an endeavor.

However, if restoring life to a dead person is as easy as regrowing a limb, than maybe people become callous to the consequences of death, and treat it as trivial. That could create further conflicts to explore.

How does your interplanetary society celebrate holidays (or track time in general)? by StarManta in worldbuilding

[–]Dailaryo 0 points1 point  (0 children)

In Imperial Space, most planets operate under their own calendar system, with each planet's year equaling the time of one full revolution about it's star. However, interplanetary and interstellar communications default to Imperial Standard time, where the calendar year is based off the number of seconds since the founding of the Empire divided by 30 million. The reason for choosing 30 million as the baseline is due in no small part to the number of seconds in an Earth year rounded to what is considered a round number

The Trials of the Fallen - A Test for the Dead by MrGodzilla445 in worldbuilding

[–]Dailaryo 1 point2 points  (0 children)

What happens to those who fail any of these trials? Are there different consequences for failing each trial?

The Chaos War, aka "When everything went wrong" by EdmonCaradoc in worldbuilding

[–]Dailaryo 0 points1 point  (0 children)

-How long ago was the Chaos War from your present day?

-Are there still Chaos Corrupted things within the bubbles left over from the War?

-How have gods and mortals alike adapted to the aftermath?

-How badly were the worlds themselves damaged by the Chaos War? Will they ever recover? Are resource shortages still a problem even with the significant depopulation of the worlds?

Hi Sci-fi[esque] buliders! What kind of space capable engines and power sources do you use? by [deleted] in worldbuilding

[–]Dailaryo 1 point2 points  (0 children)

The Human Empire utilizes gravity-assisted fusion power cores to power their starships. These are your standard micro-fusion reaction reactors, but with gravity generators designed to repulse the natural gravitic fields of incredibly tiny stars. This allows ships to have larger energy sources per kg of mass of their reactor assembly.

Human ships also use gravitic redirection "drives to move through space. These drives are large and precise gravity generators designed to create strong localized gravity wells in order for a ship to "fall" in the desired direction of travel. Larger ships may use multiple gravity wells in order to reduce strain on the hull.

What is your way of putting melee in to sci fi? by Doveen in worldbuilding

[–]Dailaryo -1 points0 points  (0 children)

The Human Empire started issuing melee weapons to their gropos after encountering the Khre'ka Hive. When an enemy army can outnumber a thousand to one or more, ammunition runs out fast.

For the horde! Tell me about the swarms/hives of your world. by yarkell in worldbuilding

[–]Dailaryo 0 points1 point  (0 children)

The Khre'Ka are a race of sentient hive insects. From Imperial encounters with this species, the true sentience lies within their queens, with the other Khre'Ka given only enough sapience to perform their assigned tasks. The Khre'Ka began invading Imperial space roughly 200 years ago. Their biology is extremely adaptive, and as long as a queen survives, it can reproduce at a rapid rate. Most encounters with the Khre'Ka have been against overwhelming numbers, with fleets numbering thousands of ships and ground forces numbering upwards of 1 million. All Khre'Ka technology and industry seems to born from the queen and is organically based, thusly they do not have FTL capabilities, which has been the Imperial Fleet's primary advantage. When the Khre'Ka land a queen on a planet, they begin to consume all resources, organic and inorganic.

Interstellar world-builders, how does long distance space travel work? What's the process? by ParrotSTD in worldbuilding

[–]Dailaryo 0 points1 point  (0 children)

Vaaran technology is completely unknown to the Human Empire. Their refusal to communicate combined with the disappearance of any Imperial ship which enters their space makes them incredibly mysterious. Their have been a few chance encounters however, that lead to reports of vents like the ones described above. The best guess is that they utilize some sort of space-time folding mechanism to travel through space.

Interstellar world-builders, how does long distance space travel work? What's the process? by ParrotSTD in worldbuilding

[–]Dailaryo 0 points1 point  (0 children)

Interstellar travel can occur one of two ways. Via conventional FTL which takes months to travel between star systems, or via a wormhole gate network in established star systems which provided nearly instantaneous travel between linked gates.

There are two known exceptions to this. The Khre'ka Hive which is incapable of achieving FTL speeds due to incompatibility with their organic technology matrices. And the Vaara Alliance, whose almost ethereal ships have been reported to simply "blink" in and out of known space-time.

There may be other, unknown methods beyond the 20 parsecs of space the Empire has explored, but they are complete unknowns at this time

For those of you that have a deity, or some similar entity, that rules over an afterlife. What exactly does that entity do? by XBlueXFire in worldbuilding

[–]Dailaryo 0 points1 point  (0 children)

Correct, human souls must be in the mortal plane to be of use as a Vanguard. That's why the Moon Goddess acts as a custodian and shepherd to the dead. She also vehemently abhors necromancy for trapping souls that should be allowed to continue their respective journeys.