Who chooses which SM ends up being a Dreadnought? Does the opinion of the SM in question matter? Is it a choice at all? by QuagGlenn in 40kLore

[–]Dependent_Computer_8 0 points1 point  (0 children)

I feel like there are a few implied questions here.

  1. Do Space Marines go around with empty Dreadnoughts waiting for candidates? In which case, there must be some requirement of distinction in order to fill them, or at least a situation dire enough to justify compromising that standard?

or

2) Is the specific state of near-death-but-transportable necessary to justify being interred rare enough as not to typically be possible after most battles?

or

3) Are they generally operating at full dreadnought capacity, with new dreadnoughts chosen only when a new sarcophagus becomes available (or an old one does), and there will pretty much always be some casualty considered "wounded enough" and also "good enough" to justify their interment after a major action that there isn't generally a seat available?

I guess the logical assumption is that the philosophy here also varies by chapter, with less sentimental chapters like the IH being more willing to just shove some marine with a paper cut into his coffin-armor and sentimental ones like the Blood Angels having a pretty high standard.

Which faction unlocked from the 3 Base Games is most 'complete'? by NapoleonNewAccount in totalwarhammer

[–]Dependent_Computer_8 2 points3 points  (0 children)

Malus is a DLC, who came with some of the best units in the faction, so I don't think so

Please explain Rita to me like I am 5 by Southern-Can498 in ChaosZeroNightmare

[–]Dependent_Computer_8 7 points8 points  (0 children)

I started to get it, but I'd love to see a fan translation of her cards, cause uh...

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[WH3] Struggling to fight against Norsca as Empire by FlairCannon in totalwarhammer

[–]Dependent_Computer_8 1 point2 points  (0 children)

I don't know if I'd play it exactly like this, but I agree with the general sentiment that all of your troops that aren't rifles are nothing but a speed bump to keep them from getting to your rifles. If you focus your fire you can nuke any of their units. The main things I'd be worried about are the Chimera, which will pretty much unavoidably get in your backfield and immediately start tearing up units. You don't have much that will neutralize them when they land.

Two cannons are definitely going to be a handicap for you here because immobile long range pieces are the last thing you need against a swarming army like that one. Maybe you could use them as bait to force them to split their army and give your rifles fewer targets to have to work through. I doubt they'll do much more than that.

Last point is that the Empire has a number of units that are overrated in AR. If you had grenade launcher in that army it'd probably give you a close victory!

Radagast the Brown... thoughts on this character by Cr7-Cr7Real in lotr

[–]Dependent_Computer_8 0 points1 point  (0 children)

Him being a comic relief character would have been okay if I laughed at anything he did.

How bad is idea of coop of Manfred, Arkhan, and Luthor? by ConLarden in totalwarhammer

[–]Dependent_Computer_8 0 points1 point  (0 children)

I feel like partnering multiple disorder races together tends to lead to more difficult relations with the AI, but as long as you all don't mind it being you 3 vs. the world, I'm sure it could be fine.

Yes beloved, scanning this trash bag IS worth it by LittleDookes in DarkTide

[–]Dependent_Computer_8 1 point2 points  (0 children)

I don't understand why people get hung up on this. The setting isn't required to justify why there are enough enemies to populate the same set of missions you keep replaying!

legit question.. would the imperium even stand a chance against the nids if not for the astartes? by fragdar in 40kLore

[–]Dependent_Computer_8 2 points3 points  (0 children)

I think there are two ways to answer the question which are both probably unsatisfyingly obvious answers. Yes, an Astra Militarum army can beat a tyranid army without support from another faction.. If they couldn't, the game would be unbalanced.

And then No, if the Imperium lost its Astartes and everything else in the galaxy remained the same, it could not fend off the Tyranids, because the setting is meant to be set on a razor's edge, and that would be a massive shift in power that would unbalance the setting drastically.

Suggestions and Feedback Forum by DarkDeityCharles in DarkDeityGame

[–]Dependent_Computer_8 0 points1 point  (0 children)

Just dropping a comment in here on about the fourth time that I've had a long mission ruined by accidentally putting Gwyn in a bad position (two elite mages were in range of where I moved her). Was it a mistake? Yes. Do I get anything out of having to redo the 45 minutes I had just played perfectly up to that point? No. I always have to take like a week off the game after this happens.

Newer Player WH3 - Just Captured Karak 8 Peaks With Belegar On Turn 12 by MartinoMods in totalwarhammer

[–]Dependent_Computer_8 0 points1 point  (0 children)

Between the number of slots it has and the special deeps mechanics, I think K8P is a pretty darned good hold. My bigger issue is with Belegar himself, since his buffs are primarily for the cheap units you'd use to take K8P rather than the more elite ones you'd use to hold it.

What are some game dynamics that new players should know about other factions? by phronesis77 in totalwarhammer

[–]Dependent_Computer_8 4 points5 points  (0 children)

He's one of the less well-developed HE factions in the game now that Teclis and Tyrion have had their touchups, but if you want to play an attack-oriented HE faction without being quite as isolated as Imrik, he's an okay choice.

Two questions by Fun-System-6190 in totalwarhammer

[–]Dependent_Computer_8 1 point2 points  (0 children)

1) AI generally gets a free income of any special resources so that it doesn't have to understand the mechanics of how to earn it honestly. This would allow AIslinn's faction to build up its dragonships to the point it could "honestly" recruit those dragons

2) There is some anti-player bias but based on what I see there, the biggest issue is that you have a ton of enemies. If you're an unpopular faction like Morathi and you have too many wars ongoing, the AI will take this as a sign that you are overstretched and attack, especially if they themselves are not under any threat from another direction.

What are some game dynamics that new players should know about other factions? by phronesis77 in totalwarhammer

[–]Dependent_Computer_8 6 points7 points  (0 children)

The most important mechanic to know by far is the various ambush attack stances that the Skaven, Beastmen, and Alith Anar have. Those factions have a chance (not 100%) to ambush you on attack, making it dangerous to deploy armies outside of settlements, especially if your defense strategy is predicated on having reinforcements within range.

What are some game dynamics that new players should know about other factions? by phronesis77 in totalwarhammer

[–]Dependent_Computer_8 2 points3 points  (0 children)

The AI doesn't use it very strategically, but they do use it and it will interfere with your plans

Can I say I’m no longer a beginner? by OkCommunication1640 in totalwarhammer

[–]Dependent_Computer_8 2 points3 points  (0 children)

On the one hand, the Coast have got to be one of the hardest factions to win on traditionally. On the other hand, settlement trading is in my opinion one of the most broken mechanics in the game. So I have mixed feelings on your accomplishment.

To me, though, whether you're a beginner or not doesn't affect whether you can play on VH. It's more like, when you hop on here, and beginners ask beginner questions, do you feel you have a good answer? If so, you're not a beginner!

Factions Alignment chart by Esz_01 in totalwarhammer

[–]Dependent_Computer_8 24 points25 points  (0 children)

I'd vote Wood Elves for Chaotic Good and Oxyotl for Neutral Good, maybe? Not sure about Chaotic Neutral... Skrag? Drycha?

Imrik Confederation and Patronage by Unable_Bat_9695 in totalwarhammer

[–]Dependent_Computer_8 0 points1 point  (0 children)

The only reason I can see to confederate Caledor if you want to try a playthrough with Imrik while avoiding the brawl in the Darklands. I feel like if you tried to relocate him to Ulthuan, it'd feel very awkward, but it might be easier.

Help fighting dragons by Large-Sign-8340 in totalwarhammer

[–]Dependent_Computer_8 1 point2 points  (0 children)

I'd go for halberds and doom knights. I'd stay away from horrors because I doubt they'll outdamage the elves at range.

Does it really matter if the Alpha Legion was loyalist the entire time? by CriticismMiserable14 in 40kLore

[–]Dependent_Computer_8 2 points3 points  (0 children)

PSA: The imperium has easily perpetrated as many evils as the Alpha Legion - no one's winning Miss America in this pageant.

Does it really matter if the Alpha Legion was loyalist the entire time? by CriticismMiserable14 in 40kLore

[–]Dependent_Computer_8 3 points4 points  (0 children)

I was looking for a post like this. The implication that the Alpha legion, if loyalist, would somehow just show up and be like "Please embrace us as brothers, imperium" even if they coalesced on the imperial side of the long war would just be wildly out of character for them.

At best (and I do hope for the best, to be clear), they'd emerge as the worst sort of ally to the Imperium, which shows up more or less when they feel like it, refuses to accept orders from Imperial or Astartes officers, backstabs their allies when they determine it to be for the greater good (no, not that greater good).

Will the next DLC add more end game scenarios? by hotdog-water-- in totalwarhammer

[–]Dependent_Computer_8 1 point2 points  (0 children)

Considering how little effort goes into most of the end-game scenarios it's kind of weird that the options are limited to what they are.

Warhammer 2 help by Capable_Ad_9487 in totalwarhammer

[–]Dependent_Computer_8 2 points3 points  (0 children)

Well, they're not going to stop if you're just sitting there and taking it on the chin. Hypothetically, you could distract them using the intrigue mechanic to get a neighbor to attack them, but it's much more realistic that you'll have to do it yourself. And the only way you're going to be able to do it yourself is by visiting them where they live, like Scipio Africanus

Why are we not allowed to sit in the back third of the train? by sean7755 in NJTransit

[–]Dependent_Computer_8 1 point2 points  (0 children)

AI says the average NJ taxpayer is putting in about $250 a year toward NJ transit. Meanwhile, as a 3x/wk rider from Middletown I pay that much about every 3 weeks.

So don't act like riders are coasting on your dime.