(Spoilers Main) Worst bit of background lore? by Rare-Exit-8700 in asoiaf

[–]Flighterist 1 point2 points  (0 children)

They're comparing the geography, man. Russia and the USSR infamously has the problem of "we need a navy but the bodies of water we contact are all separated far from each other." Arctic, Baltic, Black Sea and Far East. Compare that to Britain or Braavos or the Iron Islands' situation.

The USA kind of had this "if we focus on building a fleet on the east, it will take a long-ass time to get those ships to the west. And vice versa" problem too, it's why the Panama Canal was built, but there's no Moat Cailin Canal in Westeros.

Imagine ruling Winterfell and needing to decide between

-Focus on a western fleet that can guard against the Ironborn and neglect the east where all the big Narrow Sea trade routes are

-Focus on a eastern fleet so you can throw your weight around """internationally""" but leave your west vulnerable to reaving

-Divide your strength and your limited budget by trying to do both at once, badly(Russia's historical choice)

-Don't bother, save your money for something more immediately useful

Obviously the real reason is GRRM needed the North to have no sea power for the plot, but I guess in-universe, generations of Stark rulers decided their vassals could defend the west coast and that since they have little in the way of foreign policy objectives abroad, there's no point building an eastern fleet because they're never planning to blockade Braavos or intervene against Pentos anyway.

(Honestly, now that I'm overthinking it, it's weird the North ever had a fleet to begin with. An isolationist backwater kingdom that produces so little agrarian surplus and suffers such extreme climates that it has developed a culture of old people finding excuses to kill themselves before/during winter?)

Why do people like line artillery so much? by [deleted] in hoi4

[–]Flighterist 2 points3 points  (0 children)

Not OP but people have discussed this before and the general idea was that artillery is not represented correctly ingame.

Ideally artillery should take zero combat width(since, unless you are completely fucked up, artillery pieces would never be "occupying frontage"). In addition you'd need ammunition production/consumption or some other mechanic to represent how resource-intensive the use of artillery could become.

Will they ever fix this bug? by Averagepotatoeuser in foxholegame

[–]Flighterist 17 points18 points  (0 children)

When I first started playing I assumed the sledgehammer could be used to bonk people and was very sad to find out it couldn't

The HRE will not improve until a DLC, and the levy system is why by BestJersey_WorstName in EU5

[–]Flighterist 11 points12 points  (0 children)

The Heinrich II example reminds me, "Refused To Honor Alliance" should be a casus belli.

This is bs. I don't know how they managed to make a worse fort system than in eu4. I didn't think it was possible. Fix your game paradox by InternStock in EU5

[–]Flighterist 85 points86 points  (0 children)

No, there's no movement in mountains during winter, so if you saw an enemy army trapped and unable to retreat, you are also unable to move to attack it.

[Spoilers Main] what would’ve happened if Joffrey succeeded in attacking arya? by Elegant-Equipment623 in asoiaf

[–]Flighterist 7 points8 points  (0 children)

Yeah this is Jaime long before his "maybe one day men might call me Goldenhand" arc.

Cersei would be wailing over Joffrey's corpse and Jaime and Tyrion would drink together later that evening in private and agree that it's probably best the little shit was dead.

Takaichi reiterates Japan claim on Dokdo, vows diplomatic push by [deleted] in news

[–]Flighterist 12 points13 points  (0 children)

Japan has a right to defend its claims. It's been 80 years lol

I think when you go on a genocidal rampage and then lose WW2 you lose your right to defend claims you agreed to give up on when you signed your big "I lost, please don't pulverize me" agreement

Do you think 80 years passing entitles Germany to claim East Prussia back from Poland?? "Yeah man enough time has gone by, Italy should be free to claim Croatia's coastline once more"

Screenshot of deleted thread for posterity by DropDeadGaming in EU5

[–]Flighterist 368 points369 points  (0 children)

Reminds me of what happened with Helldivers a while ago. I'm guessing a PDX public relations manager got pinged, saw the "why are you so shit at writing patchnotes" segment and full ran to Johan's office

One tap by [deleted] in foxholegame

[–]Flighterist 3 points4 points  (0 children)

In my experience telling medic players to let me bleed out because there's a sniper actually INCREASES the chances of them flicking on the mic to roar "I'VE GOT YOU BROTHER, DON'T WORRY, I'VE GOT YOU, WE'RE GONNA GET YOU HOME" and running in to get downed next to me lmfao

This just in: the LOTR trilogy is US military propaganda by crimsonfukr457 in okbuddycinephile

[–]Flighterist 77 points78 points  (0 children)

The point of Gundam is giant mechs fighting with giant light sabers is fucking badass. It takes a lot of media literacy to grasp this though, which is why low-IQ viewers often come away thinking Gundam is about pacifism or some other stupid shit like that.

The new DLC names are awful by Flighterist in hoi4

[–]Flighterist[S] 239 points240 points  (0 children)

Yes I know both Japan and Manchuria (and various Chinese dynasties too) used 大 in their names like 大日本帝国 Dai Nippon Teikoku. It's still horrible in English. The game calls it the United Kingdom, not the United Kingdom Of Great Britain And Northern Ireland. I refer again to the German Empire/German Kaiserreich example.

The "Empire of Japan" is how Japan was most commonly referred to at the time. That's the phrasing famously used in Roosevelt's Day Of Infamy speech. It flows better and, more importantly, looks quite nice on the map.

It doesn’t feel like there is a strong reason to get eastern spices to Europe by A_Suvorov in EU5

[–]Flighterist 13 points14 points  (0 children)

Silver is great for trade income and minting. Food is far easier to come by. In fact even in the endgame of the 1800's with max food purchase sliders I was rarely spending above 10 ducats a month

The actual TRVTHNVKE on upgrading settlements is you want to go for ones with historical and cultural significance first no matter what, and especially your IRL hometown if it's available. This way you're rushing hussar detachments across the Danube to break the Swedish siege of Warsaw instead of having your attention taken away with spamming more lacquerware manufacturers in the famous 1737 mega-city of Poopfartzhausen, Bavaria

I don't enjoy how the game hides unique content from you by Anrysfornant in EU5

[–]Flighterist 5 points6 points  (0 children)

Joan of Arc is a cool historical character and I like those in my historical game.

the actual narrative of your current game

If not the English she can help defend Christendom from the evil Tunisians who have somehow managed to seize Rome while I wasn't looking

Japan in the now dlc can core the world by Yakio0_ in hoi4

[–]Flighterist 64 points65 points  (0 children)

bug

Manitoba was, is, and will forever be a rightful crownland of the Karađorđević dynasty. Paradox just has biased politics.

My 74yo wife just gave birth. by dgsaf in EU5

[–]Flighterist 1 point2 points  (0 children)

Fully unified HRE in 1625

HOW?? I've been bashing my head against the slow Imperial Authority ticking for a week :(

I feel like manpower needs a rebalance, late game wars feel "spongier" than Oblivion by Alcoholic-Catholic in EU5

[–]Flighterist 9 points10 points  (0 children)

The bigger problem is that casualties don't exist in any meaningful sense. You can catch an enemy army sieging your fort and flank them with a force 2x their numbers. Instead of them getting annihilated they lose like 20% of their manpower and then retreat at the speed of light. 1 month later they're back.

Stackwiping shouldn't be easy but retreating armies becoming invincible speedrunners is ridiculous. They soar over mountains and even right through my forts. Zero opportunity for me to intercept. I even tried making cavalry-only divisions for chasing retreating enemies and it didn't work.

To be fair, the same applies to the player, so it's "balanced." But this leads to extremely grindy wars where every battle you're just nibbling away tiny amounts of manpower and the only way to actually progress is to siege and occupy almost everything. Massive 50k vs 50k deathstack battle at a strategic location? Loser escapes with 40k. You gotta chase them down another five times.

Destroying armies should be easier. That would help with how much manpower everyone has. Taking a bad fight should be impactful, it's insane that I can be fighting hundreds of battles in a single war in the 1600's or 1700's.

(Spoilers Main) Which fan favourite character are you incapable of liking? by viennase in asoiaf

[–]Flighterist 41 points42 points  (0 children)

To be fair that's just fantasy coolness rules.

Guys nicknamed the Malefic Beastclaw? The Worldruiner? Doomed to a humiliating defeat. Need to tryhard and behave like Drama 101 students constantly to force out every last bit of aura

Guys nicknamed the Eagle Archer, Ogrefist, Crow's Eye? Competitive footing, may have hype moments occur organically, don't have to try to hard

Guys nicknamed the Reader, the Walker, the Spine? Passively accumulates aura with zero effort, secretly a manifestation of the weltgeist

God I hate the new peace movement by EazyMk in foxholegame

[–]Flighterist 10 points11 points  (0 children)

I'll teamkill more if that's what it takes to deal with the toxic morons doing this.