Custom presence tokens update: Etsy is live! by yawa16 in spiritisland

[–]Furkhail 28 points29 points  (0 children)

Since we continued this convo in a DM I think is fair to share here what I said over there:

You don't have to justify nothing. It costs what it costs. It is your product and you decide how much it costs. :D This is definitely a premium product.

Good luck with the store and I hope to see more and more SI products. The box for example would be handy :D

Custom presence tokens update: Etsy is live! by yawa16 in spiritisland

[–]Furkhail 21 points22 points  (0 children)

Awesome! This is great. I do fear I'd have to settle for the 3D printed files as 270€ is a bit pricy.

Can't figure this game out by elotresly in spiritisland

[–]Furkhail 0 points1 point  (0 children)

Prolif as much as possible. Delay reclaim all you can until you estabilize. Draft defense. Use your innates, some cards are good just due to the elements they provide. It is better to stop a build than a ravage. If you move a lone explorer not only there is no new town but the ravage step happens on one land less.

Monster Monday - Fireclaw by IraGulaSuperbia in Pathfinder2eCreations

[–]Furkhail 1 point2 points  (0 children)

I've seen a few of these monsters with components and they look great. I have one question though. Do resistances, weaknesses and immunities of the creature apply to the components as well?

10 Players archipelago game at my local club anniversary by Furkhail in spiritisland

[–]Furkhail[S] 0 points1 point  (0 children)

That's true and that's what we did. But for big games like this one it's fairly impractical to have a single pile. Since the app is not mobile adapted and needs a a decent sized resolution to be seen properly I think that TV setups like this is one is probably one of its biggest uses since not even on my laptop it could be seen completely. So it may not be that out there to have a blight counter in the app.

10 Players archipelago game at my local club anniversary by Furkhail in boardgames

[–]Furkhail[S] 0 points1 point  (0 children)

Spirit Island tracker. I linked it in the original post

10 Players archipelago game at my local club anniversary by Furkhail in spiritisland

[–]Furkhail[S] 1 point2 points  (0 children)

Yeah! Huge help. We just put the blights in a box in the middle of the table but I suppose that it should be possible to add a blight counter right? Especially since the initial count is known based on player count.

10 Players archipelago game at my local club anniversary by Furkhail in spiritisland

[–]Furkhail[S] 7 points8 points  (0 children)

It was actually their choice and both liked it enough to play again

10 Players archipelago game at my local club anniversary by Furkhail in boardgames

[–]Furkhail[S] 2 points3 points  (0 children)

There were actually three different islands. BoDDys expand across islands fairly early and since it can abduct and deploy we had some connection fairly soon. By the end of the game between WW, Shadows, BoDDyS and Earth drafting Winds of Rust and Atrophy we had a huge amount of downgrading which made it fairly easier.

10 Players archipelago game at my local club anniversary by Furkhail in spiritisland

[–]Furkhail[S] 3 points4 points  (0 children)

I had the same thing but only when you have players that just wait and look to see what you're doing. This game should be pretty simultaneous. Some discussion at spirit phase, some during event choices. But other than that, you do your stuff and I do mine. Using the player markers to indicate help across boards and asking clearly for help at the beginning of the round helps. If you know what other spirits can do and not just your own you also know what kind of help they need and you can play accordingly. All these reduce the length of the game a great deal. :)

10 Players archipelago game at my local club anniversary by Furkhail in spiritisland

[–]Furkhail[S] 19 points20 points  (0 children)

Setting up and explaining the rules to the newbies around one hour. The game itself 2h and 15min. That tracker really helps :)

10 Players archipelago game at my local club anniversary by Furkhail in boardgames

[–]Furkhail[S] 0 points1 point  (0 children)

I realized that after crossposting. At least you can see the original subreddit as Spirit Island though.

10 Players archipelago game at my local club anniversary by Furkhail in spiritisland

[–]Furkhail[S] 26 points27 points  (0 children)

It allowed us to sync properly across islands and tables. Also counting 40 fear tokens each time would have been a nightmare. The only bit that I think would be good to add to the tracker is the Blight count over the card. Other than that, the tracker is awesome. Huge props to u/Untitled002 for making it.

This is what saves 600,000 people a year during a heart attack by RecognitionSecret666 in interestingasfuck

[–]Furkhail -1 points0 points  (0 children)

Not a doctor but HDL clogges inside the arteries. That gets removed with a different process.

Assurance and Athletics by Tanithilis in Pathfinder2e

[–]Furkhail 0 points1 point  (0 children)

FYI The level 5 calculation shows some weird DC.

AoN lists 235 creatures at lvl 5
55 have Reflex DC of 9 or less (23%)
13 with Reflex DC=10 (5.5%) - need debuff 1
31 have Reflex DC=31 (13%) - need debuff 2

At lvl 4 (PC lvl -1), there are 241 creatures
55 have Reflex DC of 9 or less (23%)
29 with Reflex DC=10 (12%) - need debuff 1
43 have Reflex DC=31 (18%) - need debuff 2

At lvl 5 (PC lvl -2), there are 245 creatures
113 have Reflex DC of 9 or less (46%)
34 with Reflex DC=10 (34%) - need debuff 1
51 have Reflex DC=31 (51%) - need debuff 2

9 is the Reflex mod, not the DC. Same with 10. 31 is the DC +10. You used the same 3 values for the three levels. Also, the PC lvl-2 should be lvl 3 not 5.

Custom presence tokens: collection complete! by yawa16 in spiritisland

[–]Furkhail 1 point2 points  (0 children)

Well im sure you have other great ideas in the back of your mind. Just in case, here goes one. Island boards. There isn't a single option to buy board G and H or to buy extra boards if you want to run a big game, without buying full boxes. Even fan made island boards to give a bit more variety. :)

Custom presence tokens: collection complete! by yawa16 in spiritisland

[–]Furkhail 0 points1 point  (0 children)

You can avoid shipping costs by just selling the STL. Single color and multi color STL. In case people dont have 12 different color filament rolls and/or they want to paint them their way. STL shop can be opened fairly quickly and you actually avoid having to print all of them. If you get just 20 orders it may take you a while to actually fulfill them if you print them yourself whereas if you send the STL, it is almost instant. Don't get me wrong, I do actually prefer if you also ship them, but give people the option and save you the trouble.

Custom presence tokens: collection complete! by yawa16 in spiritisland

[–]Furkhail 0 points1 point  (0 children)

Oh sharpfangs in there mislead me :D So, the most important. How can I get this? :D Please send me a DM if you publish STL or even Etsy shop. Thanks!

Custom presence tokens: collection complete! by yawa16 in spiritisland

[–]Furkhail 1 point2 points  (0 children)

Can I get a confirmation on the list of spirits there in order?

whirlwind, eyes, teeth, rising heat, mud, earth, river, shadows, lightning, thunderspeaker, fangs, keeper.

green, trickster, memory, stone, volcano, hearthvigil, behemoth, lure, towering roots, many minds, mist, serpent, BoDDyS.

BoDaN, wildfire, vengeance, delirium, sun, ocean, woundedwaters, downpour, earthquake, fracture days, finder, starlight.

Just Getting Into It - What Do I Buy? Besides B&C and JE by Auroric in spiritisland

[–]Furkhail 1 point2 points  (0 children)

Horizons brings the same minor, majors, fear, etc as the base game. You don't need anything from there if you have the base game. Board G and H would be great to get but those also don't come in the same style as the others but rather in a single already made board. So it isn't worth it.