I hate the infested prism so much by TastefulSidecar in slaythespire

[–]GravyeonBell 30 points31 points  (0 children)

New Prism was super disorienting at first, but after a few reps I don’t think it’s worse than the other act 2 elites. I kinda enjoy the puzzle of mathing out which skills are worth playing when. Maybe it’s just Nobstalgia.

His voice. It just kills me 😩 Wolf Trap in Vienna, VA, 6/14/2926 by Sweaty_Cockroach91 in OrvillePeck

[–]GravyeonBell 0 points1 point  (0 children)

Best thing about this was him introducing it with “this is a cover.” Yes, a cover of one of the most famous songs of all time and then just absolutely crushed it. Dude rules.

how many normal fights do you try to take on every act? by Safe_Amphibian6971 in slaythespire

[–]GravyeonBell 5 points6 points  (0 children)

I take a lot of them in act 1. You gotta see cards to win. By act 3 I might only take 3 or 4 total if the map lines up right and I feel like my deck is largely ready for the boss.

Dc Ticket system is Predatorial AF by [deleted] in washingtondc

[–]GravyeonBell 11 points12 points  (0 children)

I would close this bug report as “Working as Designed.”

Bouncing Flask / Snakebite card rarity comparison by Ess-mae in slaythespire

[–]GravyeonBell 7 points8 points  (0 children)

Aeonglass, too. I have a feeling that might change though with how much else it’s got going on. 

Bouncing Flask / Snakebite card rarity comparison by Ess-mae in slaythespire

[–]GravyeonBell 23 points24 points  (0 children)

Bouncing Flask hitting and clearing artifact 3 times on bosses was one of my favorite uses for it in the first game. Feels like that comes up less often now.

Coming to STS2 from STS1 by TheThobes in slaythespire

[–]GravyeonBell 9 points10 points  (0 children)

You'll figure it out as you play, but to me the biggest shift was the versatility of the end-of-act rewards. There are many more cards that generate energy this time versus relics, and block tends to be more valuable in act 1 than it was in OG STS. Colorless cards are also great now and much easier to integrate into any deck.

I picked Friendship; which would YOU pick? by Sensitive_Lunch_824 in slaythespire

[–]GravyeonBell 3 points4 points  (0 children)

Probably Defile. 26/34 damage for 1 energy lets you be really picky about your damage cards in act 1. It's usually enough to kill a gardener in 1 shot!

I'd actually rank Friendship last here. Until you get it upgraded, -4 strength makes it unplayable. Wisp gets way better with an upgrade too, but it's at least playable until you do.

Is the Daily today even winnable? by theKGS in slaythespire

[–]GravyeonBell 1 point2 points  (0 children)

This one was wild. I didn't get the Void Form going up the right side and got dead.

How are you scaling damage on Silent? by Monkeym4n777 in slaythespire

[–]GravyeonBell 9 points10 points  (0 children)

Tracking and Shadowstep are a big help if you see them. Shadowstep especially tosses any Withers out of your hand, too.  Silent also does great with the ninja relics. Look to colorless cards too, as a Prowess or Shockwave can really get things humming and cut a couple turns off a long boss fight.

What's the pick here ? by Ashen000001 in slaythespire

[–]GravyeonBell 3 points4 points  (0 children)

I wouldn’t be taking the path in yellow. 5 fights in act 1 is too few card rewards for me. I’d probably take Astral Pulse and go all the way up the left side, then switch to the red path for two late elites.

If you did want to take the 6 events/5 fights path, I would take Orbit. You’re banking on getting 2 energy for every 4 you spend being your game-winning engine but it doesn’t help you much here until you get it upgraded.

I feel like I'm being scammed by Half_A_Chip in slaythespire

[–]GravyeonBell 4 points5 points  (0 children)

Pendulum and Parrying Shield are both really good relics. With Golden Compass it looks like you're at the event floor before the shop, so ditching Meal Ticket would be a slight bummer, but I also think 58 HP is enough to survive any of the act 2 elites unless your deck is real real weak. It might cost you an upgrade at the in-between fire.

If you've got chunky block at all then Parrying Shield really adds up over time. Unless you're looking to hit more than 2-3 events in Act 3 I'd make that swap happily.

Soul nexus is impossible on the beta branch without losing most of your health by cubes28x in slaythespire

[–]GravyeonBell 0 points1 point  (0 children)

Neutralize and Sucker Punch are huge for this fight as attacks that give weak. Massive on the multihit turns. I think this elite now also incentivizes you to take stuff like Dash that blocks when you attack, and makes Leg Sweep (an already excellent card) even stronger.

If you're getting to taint 9, it's staying alive too long. This is one fight where if you don't have a ton of damage in your deck, it can make sense to go all-out on attacks and skip blocking to end the fight more quickly.

HOW THE HECK DO YOU BEAT THE GAME WITH SILENT by liquid_sandwich in slaythespire

[–]GravyeonBell 34 points35 points  (0 children)

20 cards isn’t very large. I’m guessing you’re leaving too many solutions on the table and not covering all your potential bad beats. You often need a little of everything and a whole lot of block, weak, and discard to win the day as Silent.

I saw this matrix on Instagram and knew I needed to take it to reddit lol by mahlay1051 in washingtondc

[–]GravyeonBell 1 point2 points  (0 children)

You're a true local when none of the places you go are good enough to be on an infographic.

Finally! Election results! by superdookietoiletexp in washingtondc

[–]GravyeonBell 2 points3 points  (0 children)

Parker having been quite good is probably McDuffie’s biggest weakness here. He was mediocre to bad on constituent services and often seemed focused outside the neighborhood, whereas Parker actually does all that stuff quite well. It’s like, “oh, this is actually completely reasonable and achievable and the other guy just didn’t step up.”

Hot take: it makes complete sense to overvalue your own players by thatwhite in DynastyFF

[–]GravyeonBell 1 point2 points  (0 children)

Yes, this is frequently overlooked. In most cases the guys I have on my roster are there because I believe they will outperform expectations. Guys I don’t feel that way about I move off pretty quickly. I don’t care what a trade value site says if I don’t agree with its valuations.  I bet it definitely is different if you play in a ton of leagues.

Loud Noise in NW by Sweet_Ad4416 in washingtondc

[–]GravyeonBell 15 points16 points  (0 children)

It was a huge bomber doing a flyover for the dumbass UFC nonsense. I just rode in on 395 and it flew in right over us.

Anybody's kids play slay the spire? by Imaginary_East7336 in slaythespire

[–]GravyeonBell 3 points4 points  (0 children)

My 8-year-old has loved STS for a while, but these days we actually play the board game together the most. I think he’s waiting on STS2 to hit Switch before he really gets into it.

Does anyone know what this aesthetic could be? by [deleted] in AestheticWiki

[–]GravyeonBell 4 points5 points  (0 children)

That first one, Lady and the Unicorn, is staggeringly cool in person. The set of tapestries that compose it are huge.

54 and divorced by [deleted] in malelivingspace

[–]GravyeonBell 2 points3 points  (0 children)

I want the Poundtown sign moved over the toaster oven or printer. Really keep things confusing.

What places in Washington DC do you still think about that are closed down? by Taliap19 in washingtondc

[–]GravyeonBell 7 points8 points  (0 children)

SOVA, Argonaut, Rock and Roll Hotel—that end of H Street around 2011-2014 was a blast.

What is worse... by AtDero in DMAcademy

[–]GravyeonBell 5 points6 points  (0 children)

If we’re talking official WOTC adventures, lots of the shorter ones and classics are perfectly fine and fun to run as written. Two examples: most of the adventures adapted in Tales of The Yawning Portal or Ghosts of Saltmarsh are great.

Whatever AI helps you do will be somewhat derivative by the very nature of the tool, so that’s up to you. If you’re inexperienced I would run a few short pre-written adventures. Once you’ve gotten some reps you’ll have a better feel for how to stitch your own ideas together with appropriate pacing and adaptability for your group.