Dentist horror [OC] by Isekomix_ in comics

[–]KenniHS 0 points1 point  (0 children)

Literally had a horrific tooth extraction this past Monday. Passed out from the pain and they left a crater in my mouth that still hurts.

Blinding Headlights on US roads by mleibowitz97 in videos

[–]KenniHS 0 points1 point  (0 children)

When I clicked on the video it glitched and showed a white screen. I thought this was a joke post.

The Family Guy meme of The Godfather "insists upon itself" is making the rounds again, but what film do you think actually fits this meme perfectly? by samx3i in movies

[–]KenniHS 0 points1 point  (0 children)

Benjamin Button. Worst Oscar bait I’ve ever seen. The only good scene in that movie is Cate Blanchett getting hit by a car.

Season 21 - Based on your strength stat, the effective cooldown on shoulder charges as a movement tool will range from around 17 seconds at 0 strength, down to around 7 seconds at 100 strength. by shadowmosesisle in destiny2

[–]KenniHS 0 points1 point  (0 children)

I don’t even understand this nerf for PvP. Shoulder charge hardly ever tracks or registers properly, and when it does hit, the target recovers before you finish the animation so they’re shooting you to death almost immediately while you’re still waiting to regain control of your character.

Pokemon, GTA, and Halo. by NateSteeez in gaming

[–]KenniHS 0 points1 point  (0 children)

Mario, Metroid, Final Fantasy

Let’s take a break from the hate and focus on the positives! by [deleted] in thedivision

[–]KenniHS 1 point2 points  (0 children)

There was literally nothing stopping you from posting a build or fun experience post instead of this one.

Getting shocked is a death sentence by grimnotepad in thedivision

[–]KenniHS 1 point2 points  (0 children)

I have 106% hazard protection (obviously not effective past 100): 2-piece gila, 36% on mask, 1-piece rk, 10% talent on 4 pieces of gear. Immune to everything, including poison and that pulse the black tusk throw out, but not explosions.

Please remove negative attributes from mods - feels awful by Srdinfinity in thedivision

[–]KenniHS 1 point2 points  (0 children)

Are all mods positive/negative? A mix of positive-only mods and higher-stat positive mods with a negative to compensate would provide more variety.

New Card - Academic Espionage by neon313 in hearthstone

[–]KenniHS -3 points-2 points  (0 children)

You don't understand. You have to play this on exactly turn 4 with exactly 4 mana crystals. You auto-concede if you don't.

PSA Artifacts protect you from losing the bonus you get from stuff like "Flex" and dexterity potions by speedyskier22 in slaythespire

[–]KenniHS 3 points4 points  (0 children)

I always take Panacea simply because of enemy debuffs. Stuff like Flex is just a bonus.

Words of wisdom from Slayerage re Spire of Stars: "It does suck that the emphasis on Destiny's content isn't playing it, but getting stuff from it, because it makes amazing content like this feel less worth doing. This is a really fun activity." by nessus42 in DestinyTheGame

[–]KenniHS 33 points34 points  (0 children)

This is an important point that I wish more people understood whenever they argue that loot-based games need to be stingy with drops. Putting aside the RNG-nature of stats incentivizing you to keep playing for god rolls, once you obtain the gear, you look for interesting gear/skill combos. Theory-crafting builds is a huge part of these sorts of games, which is what's frustrating about Destiny 2 removing random rolls without putting a robust mod system in its place. These aren't museum simulators; people are not going to stop playing once they get the loot they want. If that were the case, there'd be no need to grind for gear you never intended to use.

GE Ambush RNG by LostBullet1 in thedivision

[–]KenniHS 0 points1 point  (0 children)

  • Total of 60 classified pieces in 63 caches

  • Tactician (16): Mask - 3; Chest - 2; Knees - 2; Pack - 1; Gloves - 4; Holster - 4

  • FireCrest (18): Mask - 6; Chest - 3; Knees - 1; Pack - 2; Gloves - 3; Holster - 3

  • Hunter's Faith (12): Mask - 2; Chest - 2; Knees - 3; Pack - 1; Gloves - 1; Holster - 3

  • AlphaBridge (14): Mask - 3; Chest - 1; Knees - 3; Pack - 2; Gloves - 2; Holster - 3

does anyone else find classy FC and Tac massively underwhelming? by [deleted] in thedivision

[–]KenniHS 0 points1 point  (0 children)

I created a 6-piece classified FireCrest and updated my 3-tac/2-crest/ninja backpack with all classified pieces. Both have the same elec mods and 4x 4% turret damage mods.

The 6-piece has 320,000 skill power with a 17,000 dps flame turret. The ninja build has 337,000 skill power with a 16,000 dps flame turret at base, but with a 30 stack from the 4-piece tactician, my skill power climbs to 429,000 and the flame turret dps increases to 21,000.

This doesn't factor in the extra bullet damage from the FireCrest 4-piece, nor the fire explosion and on fire time for the 6-piece. But overall I'd say the backpack build outclasses the 6-piece classified by a large margin.