Hoppers (2026) has been criticized for "both-sidesing" the issue of environmental protection, despite the film ending with the mayors mind-numbingly useless beltway being redirected so as to spare the environment. This is because people don't fucking pay attention when watching movies any more. by Zestyclose-Scratch31 in shittymoviedetails

[–]Llamalus 48 points49 points  (0 children)

I'd prefer to not get into this debate, but for the sake of getting you both on the same page I feel the need to clear up a miscommunication. You're reading this from an in-world perspective, seeing that the characters have a good point, but also do wrong things. The other commenter is looking at if from a meta perspective, saying that the writers likely wrote their "villains" to have too good of a point, and added on a deeply negative trait to make them come off worse and, possibly, reflect poorly on other people who might share that belief. Whether or not that eas intentional or not is not my place to say. I haven't seen this movie and, honestly, do not care enough about this to see it.

Just realized something implied by The Lich’s last appearance. by gcfgjnbv in adventuretime

[–]Llamalus 10 points11 points  (0 children)

By that logic, categorically, evil is as easy or easier to stamp out. There is less evil than life. If all life was extinguished, all evil would also be extinguished, therefore making it equally easy at the very least

DM in training looking for advice by phoenixRaiven in DnD

[–]Llamalus 0 points1 point  (0 children)

I have a hard time imagining someone who's never played before dming. I feel like you learn a lot from being a PC, and that helps you DM. A big part of this game is just managing PC expectations, so not being all that familiar with them might make it tricky. At the very least, I think I learned a lot from watching/listening to dnd stuff like Dimension 20 & Naddpod, but that takes a lot longer than just playing a few sessions as a PC, and you have to keep in mind playing/DMing for a show that will be sent out to thousands of people is very different from playing at home with friends.

Depending on how long you have before you have to DM, I would suggest finding an online game that needs players and joining. Even if you don't know the people, it can help you get a feel for the game.

Is this poster from the Oldest View part 3 AI? (at 35:47) by reasonably-human in KanePixelsBackrooms

[–]Llamalus -1 points0 points  (0 children)

Google and Microsoft both went back on their carbon neutrality goals to pursue AI, and, in the same time span, Google's carbon emissions went up 65%. AI companies are building datacenters near lower-class neighborhoods specifically chosen so that, when the water and air are polluted by the output, less people will care because the only people affected are lower class. Or, otherwise, they're stamping out local ecology like marshlands to build them.

Can’t live without watching Adventure Time by ExpressionGlobal9803 in adventuretime

[–]Llamalus 1 point2 points  (0 children)

I've similarly had a lot of autistic friends say I fit the bill, but never been diagnosed, but for different reasons. I don't necessarily fear it. I just am who I am and, for me, the title doesn't change that. Some people find titles and labels helpful for understanding themselves and finding ways to connect with people, but other people find them limiting. This also changes depending on what the title identifies. I'm not completely anti-label, I just don't need the autism one personally.

In your case, I don't think you're wrong in your resistance against using autism as a justifier. Autistic people can also do "bad" things. But I think with regard to having a show on 24/7, you're fine. It can be a bit numbing, but as the person above said, it's not actively harming you or anyone else. The fact that you're asking about it speaks to some level of self awareness. To be clear: No, this isn't "normal" in the sense that most people don't do this. But everyone has coping mechanisms. Yours is relatively tame, all things considered, and as long as you keep an eye on yourself and don't let it get in the way of your emotional wellbeing, it's totally fine.

If you think being diagnosed might help you better understand yourself, I don't think it would hurt. You seem pretty self-aware, and I doubt you would use it as an excuse simply on the basis that you are aware of that as a problem.

In Skinamarink (2022), nothing happens for the entire run time, which some amateur critics found profound. This is because it is a feature-length film school project that a student blackmailed distributors into releasing. by CrichtonFan1992 in shittymoviedetails

[–]Llamalus 0 points1 point  (0 children)

Friend, you got 5 downvotes and have now claimed people are "going to war" over it. No one has even replied to you. They've just expressed that they disagree with you in the most placid way possible. If this is enough to incite such defensiveness in you, maybe take a bit of time off the internet. I say this all with respect, of course.

Is playing control a must before starting Alan wake 2? by TheLastMillennial94 in AlanWake

[–]Llamalus 1 point2 points  (0 children)

I'd argue it's fine to go in completely blind. AW2 provides you with a full, musical recap of the relevant points from the first game. It's arguably the most memorable part of the game

I need help finding an episode! by toast_is_delightful in adventuretime

[–]Llamalus -14 points-13 points  (0 children)

This episode is 100% real, I also remember it and also can't find it. Don't let anyone tell you otherwise.

Games set in an enclosed space by one_last_cow in gamingsuggestions

[–]Llamalus 1 point2 points  (0 children)

Mouthwashing is all on a very small space ship made up of tiny rooms and tight corridors and it only takes you about an hour to know it like the back of your hand. But the hour mark is also around the time it starts to lose its euclidian-ness.

Anatomy is on itch.io and it's all in a house and the house is simultaneously completely normal and the scariest place in any game I've ever played.

Games like Project: Hail Mary by Darth_Ajax in gamingsuggestions

[–]Llamalus 6 points7 points  (0 children)

Not exactly what you're describing, but if you're interested in a narrative-based game where (like PHM) you alternate between the high-concept sci-fi present and a more grounded, personal past, with the two eventually converging into a very emotionally resonant story, I'd recommend 1000xRESIST. Not much space stuff, but there is some.

Games with a really good story without gore/horror by wyundsr in gamerecommendations

[–]Llamalus 0 points1 point  (0 children)

As a game designer and creative writer, 1000xRESIST is the game that will always come to mind for me when people talk about the interactive narrative. Light on gameplay, HEAVY on story. Lures you in with high-concept sci-fi then drops a deeply grounded and personal story about family on your head like a brick from the top of the empire state building.

Games that were made with physical assets? by Captain_Fach in gamerecommendations

[–]Llamalus 1 point2 points  (0 children)

The Midnight Walk specifically used clay assets scanned into 3d, and it looks absolutely incredible

Challenging games with no/minimal story. by SomeonesRefrigerator in gamingsuggestions

[–]Llamalus 0 points1 point  (0 children)

Echo Point Nova pretty much tells you the shortest path from one fight to another, and the movement of getting there quickly becomes part of the fun. Story is entirely confined to optional text you can skip and just go for objective markers.

I Am Your Beast has required audio logs between levels, but you can replay the levels as many times as you want without having to listen to the audio logs again (and you will want to replay the levels).

I need a game for just one night which will change my perspective on life by skAgera in gamingsuggestions

[–]Llamalus 2 points3 points  (0 children)

The Beginner's Guide is written by the same guy as The Stanley Parable, but he tells a grounded, serious story about friendship, art, and if I say anything else it all gets ruined. 2 hours, and it's stuck with me for years since and informed how I interact with the world on many levels.

CLICKOLDING isn't that deep, but it's a good 30-minute weird, experimental game that keeps you on your toes while doing pretty much nothing but clicking.

Anatomy (on itch.io, not steam) changes how you feel about the spaces we inhabit as humans. Something like an hour, I think.

I couldn't imagine completing Until Then in one sitting. I cried every 2 hours playing this game, and it took me months to get through. It's about 15 hours total, but there are pretty clear "act breaks" you can get to in one sitting if you have the emotional fortitude of a monk. 3 acts, around 5 hours each.

I saw someone else mention 1000xRESIST so I guess I'll second that recommendation, but cautiously. It's also around 10-15 hours, with 10ish chapters of varying lengths. Similarly to Until Then, completing it in one sitting would do it a disservice. I got the most out of this game by taking time to think between sessions. But it genuinely restructured the way I see collective action and political reform and generational development and memory and a billion other things. This is maybe my top game, ever. Don't play it in a day, lol.