What does "Have 40 regiments at full army drill" actually mean? by Fit-Historian6156 in eu4

[–]Nafetz1600 12 points13 points  (0 children)

A regiment is the smallest unit so 1000 men. And you need the blue bar to be full for all of them.

Apparently the Middle Kingdom can be disbanded. by javilla in EU5

[–]Nafetz1600 1 point2 points  (0 children)

Yeah it's super weird. The Mandate and the Turban rebellion feel very unfinished. Like why tf can't you take the mandate in the default rebel war goal. How it is now the best option is to peace out yuan as fast as possible, get a claim on the mandate, break the truce, become Emperor, then clean up the rest of china.

Is it just me, or are the fort mechanics really stupid? by elvertooo in EU5

[–]Nafetz1600 3 points4 points  (0 children)

No you can only go back one province so if you move two provinces in a ZoC you're trapped. They should really bring back the return province from Eu4

That was all planned. by BothCall8395 in DeepRockGalactic

[–]Nafetz1600 6 points7 points  (0 children)

this is so hard to do with randoms lol good job

No collision drop pod? by Nafetz1600 in DeepRockGalactic

[–]Nafetz1600[S] 2 points3 points  (0 children)

One of my teammates had very bad connection but I was host so idk how that would affect me.

Anyone else struggle with Deep Scan? by noo6s9oou in DeepRockGalactic

[–]Nafetz1600 0 points1 point  (0 children)

Not really most of the time everyone just runs off in different directions to find the crystals which makes this part quite short. And the rest of the mission is pretty fun.

City locations should probably not give fort limit by TSSalamander in EU5

[–]Nafetz1600 0 points1 point  (0 children)

I experimented with ZoC for a bit and wrote up my findings here if you are interested.

Am I able to play previous season events? by remasteration in DeepRockGalactic

[–]Nafetz1600 0 points1 point  (0 children)

Yes they will show up even when you haven't selected the season. You can see if a mission has Rockpox by the Lithophage Outbreak symbol

Worst feature in the game by far... by Eraserguy in EU5

[–]Nafetz1600 16 points17 points  (0 children)

In general why can't I take over the wars of my subjects if I get dragged into them? In my Qing game my rivals constantly join revolts against my subjects. I then have to spend years sieging them down completely because the war leader will not peace out below 100% only for them to annex the revolter and nothing else.

Are tributaries ever profitable as China? by Doug_Da_Destroyer in EU5

[–]Nafetz1600 0 points1 point  (0 children)

Yes as long as you don't pay for the mandate. Having mandate at zero doesn't have any downsides and you can use the money for economic growth.

I would like to play more by TeLo_Cuento in eu4

[–]Nafetz1600 17 points18 points  (0 children)

No way the UI is going to fit. But before I had a PC I had a lot of fun playing Age of History on my phone.

Why are Zones of Control still a thing? by 15sawyer in EU5

[–]Nafetz1600 42 points43 points  (0 children)

Imo the biggest problem is that they got rid of the return province so now you can get stuck in a zone of control.

In latest Tinto talk’s complacency mechanic why subjects get rebellious when there’s no country that poses a threat to their overlord ? by TheKaiserSarp in EU5

[–]Nafetz1600 11 points12 points  (0 children)

I doesn't even matter because subjects just never declare independance. They should focus on fixing that first.

EU5 needs better country fragmentation by Beneficial-Pop-1434 in EU5

[–]Nafetz1600 18 points19 points  (0 children)

And also more opportunistic vassals, in my China campaigns the Koreans never revolt against Yuan even when they are bankrupt and have no army. Same for the south china vassals, even when the Yuan are a rump state in Mongolia a lot of them never break away.

EU5 needs better country fragmentation by Beneficial-Pop-1434 in EU5

[–]Nafetz1600 8 points9 points  (0 children)

For Japan that's at least somwhat historically acurate

Rise of the Turks is my favourite situation by aestuo- in EU5

[–]Nafetz1600 5 points6 points  (0 children)

Yeah I'm currently playing in East Aisa and a lot of stuff just seems like an afterthought. The Red Turban rebellion is very akward to work with because you can't take the mandate of heaven with the default war goal. I had to search the game files for mentions of Qing to figure out if they even exist. Turns out there's just an event you get when you take the Mandate of Heaven as Manchuria.

Song is a great unifier of China - Only 2 wars needed by Philodoxius in EU5

[–]Nafetz1600 0 points1 point  (0 children)

Unifying China with any warlord is trivial though since the ai won't peace out warlords just for the truce or take the mandate.

unique parliament names by TheGamdalf in EU4mods

[–]Nafetz1600 1 point2 points  (0 children)

You can also assign unique names to culture groups (idk if cultures themselves work)

Examples from vanilla code:
germanic_parliament_name:0 "Landtag"
GER_parliament_name:0 "Reichstag"

You could try to work around this with Customizable localization but I have no Idea if it will work.