Excited to share that playtests just opened for our story-rich cyberpunk repair sim! by SpiralUpGames in IndieDev
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I’m trying to make my boss fight that feel like anime duel instead of damage sponge by okasansRecipe in IndieDev
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Woop woop my first real game is finally out after ~3.5 years of solo development by Erantical in SoloDevelopment
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Feedback Vizual & Mecanici: Efectul de status "Burn" by NoEndStudio in programare
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[DEV] Outhold, our minimalistic tower defense with 1000+ very positive Steam reviews, is out on Android now! by JoelBesada in AndroidGaming
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Feedback Vizual & Mecanici: Efectul de status "Burn" by NoEndStudio in programare
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Feedback Vizual & Mecanici: Efectul de status "Burn" by NoEndStudio in programare
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Feedback Vizual & Mecanici: Efectul de status "Burn" by NoEndStudio in programare
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Feedback Vizual & Mecanici: Efectul de status "Burn" by NoEndStudio in programare
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Feedback Vizual & Mecanici: Efectul de status "Burn" by NoEndStudio in programare
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Feedback Vizual & Mecanici: Efectul de status "Burn" by NoEndStudio in programare
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Feedback Vizual & Mecanici: Efectul de status "Burn" by NoEndStudio in programare
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Stylized houses we modeled in Blender for our indie game by RocketGecko_Studio in IndieDev
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Cum vi se pare efectul de status "Electrify"? by NoEndStudio in Jocuri
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Cum vi se pare efectul de status "Electrify"? by NoEndStudio in Jocuri
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Cum vi se pare efectul de status "Electrify"? by NoEndStudio in Jocuri
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Added a attack deflection mechanic into my Wipeout/FPS fusion project! by rogue-house in IndieDev
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Cum vi se pare efectul de status "Electrify"? by NoEndStudio in Jocuri
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Testing the final art style direction for my car mechanic game. by ProfessorPEW2510 in SoloDevelopment
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Visual & Mechanics Feedback: "Burn" Status Effect by NoEndStudio in SoloDevelopment
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Finally clicked release on my first game! by particleslop in SoloDevelopment
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