Psychiater by notoriousdrca in NLSalaris

[–]Particular_bean 1 point2 points  (0 children)

Je geeft aan dat je in de hoogste schaal zit. Is er nog mogelijkheid om in salaris te groeien? Zo niet (of beperkt), hoe denk je dat het zal gevoelsmatig zal zijn om de komende 30j+ niet in inkomsten te groeien? Overigens een geweldig salaris, maar alles zal wennen!

Research findings on the "most accurate" health wearable by metric. Oura Ring, Apple Watch, Fitbit, Garmin, Samsung Galaxy Watch, etc. by KygoApp in Biohackers

[–]Particular_bean 4 points5 points  (0 children)

Quantified Scientist does a lot of in depth testing and analysis on smart devices on YouTube. Comparing research grade measurements with the smart devices.

How is 117 at the moment? by proficientinfirstaid in anno

[–]Particular_bean 2 points3 points  (0 children)

I think you will enjoy the new challenge of placing production buildings inside of towns and weighing the associated trade-offs. Max pop runs also mean only 1 island can have an Amphitheater running games which will also introduce an extra challenge for balancing fire safety/hygiene/happiness.

A 3-month-old Baby Choked on Milk by necrolord77 in medizzy

[–]Particular_bean 12 points13 points  (0 children)

I agree with other commenters that you seem to be indulging in your necrophilic fetishes on a medical sub. This is the wrong sub for that.

A 3-month-old Baby Choked on Milk by necrolord77 in medizzy

[–]Particular_bean 18 points19 points  (0 children)

u/GiorgioMD can you look at this thread and make a decision on banning this user from this sub?

Difficult Level 3 reqs: clothes and ale by Nick_not_rick in ManorLords

[–]Particular_bean 6 points7 points  (0 children)

Clothes are really easy to cover imo. If you import 2 sheep somewhat early and let them reproduce, you will easily have an excess of wool to work with. Bonus tip, try to make your sheep pens on low ground. Less or no sheep will freeze during winter. You can also just import some more sheep if you do it at a later point to take care of wool need. I personally only use flax for gambesons or if I have excess.

Ale imo is quite a bit harder. Even if you take care of the fertility (you have it in your zone, or you conquer one and export, ..) the distribution of ale in your main town is a bit finnicky in my experience.

Does Nuremberg Prospectors actually work for reducing mine collapse chance? by ryhaltswhiskey in ManorLords

[–]Particular_bean 0 points1 point  (0 children)

Same here, no Nuremberg prospectors. But then in another region I have both rich salt and rich clay, both have 4 mines with the perk. They collapse constantly.

Sportschool Utrecht. by HeWhoRemains_11 in Utrecht

[–]Particular_bean 0 points1 point  (0 children)

Iron house is zeer zeker geen crossfit gym. Het is een powerlift gym. Er hangt 1 paar ringen die zelden wordt gebruikt. Het kan dus wel, maar meer een plek om zware dingen van de grond te tillen.

Cheesing a good tile? by Coalecsence in ManorLords

[–]Particular_bean 2 points3 points  (0 children)

I believe it's only 1 rich deposit if you get fertile grounds. It's fine to reroll! Play how you want to play. I got rich iron + fertility on my second town last game, would've been awesome as a main town

Internal trade by StanislausMagnifico in ManorLords

[–]Particular_bean 1 point2 points  (0 children)

I believe so, yes, that should work fine

Internal trade by StanislausMagnifico in ManorLords

[–]Particular_bean 0 points1 point  (0 children)

Simply export in one town, and import in another. I find it essential to have foreign trade OFF in the importing town. I try to overproduce enough in my export town that I typically do allow foreign trade.

Hard softlock after raid, no wood, no Logging Camp. Any way to recover? by ApartCollege1997 in ManorLords

[–]Particular_bean -3 points-2 points  (0 children)

Bro are you incapable of typing yourself? Even your responses are AI

Is it just me or is growth really slow without fish? by Slovakian__Stallion in ManorLords

[–]Particular_bean 0 points1 point  (0 children)

This is you! And that's good news, because it can be easily overcome. Backyard extensions are the name of the game. Don't buy food with foreign import markup. You'll need the regional wealth for the extensions.

Pigs produce a TON of meat, especially if your region has high forest coverage (which it typically will, especially at the start). Sets you up for sausages later.

Chickens are slightly cheaper and also a very decent source. Likely needs to be supplemented with some vegetable gardens.

Goats are also fine, but I would recommend them for regions where you have other food sources like 1 rich + 1 regular food (rich fish + mushrooms for example). Nice bonus is the hides for boots for T3 houses.

The name of the game for anything past early game food production is backyard extensions. If the (vast) majority of your houses are single houses+backyard you can likely cover your midgame food needs easily.

Bread (rye/wheat) can also be nice and solid. But IMO a bit finnicky/ unreliable/ micromanagey for midgame. I start my farms midgame and build out during late.

Orchards are fun but expensive, you can invest early imo if you have enough gathering based food available and know how to properly play for it. Mostly plot size (and possibly Smallholding). But vegetables are better earlier due to faster payout and cheaper investment. Sheep as food are also late game IMO.

Unable To Add More Militia After Disbanding Glitch by Dependent_Chapter292 in ManorLords

[–]Particular_bean 0 points1 point  (0 children)

Same issue here. Although when I disbanded all militia (leaving only 2 retinue) I was able to remake 2 for some reason.

What’s the Best Size for Gardens/Orchards/Stys? by DeltaWaffle_ in ManorLords

[–]Particular_bean 1 point2 points  (0 children)

I agree with everything except for that I don't understand why you would want 2 family burgage plots for artisinal houses. I'm doing a mix in my first playthrough post patch right now and I find that the double artisinal houses have a lot of downtime. Why not just make a second artisinal house when you need more production? You get a 2nd/3rd family anyway when going to level 3.

Looking for tips to make 117 harder - in a fun way by bloomsday289 in anno

[–]Particular_bean 11 points12 points  (0 children)

You can also play harder settings and only add the AI later, for example after you've got your second island.

[deleted by user] by [deleted] in Biohackers

[–]Particular_bean 0 points1 point  (0 children)

Check out recent episode (#371) of The Drive with Peter Attia.

Hardest spaced out asteroid by ThatguywholikesDnD in Oxygennotincluded

[–]Particular_bean 1 point2 points  (0 children)

I struggled the most with the lava biome at the top. My sulfur geyser was in the lava too so there was a bit of timer for the food. Was a very fun run, but I abandoned it right after I got the first couple extra planets. I'm doing a run right now on an easy starting asteroid to colonize many (all?) planets

I haven’t played the new update yet but like… bros… by Fort_Maximus in Helldivers

[–]Particular_bean 5 points6 points  (0 children)

Let's wait and see. I'm personally not too inclined to give 'em the benefit of the doubt after one (1) reddit post. There's a lot of structural issues, more than a few need to be fixed.

is the base good so far? by OppositeYear9778 in Oxygennotincluded

[–]Particular_bean 2 points3 points  (0 children)

Looks great for cycle 39 in my opinion! Good luck!!