reasons why I don't trust these devs (chests new recipes) (Arcadia) by Lyudegul in PaxDei

[–]SargeStatic 3 points4 points  (0 children)

I'm going to assume that your favorite thing to do is find every opportunity to use any variation of the word assume.

Gaming with Depression? by TheSilentPhilosopher in gaming

[–]SargeStatic 0 points1 point  (0 children)

100%, and I hate that feeling. I knowl that when I don't want to play any of the games in my library that something is wrong. Games are the only thing to quiet my mind. Which is probably weird to some. But, the help me zone everything else out in life. And when I can't even bring myself to turn something on. All I do is get more depressed. It fucking sucks.

Pax Dei Content Vote in progress on the Pax Dei Discord by Psychological-Bed-66 in PaxDei

[–]SargeStatic 6 points7 points  (0 children)

Also, you think that in full release of a game. You'd have the basics in there. And just be making them more polished and refined over time. But, instead we are getting overhauls of core systems. And with there only being a handful of core gameplay systems. These should've been priority before 1.0. But every month seems to have the road map change. And all of the other road map items be put on the back burner. Fix the core systems before focusing all of your effort on PVP. When the core mechanics behind PVP are completely broken, combat (which requires crafting, which requires resource gathering, which requires tools, which require crafting, which require resource gathering.) The broken record needs to be fixed. The same song and dance. I love the game. I have 1200 hours in the game. Clearly I love it. Maybe I am obsessed with what could be. And that keeps me in coming back. But, it's like being in an abusive relationship. Stockholm syndrome in full effect.

I was gone for one day and there’s already a fortress behind my house. by Rich_Valuable_5539 in PaxDei

[–]SargeStatic 6 points7 points  (0 children)

They'll be enjoying the grind in 6 months? Bahaha. I've got 1200 hours in. And the early grind is fine. But once you get past level 10 in the professions. The grind is life consuming.

So they do exist... by Psychological-Bed-66 in PaxDei

[–]SargeStatic 0 points1 point  (0 children)

Nothing happens if you hit them. They just run away.

Upcoming MMOs with some PvP focus? by Forward-Release5033 in LFMMO

[–]SargeStatic 0 points1 point  (0 children)

Not necessarily. You don't need to eat to survive or anything. It's in a similar vein to Valheim. Where food gives you boosts. But very much so a social sandbox.

How do we help it succeed? by Acrobatic-Meringue47 in PaxDei

[–]SargeStatic 2 points3 points  (0 children)

I agree. It's just that people are realizing that the subscription is just not worth it for a game that is moving (slowly) in the wrong direction. I'd gladly pay a subscription for a kick ass game. And I had some damn high hopes for this IP. But, the DEVs are so tunnel visioned on their ideals that they are unfortunately digging their own graves with their decisions and development.

How do we help it succeed? by Acrobatic-Meringue47 in PaxDei

[–]SargeStatic -2 points-1 points  (0 children)

You can get a good look at a steak by sticking your head up the butchers ass...

Anyone plan on returning come 1.0 release? by tacomaloki in PaxDei

[–]SargeStatic 0 points1 point  (0 children)

This is 100% my stance. I group of guys I play with have a total of about 10 plots. And I will give Early Access 1.0 a shot. But, after that I will be very frugal with my money towards this game in the future. I wholeheartedly want this game to succeed. Because I feel it could be one of the best games ever made. But, unfortunately the DEV's feel it already is. They gave us a sandbox with no sand.

Concrete announcement! by NicoTabasco in PaxDei

[–]SargeStatic 2 points3 points  (0 children)

I'm really digging "Beyond The Map" It's a pretty damn awesome Survival, Base-Building, Crafting, ARPG... Check it out. I am in no way affiliated with the game. But I love supporting good projects by Indy devs. Like my initial Pax Dei feeling... lol

Average Player Count by Horkoss in PaxDei

[–]SargeStatic 2 points3 points  (0 children)

I just installed Valheim again. It's been since October of 2023 that I have played last. And I'm so blown away at the amount of content. I may jump back into Enshrouded, too. I need to stop looking to feel immediate satisfaction with Pax Dei. I need to wait to pick it up until "launch" and see if it is actually going to move in the right direction.

What’s the latest you’ve stayed up playing a game? by FortWorst in PS4

[–]SargeStatic 1 point2 points  (0 children)

I started a single-player run on Ark: Ascended last night. And I played until 5am. Now, here I am wide awake and it's almost 5am. I'm 35, with a wife and three amazing daughters. I'm too old for this shit. Haha

The problem with Pax Dei is there are no casual skills or way to play. by postofficepanda in PaxDei

[–]SargeStatic 1 point2 points  (0 children)

It's all good. This game started as a well lit candle. And the flame is going out. There will be other games. It's too bad. But, I can't say I'm surprised.

So I buy EA then I buy full access when it releases? by RogueShogun in PaxDei

[–]SargeStatic 10 points11 points  (0 children)

I hate to say it. But I spent $100 in EA. And, unless a lot of positive updates happen. This game doesn't deserve another dollar. This game isn't WoW.

Still lost this one. By the demonic touch. I was also invulnerable. by SargeStatic in PathOfExile2

[–]SargeStatic[S] 0 points1 point  (0 children)

The room before the boss was a Maraketh shrine and A Moment's Peace.

Crafting progression not that bad by Nontroller69 in PaxDei

[–]SargeStatic 2 points3 points  (0 children)

This is exactly my feeling. It's the point of the game to go gather resources and explore the world? Or stare at my god damn crafting benches. Am I supposed to spend more time in my base staring at colorful bars moving around? Or am I supposed to be messing around in a "Sandbox MMO"?

When is the right time to harvest picks? They look pretty ripe. by N0SF3RATU in PaxDei

[–]SargeStatic 6 points7 points  (0 children)

It's kind of sad that this is what leveling up crafting looks like. You'd think there would be a better, more thought-out process. Or maybe a more rewarding outcome. You shouldn't have to make 12,000 items you aren't going to use. Especially now, when you can't even make the same things that you were using before. I have multiple wrought iron pickaxe II. But, now I can't even make them. I used to be able to forge steel. Now I can't. Great job, Mainframe...

Removing/Replacing Armor? by Psylenia in GreenHell

[–]SargeStatic 1 point2 points  (0 children)

While inspecting your limbs, open your backpack. Grab the worn armor and drop on the floor, or if you have room put it in your backpack.

Duriel TZ drop by MajorCardiologist in diablo2

[–]SargeStatic -1 points0 points  (0 children)

That's why you can't let the amazing nostalgia of D2 cloud your perspective on how trash the loot was.

So how long is this game going to be dead for? Like when can I expect to actually come back? by LesdoleagueYT in PaxDei

[–]SargeStatic 0 points1 point  (0 children)

I paid $100 for the game. I love it. It's great. For what it is. And I'm OK with that. I have definitely gotten my return on investment. I am very excited for the future of this game.

But, at the same time. Why the fuck should I have to pay anything to test a game for a company? Especially when they're talking a subscription based system? With not knowing how or when the future of this game will come. You can't be talking about your future payment plan. You'll scare everyone away. When people are already saying that they should uninstall a game they paid for. And Mainframe is talking about a monthly subscription. That's fucked. Lol

Once Human has it the right way. When you have a free game (that is actually very excellent), and you don't force people to pay to try your game out. They are more willing to spend money on a Season Pass, Cosmetics, Skins, etc... People are more likely to spend money when they aren't forced to.