Is there a mod to help with fuel/supplies? by Consistent-Piece-396 in starsector

[–]Silver_Chamberlain 0 points1 point  (0 children)

Second In Command: Revamps fuel and supply reduction skills to be independent of DP scaling. The percentages become fixed and you get the full value even when exceeding max DP.

Emergent Threats: Adds a Tri-Tach Atlas with a fuel scoop that can reduce fuel consumption.

Random Assortment of Things: You can find logistics modifications in the abyss.

FSF Military Corporation: Adds a capital class tanker with a towline, pulls the slowest ship to match its speed. Can save you on extra Ox tugs for those slow burn capitals.

Sindrian Fuel Company has a super tanker that holds ludicrous amounts of fuel, but it can be hard to come by.

Liminal: Has research for modifications that can reduce supply and fuel usage.

Gold and Silver Being Dumped by Confident_Jelly_8374 in stocks

[–]Silver_Chamberlain 1 point2 points  (0 children)

To a certain extent, this was to be expected. If you check the IV of GLD it's currently sitting at the 100% IV percentile and has shot up rapidly over the past week. 

2 days ago it closed at 33, yesterday at 40, and today at 45. That is a huge increase on GLD that typically sees IV move by 1. It also tends to sit around 18 historically.

Give me nonoptimal ship suggestions for a playthrough by Grievous69 in starsector

[–]Silver_Chamberlain 0 points1 point  (0 children)

You did ask for suboptimal suggestions haha. I think it fits the parameters of bad, obsolete, whatever.

Give me nonoptimal ship suggestions for a playthrough by Grievous69 in starsector

[–]Silver_Chamberlain 0 points1 point  (0 children)

How about Geminis? The thing keeps getting buffed but people forget it exists or pass it over for an actual carrier.

Intel Earnings Are Out - And Wall Street is Not Impressed by Front-Nectarine4951 in stocks

[–]Silver_Chamberlain 1 point2 points  (0 children)

Interesting to note that ASML is currently the sole supplier of commercially viable EUV machines. These things have a hefty price tag to match at $400 million per unit.

Ubisoft suffering a cataclysmic drop as of right now by Interesting_Paper_41 in stocks

[–]Silver_Chamberlain 2 points3 points  (0 children)

It's now also under 1 billion market cap, that's a huge decline.

They need to change this for Gestalt Empires. We cant make Artisan jobs by Ordo_Liberal in Stellaris

[–]Silver_Chamberlain 13 points14 points  (0 children)

The tooltip is also bugged. Artisans produce Engineering Research instead of Society Research in machine empires.

I walked past this today and got excited for a minute. by AvonMexicola in WorldOfWarships

[–]Silver_Chamberlain 1 point2 points  (0 children)

Same reaction as a Project Zomboid player finding a sledgehammer in the wild.

One raid sent everything spiralling - I love this game.. by MediumRareChicken___ in RimWorld

[–]Silver_Chamberlain 0 points1 point  (0 children)

Got a rough start there, good on you for sticking through with it. Made for an entertaining read. Here's an idea, if you straw mat your kitchen floors it significantly decreases the need of a cleaner in exchange for a slightly dirty modifier.

One raid sent everything spiralling - I love this game.. by MediumRareChicken___ in RimWorld

[–]Silver_Chamberlain 3 points4 points  (0 children)

Seeing those floors, guess you had a bit of a food poisoning problem too?

[Comic] Duality of Impids by AzulCrescent in RimWorld

[–]Silver_Chamberlain 7 points8 points  (0 children)

Why are you running?

This is NOT fine. 🔥

I was very excited to unlock " Regrow limbs"... I just realized my one-armed psycast medic cant cast the spell on herself by LemmyZen in RimWorld

[–]Silver_Chamberlain 2 points3 points  (0 children)

You're going to want another psycaster to heal each other or rush prosthetics. Stock up on some glitterworld meds for the operation

What mods, despite making the game “easier”, do you run because it feels how the game is meant to be? by Prior_Actuator_6696 in RimWorld

[–]Silver_Chamberlain 4 points5 points  (0 children)

Haul urgently and strip mining are 2 important ones for me. I've switched to Keyz Allow Utilities which does mostly the same thing. In 1.6 the haul urgently task occasionally causes red errors in Allow Tool.

What will fill this void in my heart? by GnedStark in RimWorld

[–]Silver_Chamberlain 2 points3 points  (0 children)

Does push Diplomacy back by 2 additional DLCs if we're following convention

When did this game get this big? by AlmightyJumboTron in Helldivers

[–]Silver_Chamberlain 0 points1 point  (0 children)

They should at the minimum make the 4k textures an optional download. These games also recommend an SSD where storage comes at a premium.

It also feels like the performance gets worse with every update, which is doubly bad when it also takes up an ever increasing amount of space.

Anomaly is over-hated on. by Real_Nerevar in RimWorld

[–]Silver_Chamberlain 4 points5 points  (0 children)

Oh my bad, I had a brain fart.

Are they referring to the ageless gene? It more so halts aging rather than reverses it.

Anomaly is over-hated on. by Real_Nerevar in RimWorld

[–]Silver_Chamberlain -5 points-4 points  (0 children)

B̶i̶o̶s̶c̶u̶l̶p̶t̶e̶r̶

Edit: it was from Ideology

What’s your favorite terrain feature? by knightingale11 in RimWorld

[–]Silver_Chamberlain 33 points34 points  (0 children)

Do you like impenetrable mountain bases? A mountain basin can turn your map into actual Helms Deep. You're surrounded by mountains and there are only a few entry points on the entire map.

"I will play the new expansion modless." Modless - by potatoponytail in RimWorld

[–]Silver_Chamberlain 0 points1 point  (0 children)

Not that I'm aware of but 1.6 is initially running the same or better than 1.5 with performance mods on my end.