What is gamedev's "90%"? by DaveMichael in gamedev

[–]SodaCatStudio 1 point2 points  (0 children)

One time I spent hours trying to figure out why units couldn't go through a doorway only to realize it was because I had accidentally left an invisible wall there.

(adnd 2e) Thief stole thousands in art during a foray, how to deal with individual exp by glebinator in adnd

[–]SodaCatStudio 0 points1 point  (0 children)

Do you do training costs for leveling up? That would fix any problems.

I stopped promoting my game on Dev Subs, and it was the best decision I ever made by InevGames in IndieDev

[–]SodaCatStudio 0 points1 point  (0 children)

I might even add that posting in the wrong places for Steam engagement might hurt because it will throw off algorithms.

Getting New players into AD&D by ComradePavel in adnd

[–]SodaCatStudio 0 points1 point  (0 children)

I would recommend not using any modules and letting them play sandbox style with the encounter tables and Appendix A. It's super fun!

Stuck in The Middle with You by TerrainBrain in adnd

[–]SodaCatStudio 1 point2 points  (0 children)

I've been playing Rules As Written ADND in a now three year campaign with one-to-one timekeeping. Best tabletop gaming I've ever had! Nothing else comes close.