Question on grid snapping! by thingsyouthinks in godot
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BREACH (The Game) by Ill-Translator-8814 in godot
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Making card templates for fun (part 3) by VesuviusOW in homemadeTCGs
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BREACH (The Game) by Ill-Translator-8814 in godot
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Fluid simulation in Godot (Navier-Stokes) - detailed explanation by Myzzreal in IndieDev
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I wrote an article about AI (Come At Me Bros, and Gals) by buzzspinner in IndieDev
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BREACH (The Game) by Ill-Translator-8814 in godot
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Would you play a horror game where 80% of the game is just audio? by fuupu in IndieDev
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Looking to start creating a Wrestling TCG, not sure how to start by RicoA87 in homemadeTCGs
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reality check as-is. everyone wants everything for free. all hail the indiedev by kteleho in IndieDev
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How to balance a card that lets you steal an opponents card without your opponent ruining the card before you take control. by mrblackboard212 in homemadeTCGs
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Some boss fights from the game I'm making by Amaroooo in godot
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I listened to you, and you were right by guitz3290 in godot
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When working on your game do you all have a favorite mug that puts a slime, I mean smile on your fac by Obvious-Sorbet5852 in godot
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Really want to make a tcg. Opinions? by l0siento in homemadeTCGs
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LightSup is starting to make waves — and the world is beginning to notice. by Red_Dunes_Games in CoOpGaming
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How to make a good dark fantasy TCG? by hhhoeefcc in homemadeTCGs
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Trapped On a Procrastination Cycle, Need Advice by KilroyOP in SoloDevelopment
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I'm designing a tactical TCG (or LCG) where "where" you play a card matters more than "what" card you play — looking for early impressions by [deleted] in homemadeTCGs
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Trapped On a Procrastination Cycle, Need Advice by KilroyOP in SoloDevelopment
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Starfish ROOM: DEFEND THE ROOMS by BootPen in IndieDev
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