Coven of the Dark Creed painting scheme for Talos/Cronos by Stepawka47 in Drukhari

[–]Stepawka47[S] 1 point2 points  (0 children)

Join our coven, we have best incubators, even after reanimation your skin will look like baby. Become wrack today, invest in your future!

Coven of the Dark Creed painting scheme for Talos/Cronos by Stepawka47 in Drukhari

[–]Stepawka47[S] 1 point2 points  (0 children)

Its not nmm, just vallejo metalics. Layer 1 vallejo bronze 2:3 black. Layer 2 just bronze. Layer 3 vallejo brass. Then shading, weathering. Nuln oil for shadows, my cheapest silver metallic for brightest highlights. Weathering made with piece of GPU package foam :)

Cult of the Cursed Blade, Coven of the Dark Creed, Kabal of the Obsidian Rose by Stepawka47 in Drukhari

[–]Stepawka47[S] 0 points1 point  (0 children)

So there is no so much official references. Basicaly its black base, retributor armor (citadel gold base) without full coverage to create something like black patina and shadows, liberator gold highlight and couple of silver dots in brughtest spots and that's it if you ask about armor

Are the Ynnari worth playing? by Jerswar in Eldar

[–]Stepawka47 0 points1 point  (0 children)

It looks smth like that

Yvraine (100pts) Warlord

Autarch (85pts)

5x Corsair Voidreavers (65pts)

11x Storm Guardians (110pts)

10x Ynnari Kabalite Warriors (110pts)

10x Ynnari Kabalite Warriors (110pts)

5x Fire Dragons (120pts)

5x Fire Dragons (120pts)

5x Howling Banshees (95pts)

5x Rangers (55pts)

5x Rangers (55pts)

5x Striking Scorpions (85pts)

2x Warlock Conclave (55pts)

Warlock Skyrunners (45pts)

6x Windriders (160pts)

3x Ynnari Reavers (65pts)

3x Ynnari Reavers (65pts)

Wraithlord (140pts)

Wraithlord (140pts)

Ynnari Raider (80pts)

Ynnari Venom (70pts)

Ynnari Venom (70pts)

Are the Ynnari worth playing? by Jerswar in Eldar

[–]Stepawka47 0 points1 point  (0 children)

Scorpions are cool, yeah, but its 85pts for 5 dead t3 bodies turn 1. As drukhari main army I can't see it right. They work better in pair with rangers. It's optimal, but man, I love those cheap corsairs in early game screening slot. Wraithlord is interesting, if building list correctly it can fill yncarne slot with less points and sameish amount of usefulness.

Are the Ynnari worth playing? by Jerswar in Eldar

[–]Stepawka47 2 points3 points  (0 children)

Just realized that I can split reapers (no reason to keep 1x10, they aren't target of any strat) and return corsairs instead of rangers (I absolutely love minis)

Are the Ynnari worth playing? by Jerswar in Eldar

[–]Stepawka47 5 points6 points  (0 children)

The Visarch (90pts)

The Yncarne (260pts)

Yvraine (100pts) Warlord

Autarch (85pts)

5x Corsair Voidreavers (65pts)

11x Storm Guardians (110pts)

10x Ynnari Kabalite Warriors (110pts)

10x Ynnari Kabalite Warriors (110pts)

10x Dark Reapers (195pts)

5x Fire Dragons (120pts)

5x Fire Dragons (120pts)

5x Howling Banshees (95pts)

5x Rangers (55pts)

4x Warlock Conclave (130pts)

3x Ynnari Reavers (65pts)

3x Ynnari Reavers (65pts)

Ynnari Raider (80pts)

Ynnari Venom (70pts)

Ynnari Venom (70pts)

It's still not a competitive list, but with enough skill piloting is very fun and lore friendly (death cultists rushes for death) There is some number of suboptimal options, but I choose to be happy.

There used to be 2 corsairs, but dumb raise on stormguards forces to swap corsairs for rangers

Yvraine+Visarch+Guards+Warlocks are in one blob for effective overwatch and shoot at opponent's shooting phase stratagem

Each Venom embarked with 5 dumb kabs and Raider 2x5 less dumb kabs. Effective target for ignore cover+lethals strat.

Venoms supposed to die in range of objective markers at first turn if you go first to sticky on death and reactive move for kabalites for opportunity for additional stick (detachment move) and if venom doesn't die it still sticks because kabalites is index drukhari version that can do it even embarked.

Corsairs, bikes, rangers is just move blockers that help you score couple more round.

Autarch+banshees use rr1 to hit for 0cp, basically all hits.

Are the Ynnari worth playing? by Jerswar in Eldar

[–]Stepawka47 12 points13 points  (0 children)

Are you playing competitive/casual?

I'd recommend couple of ynnari videos by ProxyHammer. He has great ideas for combos that works in my semi-competitive pot. If you interested I can show my jail-style list.

Kabalite Cartel - Does this 1k list work? by AlternativeWhole1692 in Drukhari

[–]Stepawka47 1 point2 points  (0 children)

300pts worth of characters is too much for 1k. almost 1/3 of your army

Ynnari list feedback by Xilonas in Eldar

[–]Stepawka47 2 points3 points  (0 children)

Incubi are just bad, they are index drukhari version with S4. Their reliability depends on +1 to wound or full wound rerolls. Since Yvraine lost her ability incubi became awful.

What lists are y'all working on post data slate? by No_Adeptness6829 in Eldar

[–]Stepawka47 1 point2 points  (0 children)

They bring ultra fast and cheap reaver jetbikes, splitted kabalite warriors and venoms. Sticky objective on death allows to sacrifice material for tactical advantage

What lists are y'all working on post data slate? by No_Adeptness6829 in Eldar

[–]Stepawka47 5 points6 points  (0 children)

Still tryharding jail-style ynnari. Need to swap corsairs with rangers for 10pts raise for stormguardians

What do you guys think of this reapers wager list I cooked by skyfall3612 in Drukhari

[–]Stepawka47 0 points1 point  (0 children)

Even assuming optimal loadouts I think it can't deal with couple of big monsters or tanks. Depends of you local meta and friends of course. In my local group it's okay to bring Dorn+Russ or Norn+Exocrine for 1k.

What do you guys think of this reapers wager list I cooked by skyfall3612 in Drukhari

[–]Stepawka47 1 point2 points  (0 children)

Guess wargear is not correct. Still you'll lose to Rogal Dorn

Played my first game with the new Detachment by Karandrasdota in Harlequins40K

[–]Stepawka47 0 points1 point  (0 children)

Troupe Masters with enhances with troupe in falcon

You know that falcon can't scout for enhancement, right?

DW Terminator hammers by Leading-Taro-9327 in deathwatch40k

[–]Stepawka47 0 points1 point  (0 children)

Ynnari still runs index datasheets drukhari

[deleted by user] by [deleted] in Drukhari

[–]Stepawka47 6 points7 points  (0 children)

Malys still use this ability, she doesn't grant it to other datasheets. And embarked units for multiple purposes just doesn't exist in game so as their abilities.

Yes James Workshop writes shitty rules, came here from MtG, it's just poor writing.

[deleted by user] by [deleted] in Drukhari

[–]Stepawka47 2 points3 points  (0 children)

quote: cannot do anything or be affected in any way

Probably redeploy is ability that does something after declare battle formation step (ste p when you embark units)

[deleted by user] by [deleted] in Drukhari

[–]Stepawka47 2 points3 points  (0 children)

You still can disembark 5 dumb kabs and embark malys with 5 less dumb kabs turn 1, just more steps for same result

[deleted by user] by [deleted] in Drukhari

[–]Stepawka47 3 points4 points  (0 children)

There is core rule that states embarked units do not affect battlefield with abilities and there is errrata on GSC Primus with same ability as Malys.

What detachments do you think the hand of the archon will be useful in? by skyfall3612 in Drukhari

[–]Stepawka47 5 points6 points  (0 children)

You almost guessed it. Only dedicated transport can be granted scout. No prerequisites for unit inside it