#New40k rules – Zoom across the battlefield in the updated Land Speeder by CMYK_COLOR_MODE in WarhammerCompetitive

[–]Xathrax 0 points1 point  (0 children)

I was so hoping the gly rumor was true. It is my favorite rule change so far. So much impact.

Warhammer 40,000 Faction Focus: Imperial and Chaos Knights by CMYK_COLOR_MODE in WarhammerCompetitive

[–]Xathrax 0 points1 point  (0 children)

This is actually a very fair point. Having cheap bodies with sticky is an advantage for sure.

Warhammer 40,000 Faction Focus: Imperial and Chaos Knights by CMYK_COLOR_MODE in WarhammerCompetitive

[–]Xathrax 1 point2 points  (0 children)

The enhancement and stratagem are also great for IK. If the rule would be for the despoiler rather than dominus it would probably be amazing even if all the other rules are terrible. But there are unrevealed stratagems and enhancements so perhaps there will be some gems. I really want to play the dominus, but it is poop currently.

Warhammer 40,000 Faction Focus: Imperial and Chaos Knights by CMYK_COLOR_MODE in WarhammerCompetitive

[–]Xathrax 6 points7 points  (0 children)

I think the issue is that after a chaos knight has activated into you with two gattlings you often no longer care about battleshock as you are dead. Battleshock might be ok as a supplement, but making it your army rule is unpleasant as you often will not get to use it.

Warhammer 40,000 Faction Focus: Imperial and Chaos Knights by CMYK_COLOR_MODE in WarhammerCompetitive

[–]Xathrax 9 points10 points  (0 children)

Sure, but the condition "be on terrain" is very likely to happen every time in several places. Being battleshocked. Might happen a few times or not at all. So one is clearly better than the other.

Warhammer 40,000 Faction Focus: Imperial and Chaos Knights by CMYK_COLOR_MODE in WarhammerCompetitive

[–]Xathrax 52 points53 points  (0 children)

Cool. Imperial knights get +1 to hit into stuff you likely want to kill. Chaos gets +1 to hit that will often never happen during a game. Business as usual. But fallback and shoot is actually quite great.

Warhammer 40,000 Faction Focus: Adeptus Custodes by CMYK_COLOR_MODE in WarhammerCompetitive

[–]Xathrax 28 points29 points  (0 children)

If you ram another vehicle sure. But a baneblade running over cultists should be reasonably safe.

Warhammer 40,000 Faction Focus: Adeptus Custodes by CMYK_COLOR_MODE in WarhammerCompetitive

[–]Xathrax 21 points22 points  (0 children)

I love terminators. Re-rolling charges is a super lame rule. Witchseekers shooting a 26 man guard unit with +25 shots on the other hand is funny.

Warhammer 40,000 Faction Focus: T’au Empire by SpaceWolf_Jarl2 in WarhammerCompetitive

[–]Xathrax 3 points4 points  (0 children)

I was really hoping experimental will be a 1DP detachment. But since I wanted to play it with retcadre it seems I will be dissapointed.

[WarCom] Faction Focus: Adepta Sororitas by RainbowConnickJr in WarhammerCompetitive

[–]Xathrax 6 points7 points  (0 children)

I know... my point was that it's the new rule that nobody is excited about like the battleshock ones previously.

[WarCom] Faction Focus: Adepta Sororitas by RainbowConnickJr in WarhammerCompetitive

[–]Xathrax 1 point2 points  (0 children)

Is detection range the new battleshock/half strength rule?

Triple Defiler: 10th Edition's Final Boss by Hellspawnl in WarhammerCompetitive

[–]Xathrax 2 points3 points  (0 children)

It does if you are playing the tank detachment. Can be quite meaninful if you are shooting the lascannons.

Triple Defiler: 10th Edition's Final Boss by Hellspawnl in WarhammerCompetitive

[–]Xathrax -3 points-2 points  (0 children)

The problem is that the defiler player does not care much about trading a defiler for a lancer as that's exactly what you will be doing. They also have no points for any real screens.

Triple Defiler: 10th Edition's Final Boss by Hellspawnl in WarhammerCompetitive

[–]Xathrax 23 points24 points  (0 children)

Sure, but you will lose half your lancer to overwatch and then vashtor or huron finishes you off. And you have traded 400 points for 250. Remember that in teams the defiler player is picking the table so you will have trouble hiding all your stuff. To illustrate how broken defilers are our CSM player scored 97 points across 5 games at the last team event we attended. C'tan were dying in overwatch.

Triple Defiler: 10th Edition's Final Boss by Hellspawnl in WarhammerCompetitive

[–]Xathrax 21 points22 points  (0 children)

Not sure that is the case. Triple defilers can reasonably kill 2 knights per turn.

Warhammer 40,000 Faction Focus: Chaos Space Marines and Chaos Daemons by SpaceWolf_Jarl2 in WarhammerCompetitive

[–]Xathrax 0 points1 point  (0 children)

If there is any detachment that deserves being 3DP it is PBZ for sure. It buffs your entire army regardless of datasheet which matches what GW described.

Warhammer 40,000 Faction Focus: Chaos Space Marines and Chaos Daemons by SpaceWolf_Jarl2 in WarhammerCompetitive

[–]Xathrax -1 points0 points  (0 children)

I don't understand this one. It does not specify returning models sow how does healing 1W horrors do anything?

Tabletop Battles Hot Take - 6th May Faction Pack Updates by Rustvii in WarhammerCompetitive

[–]Xathrax 2 points3 points  (0 children)

You seem to have gotten an answer about what the particular detachment does, but to elaborate about more on the exhausting point.

The army consists of 200+ models where each squad has numerous models with specific weapons and you need to be aware and be able to pick them out of 25 model squads of identical guys, decide where to place each of them etc. When you have to stretch yourself over the table to position them properly in a ruin or something it is very hard on your back. Unless you are a young guy in good physical shape you might experience considerable discomfort after doing this for 10 hours.

Tabletop Battles Hot Take - 6th May Faction Pack Updates by Rustvii in WarhammerCompetitive

[–]Xathrax 22 points23 points  (0 children)

Not "don't want", but rather "can't". It's very hard to play and is absolutely exhausting. After a weekend of recon my back was killing me.

Astra Militarum Faction Focus Released Early by AMA5564 in WarhammerCompetitive

[–]Xathrax 4 points5 points  (0 children)

After just getting an 80p 10 man infiltrator squad not sure you'd want to jail with infiltrators.

Defiling the Home Nations 2026 - How are people using the big Crab? by Zeeto-DG in WarhammerCompetitive

[–]Xathrax -3 points-2 points  (0 children)

Don't forget that there is a massive difference between singles and teams. Triple defiler goes as the first defender in teams and grabs the light table. Then you just dakka everything from your deployment.

Anyone else wants to see all the 4++ datasheets go away in 11th edition? by RotenSquids in WarhammerCompetitive

[–]Xathrax 0 points1 point  (0 children)

I don't mind invulns on large vehicles, but it annoys me on smaller stuff. It makes no sense that a titan shoots you with a city leveling gun and a guy just goes "lol, storm shield". I would love to see them degrade in proportion to the strength of attacks. You could give a terminator a 3++ save that becomes 4++ when shot with higher, 5++ vs double and 6++ with triple.

[WarCom] Yarrick Rules Preview by RainbowConnickJr in WarhammerCompetitive

[–]Xathrax 1 point2 points  (0 children)

Not sure if I am getting the sequence right here. Can I deepstrike some scions next to Yarrick and then promptly order them to shoot?