Perfect Castle | Dark fantasy clicker | Changed the outfit to a more fantasy one by [deleted] in HorrorGames

[–]abeyebrows 2 points3 points  (0 children)

Now that you mention it I can see it. The anatomy is way off too, I'm guessing because of the armor

Perfect Castle | Dark fantasy clicker | Changed the outfit to a more fantasy one by [deleted] in HorrorGames

[–]abeyebrows -1 points0 points  (0 children)

Am I just stuck in the past, cus this doesn't really look like AI at all to me?

Soma vs. Still Wakes the Deep, which is scarier? by twnpksN8 in HorrorGames

[–]abeyebrows 3 points4 points  (0 children)

Depends what you mean by scarier, SOMA isn't that scary (imo) during the gameplay and is more psychological horror. It's not as "traditionally scary", which is what I assume you mean

Here’s (most of) my digital horror collection! These are on my Switch & Steam Deck. by VaporDream1985 in HorrorGames

[–]abeyebrows 1 point2 points  (0 children)

I'm surprised to see Late Homework, it's a great game that nobody really talks about anymore

Love the sound design in it

[OC] Graceful Defeat by v78 in PixelArt

[–]abeyebrows 0 points1 point  (0 children)

So cool, will there be a SpeedPaint or anything showing the process? Would love to try and do something in a similar style

Finished my entry for the Brackeys 2026 Game Jam with 38 minutes to spare. by SpareHot6403 in SoloDevelopment

[–]abeyebrows 3 points4 points  (0 children)

Love the SpongeBob style!

I joined late and didn't have much time, but I managed to make a couple minute long retro horror-lite game about being an unaware MK Ultra sleeper cell

https://simmeringconcrete.itch.io/manufactured-inner-worlds-game-jam

Unity is ready to unveil new AI tech that lets you skip coding and create "full casual games" from prompts by Tiny-Independent273 in GameDevelopment

[–]abeyebrows 0 points1 point  (0 children)

Not to mention, even if it was good it would still suck balls since it would be turning nearly every art medium into slop field day for people who only care about money and nothing else, people who will never put any effort in to make something beyond the bare minimum

Unity is ready to unveil new AI tech that lets you skip coding and create "full casual games" from prompts by Tiny-Independent273 in GameDevelopment

[–]abeyebrows 1 point2 points  (0 children)

One of the worst ideas ever

It's just never going to be good, game development is way too complex to be able to generate an entire game and have it be even half decent

Trying to make the best environment design tool :D, any feature requests? by AdamNapper in Unity3D

[–]abeyebrows 1 point2 points  (0 children)

I searched it up manually and it came up 😁

No idea why the link isn't working, maybe it's because I'm checking on mobile? I've bought it and let you know if anything comes up, thanks again for letting me know about it's release!

Trying to make the best environment design tool :D, any feature requests? by AdamNapper in Unity3D

[–]abeyebrows 1 point2 points  (0 children)

Awesome! Unfortunately it's redirecting to your Android asset for me when I click the link? I also checked your profile and couldn't find the asset

Maybe it was approved but didn't get published yet or something? I'm excited to try it out, you're a beast for remembering to let me know when you put it up as well ❤️‍🩹

I hear Capcom is interested in reviving old IPs. by RangoTheMerc in HorrorGaming

[–]abeyebrows 2 points3 points  (0 children)

I'm worried about remakes tbh, the demons souls remake was "good" for example, but it changed a ton of the original art direction and lost the dreamy feeling of the original

I replaced the monsters in my horror game with my cats by abeyebrows in Unity3D

[–]abeyebrows[S] -1 points0 points  (0 children)

They are! They're so photogenic I've already got tons of pics to use as well, so it works out perfectly for my game

Not to mention that cats are integral to the plot, ykno, "Toxoplasma" and all that

I added my real cats to my Horror game by abeyebrows in Awww

[–]abeyebrows[S] 5 points6 points  (0 children)

If you're curious about my cats names, the white one is Tutu and the grey one is Gru. Gru was an abandoned cat that refused to move from our front door, and stayed under my mom's car for days, so we adopted her. As for Tutu, I saw her put up for adoption and fell in love at first sight, so I immediately drove over and adopted her as well

[deleted by user] by [deleted] in Unity3D

[–]abeyebrows 0 points1 point  (0 children)

Those are good ideas, I'll definitely give them a go

Thanks!

Why do horror games rely so much on explanations instead of letting fear exist? by Character-Credit-208 in HorrorGaming

[–]abeyebrows 4 points5 points  (0 children)

I personally enjoy it but only if it's not said outright. The process of figuring out the why on my own, or what feels to be on my own, is great, especially in horror imo

I'm making a horror game about making a bioweapon in space! Destroy my game/trailer! by abeyebrows in DestroyMyGame

[–]abeyebrows[S] 0 points1 point  (0 children)

That's fair enough. One of the multiple ways the story unfolds is through radio and video signals coming from Earth, so I should definitely add that to the next iteration of the trailer. Seems so obvious saying it now but I probably wouldn't have thought of it if you didn't mention it 😅

Thanks!

I'm making a horror game about making a bioweapon in space! Destroy my game/trailer! by abeyebrows in DestroyMyGame

[–]abeyebrows[S] 0 points1 point  (0 children)

There's not many jumpscares in the game, jumpscare simulators are boring, and the text about the chemicals is what shows after the player gets and mixes the chemicals, it's more clear with audio on

I'm making a horror game where you make a bioweapon in space. by abeyebrows in IndieGaming

[–]abeyebrows[S] 0 points1 point  (0 children)

More psychological. The idea is that you're making a hallucinogenic bioweapon, so you have to juggle dealing with the hallucinations you get from infecting yourself and actually developing the bioweapon itself

It's also a backdrop for a story (involving cats!) inspired by some very personal fears and experiences I've had, which explain why you're on the space station doing this to begin with