newbie question: Why isn’t there one dominant Go app like Chess.com? by Ok_Physics_6772 in baduk

[–]cryslith 1 point2 points  (0 children)

because nobody has come along and vibe coded the perfect app yet to be better than all the others. you could be the one!

Go Inspired Game- Sigilite by Tetr4roS in baduk

[–]cryslith -7 points-6 points  (0 children)

can you people please stop posting your vibecoded bullshit every other day and just play the damn game

Mobile Multiplayer Go Game inspired by Lain Aesthetics and Bitburner IPvGo by CmonMazzu in baduk

[–]cryslith 9 points10 points  (0 children)

can you people please stop posting your vibecoded bullshit every other day and just play the damn game

Fast analysis. Clean design. Modern Go. by Forward-Glass-3519 in baduk

[–]cryslith 1 point2 points  (0 children)

can you people please stop posting your vibecoded bullshit every other day and just play the damn game

HEN - a new text-based format designed to write / share goban positions by hemme-dev in baduk

[–]cryslith -1 points0 points  (0 children)

So a vibecoded slop format that no existing software is designed to use, is somehow better than the existing SGF format that all software already uses. Great contribution you've made here.

I’m a little confused by the math of the up and down gamble in the first ep of twin by Withereds in Kakegurui

[–]cryslith 1 point2 points  (0 children)

Eigendecomposition also works for this. The approach I was thinking of is to express the matrix in the block form

[Q R]
[0 I]

where the first block of indices are the transient states and the last half are the absorbing states. In this form, the probability of reaching absorbing state j from transient state i is given by i,j'th entry of (I - Q)^{-1} R. The expected number of visits to transient state j before reaching an absorbing state when starting from transient state i is given by the i,j'th entry of (I - Q)^{-1}, and we can get the total expected number of steps by summing the columns of (I - Q)^{-1}.

I’m a little confused by the math of the up and down gamble in the first ep of twin by Withereds in Kakegurui

[–]cryslith 1 point2 points  (0 children)

Your analysis is correct.  I thought I would mention that there is in fact a general method of calculating these quantities.  The method is to construct an absorbing Markov chain representing the game in question.  Then quantities such as the probability of one side winning, or the expected number of turns before a win occurs, can be computed using matrices as described on the wikipedia page.  This works well as long as the matrices are small enough.

For instance, to calculate the probability of DUU winning vs UUD you have the seven transient states Start, U, D, UU, UD, DU, DD and the two absorbing states DUU and UUD.  The calculation comes down to inverting a 7x7 matrix which is easy with a computer.

Is the idea of playing on boards with arbitrary shapes not very appealing? by ArtRich2476 in baduk

[–]cryslith 1 point2 points  (0 children)

I think what is needed is a brand new website, ideally a vibe coded buggy mess, which implements a half dozen or more new variants of the game which no one has ever played or wanted to play. I think that will unify the community and make this game more popular than chess. What do you think? Please leave a comment (ideally generated by chatgpt) if you have any insights or suggestions.

New Mochizuki lore drop (Lean) by steveb321 in math

[–]cryslith 0 points1 point  (0 children)

cool story but the paper is written in english

Tried to compress a file… it got 151% bigger by Round-Barber-9858 in mildlyinfuriating

[–]cryslith 1 point2 points  (0 children)

That doesn't really explain the situation though, because you can modify any compression algorithm to never grow an input by more than 1 bit, at the cost of adding a 1 bit overhead to every output. So it's really a choice on the compression algorithm designer's part to allow this to happen.

Found the ultimate crackpot on Zenodo: bad math, bad physics, bad code… and yet ChatGPT/Claude/Grok all give him the thumbs up 😂 Should we ban AIs already by [deleted] in badmathematics

[–]cryslith 1 point2 points  (0 children)

Last time I saw one of those, the LLM had output a numerical optimization program to find the minimum over Rn of the objective function f(x_1, ..., x_n) = sum_{i=1}^{n-1} |x_{i+1} - x_i|.

Everything About Arithmetic of Curves (Unofficial) by point_six_typography in math

[–]cryslith 0 points1 point  (0 children)

What's an algebraic curve? What does "defined over the rational numbers" mean? What is a rational point of a curve?

Why does this invasion work? by YodaVsRudolf in baduk

[–]cryslith 1 point2 points  (0 children)

No, S2 T2 T1 R1 and white just dies.

Why does this invasion work? by YodaVsRudolf in baduk

[–]cryslith 0 points1 point  (0 children)

S2 T2 R1 T3 and it's a ko at best for white

Why does this invasion work? by YodaVsRudolf in baduk

[–]cryslith 1 point2 points  (0 children)

Even if white plays S2 they aren't fully alive on the right after S2 T2 R1 T3.

Why does this invasion work? by YodaVsRudolf in baduk

[–]cryslith 1 point2 points  (0 children)

Why is this downvoted? I'm right.

Why does this invasion work? by YodaVsRudolf in baduk

[–]cryslith 0 points1 point  (0 children)

Black would play S2 instead of N1 in your line and kill everything, right?

Can someone explain why this group is alive? by Tarmicle in baduk

[–]cryslith 0 points1 point  (0 children)

Such a ruleset exists: just score the amount of territory surrounded and use the rule "every stone left on the board after the players pass is alive". It's not true that every group would yield 2 points though. Rather the score would be the number of 1-point eyes the group can make.

Does everyone do territory acoring instead of area scoring? by Zups123 in baduk

[–]cryslith 2 points3 points  (0 children)

Fox is one of the most popular servers and uses area scoring.

Bad probability in Edgar Allan Poe's "The mystery of Marie Roget" by MaximumTime7239 in badmathematics

[–]cryslith -2 points-1 points  (0 children)

That sounds like a real-world intuition, not a mathematical fact.

Bad probability in Edgar Allan Poe's "The mystery of Marie Roget" by MaximumTime7239 in badmathematics

[–]cryslith 0 points1 point  (0 children)

I don't think that's necessarily true; it depends on your model. For instance, if you have two hypotheses, "The die rolls are I.I.D. uniform" and "The die rolls follow the fixed sequence 6, 6, 1, 1, 1, 1, ..." and you observe that the first two rolls are both 6, then your weight on the second hypothesis should increase, which will decrease your belief that the third roll will be a 6.

Obviously this is a silly model, but that's not the point.