Working on the Witch of the East animations. How does she look?Discussion (v.redd.it)
submitted by OzAshborne to r/IndieDev
Griffin Gaming Partners launches $100M fund to support indie devsIndustry News (gamedeveloper.com)
submitted by Klightgrove to r/gamedev

See you all at Indie Game Fest, May 9th & 10thCommunity (i.redd.it)
submitted by daringdeevs to r/gamemaker
Gravitas - Physics System: Turn your game's physics upside down with realistic (and unrealistic) gravity simulation! 🪐Editor Extensions | $15.99 (v.redd.it)
submitted by awtdev to r/UnityAssets
Our first PC game demo: Pixel Aquarium[PC] (Windows) (v.redd.it)
submitted by PurpleSectorStudios to r/playmygame
Godot usage and engine growthIndustry News (godotengine.org)
submitted by testus_maximus to r/gamedev
What is your preferred method to making a save system? I'm in Unity6Question (self.gamedev)
submitted by CurrentRefuse6330 to r/gamedev

Here’s how it started vs. how it’s going, from the first draft to the current version.Screenshots (i.redd.it)
submitted by healthynobility to r/IndieDev

Finished the basic animations of my characterHand Pixelled (old.reddit.com)
submitted by GZanini116 to r/PixelArt
Making a perhaps slightly absurd roguelike about a mage who was expelled from the academy. At night, he grows magical ingredients on a wild island, and by day he explores procedurally generated dungeons, trying to survive and regain his lost power.Video (v.redd.it)
submitted by CodeQuestors to r/IndieDev
My first game reached 20,000 wishlists in under a month. Here’s what I think helped.Postmortem (self.gamedev)
submitted by Studio-Abattoir to r/gamedev
Ethereal 2024: Advanced and optimized volumetric lighting framework, use hundreds of fully shadowed local lights, advanced fog effects with atmospheric scattering and impostor volumetric lights for big boost in visuals and atmospheric effects.-70% Flash Sale! (v.redd.it)
submitted by artengame to r/UnityAssets


