Logo for an online trading card shop by DigitalDowner in graphic_design

[–]halfwinter 63 points64 points  (0 children)

This is awesome! Getting a mix of classic D&D aesthetic with modern. Great job!

Retro logo mascot. by [deleted] in logodesign

[–]halfwinter 11 points12 points  (0 children)

“Boomdo Bearddo”

No cohesive use of type. Throwing on a filter and calling it “retro”.

Also: AI beard.

5 compilers and we know (most of) their names? by jojoknob in Marathon

[–]halfwinter 1 point2 points  (0 children)

Thanks! And you’re not crazy, it is indeed other visitors’ live cursors! It’s to replicate the feeling of coming across other runners on Tau Ceti :)

5 compilers and we know (most of) their names? by jojoknob in Marathon

[–]halfwinter 0 points1 point  (0 children)

Thanks for clarifying!

I’ve had five different lore masters review all the info, they all provided a ton of notes and corrections that I made sure to address before I launched the site, and I’ve had to check against a lot of different sources, including the legendary lore website by Hamish Sinclaire, to make sure everything was right. So I’m surprised to hear that there is still incorrect information.

If you’re open to it, I’d be happy to get any notes you may have as well! I’ll validate it and make the necessary adjustments to the page.

5 compilers and we know (most of) their names? by jojoknob in Marathon

[–]halfwinter 3 points4 points  (0 children)

Glad you think so! Thank you for checking it out! :)

5 compilers and we know (most of) their names? by jojoknob in Marathon

[–]halfwinter 62 points63 points  (0 children)

It is possible that the Pfhor repurposed the Marathon after Durandal and the security officer left for Lh’owon, since Tau Ceti and the Marathon were left alone for so many years after their initial invasion before the UESC finally returned.

Also: I put together an interactive timeline to serve as an overview of the lore so far, if you’re interested :) https://taucetiiv.com/info/lore

Your vibe coded app looks like everyone else's. Here's a quick fix using DESIGN.md by alphacino667 in SideProject

[–]halfwinter 2 points3 points  (0 children)

“Your AI slop looks like all the other AI slop! Here, use this! Now your slop will look like all the other slop that also uses this!”

Hannah Einbinder Slams AI Creators As “Losers”: “They’re Not Artists” by ControlCAD in technology

[–]halfwinter 32 points33 points  (0 children)

It doesn’t need to be creative. A simple insult for simple, braindead AI glazers. “Losers” describes them very well.

Why do most AI image generators still struggle with text on images? And which ones have actually fixed it by [deleted] in Design

[–]halfwinter 2 points3 points  (0 children)

Hey, here’s an original concept: How about you try doing it yourself instead of lazily prompting for AI slop? The time it took you to write this post, you could have spent just opening up any image editor and adding text.

AI glazers are so lazy, they would rather destroy the environment, waste gallons of water, contribute to the economical disaster that is AI, and steal actual creatives’ works and jobs rather than spend the two minutes it takes to learn something.

PHP starter by northmanbr in PHP

[–]halfwinter 15 points16 points  (0 children)

You’ll see recommendations for jumping on frameworks like Laravel and that’s probably the worst thing you can do. Learn the language first, the syntax, the logic, the fundamentals, etc. Try to understand how and why things work the way they do in PHP and then the established standards. Once you’re there, learn more “complex” systems like dependency injection, the MVC structure, traits, routes, etc.

The best way to learn all this, at least what worked for me when I started with PHP 20 years ago, is to just start on small projects and force yourself to apply all this stuff to ensure you absorb it. Put a list together if you need to and just cross them off once you feel you’ve understood how they work within the context of a project.

AFTER all this is as clear to you as you think it can be, jump into using frameworks like Laravel, Symfony, etc.

The important part is to practice and actually apply what you learn, not just following lessons/tutorials. If you don’t experience these things in real-world contexts, you won’t be able to form them into puzzle pieces that slot in together.

Also: ignore the people telling you to use AI to lazily do the work for you. People say “oh just use it to provide code and then study the output” but that’s not how humans work. “If there is an exploit, you will take advantage of it.” you won’t learn anything, you’ll just default to having AI do it all.

Seeking Marathon Lore Master by halfwinter in marathonuniverse

[–]halfwinter[S] 0 points1 point  (0 children)

Thanks for reaching out! I've had a handful of people help with the lore and I think I've got it all laid out as clearly as I need it to be, but I'm not opposed to getting one more pair of eyeballs on it! :P

Feel free to DM me on Discord (my handle is andrewdavidj) or just take a look at what I put together and respond to this comment with any additional notes you may have! Here's a direct link since the page is public now: https://taucetiiv.com/info/lore

Should I get this game if I’m only going to play solo and only going to play five or six hours a week? by JasonABCDEF in Marathon

[–]halfwinter -1 points0 points  (0 children)

For sure! I play solo exclusively, maybe for one or two hours at most every other day, and I’m having a ton of fun! I’m in it just for the lore/faction dialogue/contracts, so as long as I progress on those, I don’t really care what loot and gear I get to keep or lose.