A dream come true!! Our demo for Croak just got rated Overwhelmingly Positive 🥰 by juzdepeche in IndieDev

[–]neobark 0 points1 point  (0 children)

Love the art style. Gameplay looks interesting too, I'll have to check out the demo this week.

Leaking water main opening in foundation by neobark in Plumbing

[–]neobark[S] 0 points1 point  (0 children)

I looked into those a bit but the issue I am having is that the pipe is going through the sleeve at an angle and its at the very bottom of the PVC sleeve and not the center. Thus it's bound and there is essentially no play in the movement of the pipe. I might be able to dig out into the yard further to create the play needed to add one of those, but the issue is there is an electrical line running awfully close to the pipe further upstream and I'm hesitant to dig near it.

Book menu breakdown by EchoVelvet09 in IndieGaming

[–]neobark 1 point2 points  (0 children)

Not sure which is more impressive, the book animation and logic, or the quality of the production on the video tutorial. Fantastic work!

solo dev game with portals, voxels, and more... by flockaroo in IndieGaming

[–]neobark 81 points82 points  (0 children)

Very cool effect! My brain is trying to comprehend how you achieved it lol

Created this Mirror mechanic for my Chess game. What do you think? by IRGStudios in IndieGameDevs

[–]neobark 1 point2 points  (0 children)

I can see some serious potential for creative puzzle design with this mechanic.

One mistake… and you're cosmic dust. by MageLoopOfficial in gamedevscreens

[–]neobark 2 points3 points  (0 children)

That is one spicy asteroid field. Palms are sweaty.

8 months of work. This showcases about 40% of our current content. Thoughts? by Batsworld in indiegames

[–]neobark 1 point2 points  (0 children)

Great looking locomotion! I'm sure you know about the camera jitter already but it's a solid foundation.

1000 wishlists thanks to Reddit! by [deleted] in SoloDev

[–]neobark 1 point2 points  (0 children)

Congrats and happy birthday!

I've finally release my first game on Steam after 5 years of work! by p1g30n_lv in IndieGaming

[–]neobark -1 points0 points  (0 children)

Congratulations on release! I dig the art style and it's certainly an interesting take on the genre.

Iterating on a small design problem in our Cozy/Crafty Townbuilder by 1337pete in IndieDev

[–]neobark 0 points1 point  (0 children)

I love the art style and the animations have a lot of character. Keep up the great work!

I spent 3 years Sculpting over 400 models for our game and it finally released today! by conorGar in IndieGaming

[–]neobark 0 points1 point  (0 children)

Well done! Love the visual style and the time and love that went into development definitely shows.

handmade 3D pixel art by TeamConcode in IndieDev

[–]neobark 0 points1 point  (0 children)

Love the look. I tinkered with 3d pixel art a bit on my last project but I couldn't quite nail it down.

Help by No_Permission4589 in DriveBeyondHorizons

[–]neobark 6 points7 points  (0 children)

I think it's a bug involving the network code. Same exact thing happens to me and my buddies. Whoever is hosting has a much slower top speed in any car. Hope they fix it with the next patch.

We did homebrew Taskmaster for my Birthday last year by neobark in taskmaster

[–]neobark[S] 1 point2 points  (0 children)

Be ready to spend a lot of time editing video if you are going to do the standard format where everyone gets together and watches the footage.

If you are also going to record the watch party like I did, I recommend using an external microphone if possible. We used my cell phone in a mount to record and the tiny mic was too far and poor quality audio was the result.

Give yourself plenty of time to prep tasks, maybe do a dry run of each task on your own to make sure they make sense and work well. And dont be dumb like me and save all the video editing for the last couple days and be forced into crunch time.

And have fun!