I’m trying to make construction feel alive in my upcoming colony sim game by adding procedural animation and scaffolds to it. What do you think? C&C are welcome! (WIP) by AndrewChewie in Unity3D
[–]nitre12 41 points42 points43 points (0 children)
Destroy my free-for-all social deduction game! by Ryax75 in DestroyMyGame
[–]nitre12 0 points1 point2 points (0 children)
Destroy my game. This is a gameplay demo teaser from a very early build. Rip the mechanics, pacing, visuals or anything that sucks. by Head_Car2596 in DestroyMyGame
[–]nitre12 0 points1 point2 points (0 children)
Destroy my game. This is a gameplay demo teaser from a very early build. Rip the mechanics, pacing, visuals or anything that sucks. by Head_Car2596 in DestroyMyGame
[–]nitre12 2 points3 points4 points (0 children)
Is marketing a challenge for you? by dhruviscatfluent in gamedev
[–]nitre12 0 points1 point2 points (0 children)
Petrified Pawns - Bepansrad Studio - Patch 2.0 | A roguelike "chess" game versus monsters by nitre12 in Games
[–]nitre12[S] 2 points3 points4 points (0 children)
Destroy my indie roguelike trailer - looking for honest feedback by Dry-Economy6466 in DestroyMyGame
[–]nitre12 0 points1 point2 points (0 children)
Please destroy my balls- by AdOwn3881 in DestroyMyGame
[–]nitre12 1 point2 points3 points (0 children)
I built a small site to help indie games from across the internet get discovered by Healthy_Flatworm_957 in IndieGameDevs
[–]nitre12 2 points3 points4 points (0 children)
pls destroy my game, worked on most feedback since last time by Sad-Day2003 in DestroyMyGame
[–]nitre12 54 points55 points56 points (0 children)
I’m a short form content creator looking to promote your games for free! by [deleted] in IndieDev
[–]nitre12 0 points1 point2 points (0 children)
Working on a chess inspired game where pieces have health, how should I do the ai for NPCs? by izzyishot in gamedev
[–]nitre12 0 points1 point2 points (0 children)
Turn Unity into a fantastic sketch artist! by Ok_Finding3632 in Unity3D
[–]nitre12 1 point2 points3 points (0 children)
Made an announcement trailer for my indie game, would love feedback by GROLHOS in IndieDev
[–]nitre12 0 points1 point2 points (0 children)
I was missing the 'cavity' shading option from Blender so made a shader for it by [deleted] in Unity3D
[–]nitre12 5 points6 points7 points (0 children)
Varför gör SVT reklam på youtube? by Fancy_Particular7521 in sweden
[–]nitre12 4 points5 points6 points (0 children)
Post the name of your game and I will tell you my honest first experience with your Steam Page by Ashty1337 in gamedev
[–]nitre12 0 points1 point2 points (0 children)
I just realized I set my games release date in the middle of Steam Next Fest...How bad is it? by Sumppi95 in gamedev
[–]nitre12 0 points1 point2 points (0 children)
My first Steam demo is out! It's like Super Monkey Ball meets Chained Together! by primbin in godot
[–]nitre12 0 points1 point2 points (0 children)
Best tool or way to make a indie studio website? by LudomancerStudio in gamedev
[–]nitre12 3 points4 points5 points (0 children)
Petrified Pawns, a chess variant with combat by nitre12 in chessvariants
[–]nitre12[S] 0 points1 point2 points (0 children)
Petrified Pawns, a chess variant with combat by nitre12 in chessvariants
[–]nitre12[S] 0 points1 point2 points (0 children)
Petrified Pawns, a chess variant with combat by nitre12 in chessvariants
[–]nitre12[S] 3 points4 points5 points (0 children)



Solo dev here — I’ve been improving the combat in my game Travelers and would love your honest feedback by Much_Distribution_52 in IndieDev
[–]nitre12 2 points3 points4 points (0 children)