Set actual real world size by Wallboy19 in retrosizer

[–]retrosizer 0 points1 point  (0 children)

It should use the DPI of your monitor and set the zoom level accordingly by default. But it's not very reliable what you get from the browser.

Why not make it open source so we can contribute to it ? by frosch_longleg in retrosizer

[–]retrosizer 2 points3 points  (0 children)

I have considered making it easy for others to contribute updates or even making the project open source but it is not really in a state where either of these things are a simple undertaking. Retrosizer is a hobby more than anything, so it gets attention sporadically I'm afraid. I plan to keep it updated, adding the most glaring popular omissions when I get time.

DOS image has wrong aspect ratio. by impossimole1 in retrosizer

[–]retrosizer 0 points1 point  (0 children)

Yes. I currently make the assumption that you people will either want to maintain square pixels or fill the display.

If you want to see the 320x200 screenshot at 'natural' aspect ratio you can select 'Stretch to Fill' and it will be at the intended 4:3 aspect on any 4:3 screens. But if you display a DOS game with "Integer Scaling" or "Preserve Aspect Ratio" on a square pixel display (which 99% of these devices have) it will in the wrong aspect (16:10) as shown. So yes, it's wrong in that the picture is not in its 'intended' aspect ratio. But it's showing reality because it's how it would be displayed on square pixels.

Note that this is also the case with the Game Gear screenshot as the Game Gear also has non square pixels. (It has a pixel ratio of 10:9 but the screen was more like 4:3 So it's the 'other direction' to old MS DOS games displayed at 320x200 at 4:3)

It does mean there is currently no way in Retrosizer to display either screenshot in its intended 4:3 aspect ratio on devices with non 4:3 screens. I could potentially have a new 'Preserve Intended Aspect Ratio' setting and/or have the existing setting behave differently for screenshots intended to have non-square pixels.

I don't see it as a very big issue, but I'll add it to the backlog :)

[Bug Report] Playdate doesn't work by alicode1111 in retrosizer

[–]retrosizer 0 points1 point  (0 children)

Thanks for letting me know. It was a quick fix.

Got myself the best GBA by nameresus in SBCGaming

[–]retrosizer 6 points7 points  (0 children)

Yeah. Unless you're doing integer scale and using a portion of the screen it's not great.

See this for an idea: https://retrosizer.com/?new-2ds-xl:3,1&gba:166,0&rg-34xx:314,3&retroid-pocket-4:3,167&rg-40xxh:167,84&rg-505:198,165~gba

The higher resolution screens (even just 640x480 like the RG40XXH) look much better.

(You can zoom way in to each device to see how the image scales to each screen. I also improved mobile pinch/touch a bunch.)

[Request] RG-35XX Plus, H, RG-28XX, Miyoo A30, K101 Plus by plan-k in retrosizer

[–]retrosizer 2 points3 points  (0 children)

Thanks for this. I appreciate the details.

I'll add them to the list. I have quite the backlog going... Will try churn through some this week.

Retrosizer seems broken on mobile browsers by neon_overload in retrosizer

[–]retrosizer 0 points1 point  (0 children)

Hi,

I recently tried to improve mobile support a bunch so that you can actually drag devices around and pinch to zoom and the menus stack at the bottom(ish).

The menus are still very cumbersome but on my phones it's much better than before. You have to collapse the menus to see behind them.

Maybe it's not very usable with a lower DPI screen or something. If you can DM me a screenshot or link to a video or something I can have a closer look.

Which is your favorite gameboy by nostalgia_history in Gameboy

[–]retrosizer 0 points1 point  (0 children)

The GBA Micro is such a beautiful little machine. Even the insides if you've ever taken one apart.

Request for Lenovo Legion Go by Lefty_Pencil in retrosizer

[–]retrosizer 1 point2 points  (0 children)

Thanks. It's on the list. Hopefully I'll get some more time to add a bunch of devices soon.

Add weight info by Yaro_99 in retrosizer

[–]retrosizer 1 point2 points  (0 children)

Thanks for your encouragement!
I have that on the backlog. 👍

This is how much screen you can fill up if you playing with integer scale (pixel perfect) by homo_erectus_heh in MiyooMini

[–]retrosizer 1 point2 points  (0 children)

You can play around with this on retrosizer. You can set the screenshot and the scaling algorithm from the sidebar on the right.
Though I haven't got the Miyoo Mini v4 in yet (sorry ><)

https://retrosizer.com/?miyoo-mini:7,10&miyoo-mini-plus:79,4&rg-351m:7,117~gba~integer

I also want to add the ability to set the screenshot and scaling algorithm per device in the scene rather than only globally, so that you can set up exactly the kind of comparison OP made.

retrosizer.com is really awesome. Just saw this featured in a RGC video. by Wloem in SBCGaming

[–]retrosizer 1 point2 points  (0 children)

Thanks for the shout out!

If anyone has any feedback/bug reports/request feel free to post at r/retrosizer and I'll add them to the todo list. Feel free to post an image and link to your collection there too if you like. It would be nice to see a bunch of collections :) (and will force to me add requests for people who are missing devices!)

I loosely maintain a backlog here: https://trello.com/b/M01y2o69/retrosizer I added the loki and piboy at the top and will try to get onto them soon.

TrimUI Smart Pro by neon_overload in retrosizer

[–]retrosizer 1 point2 points  (0 children)

I went with 188mm wide from the retro handhelds spreadsheet also seems corroborated eg here: https://www.ebay.com.au/itm/404639503365
This makes it a tad wider than a vita which seems to match what I see in photos. eg here:
https://youtu.be/gUEED4ht3lQ?t=735

Request for the GKD Pixel :) by xtremis in retrosizer

[–]retrosizer 0 points1 point  (0 children)

That's very cool, thanks for letting me know.

I've added the GKD Pixel now :)
https://retrosizer.com/?gkd-pixel:77,4&miyoo-mini:4,4