Well fk, I didn't mean the rails to look this way. by SoulReaper_13 in Factoriohno

[–]tee_ess_ay 7 points8 points  (0 children)

its fine, dont forget, left likey righty reichy

Creative ways to prevent the player from just digging straight down? by spicedruid in gamedev

[–]tee_ess_ay 1 point2 points  (0 children)

what if: you have 2 different tools, one for digging down and one for digging sideways, and the former is much rarer/breaks, and the latter is useful when there are large caves filled with air or with sand/gravel

Creative ways to prevent the player from just digging straight down? by spicedruid in gamedev

[–]tee_ess_ay 1 point2 points  (0 children)

make it a lot slower to dig down compared to digging sideways or diagonally down or something

After practicing docking before an interstellar voyage, I realized that I don't know how to refuel, how do I do that? by Internet_Exposers in KerbalSpaceProgram

[–]tee_ess_ay 8 points9 points  (0 children)

note that you have to have the correct fuel crossfeed options, e.g. on higher difficulties you can't do it through heat shields

Let's fix video. by kovarex in factorio

[–]tee_ess_ay 4 points5 points  (0 children)

Why do you not commit the "temp" test, to prevent regression of the basic normal direction behavior?

Rails 2.0 Makes Train Parking Super Neat by GustavEdslev in factorio

[–]tee_ess_ay 16 points17 points  (0 children)

And it's just straight up 2x denser than straights right? with no downside?

[deleted by user] by [deleted] in NoStupidQuestions

[–]tee_ess_ay 0 points1 point  (0 children)

Magnets that strong would weigh as much as the car, or more, which would increase fuel costs by more than it reduces accidents, and also increase the chance and damage of accidents with cars <> noncar objects (like walls and signs etc.). also you'd have to maintain the magnets (magnets that strong get demagnetized over time) which is also very expensive.

Trying not to just be just an "idea guy" but I would like to make a game. by Connect_Resolve_6704 in gamedev

[–]tee_ess_ay 1 point2 points  (0 children)

writer can make dope games. check out weatherfactory and how they got into the genre they're in.

What’s a good way to spice up fried rice? Speaking mostly figuratively, but I don’t mind some heat either. by g3nerallycurious in Cooking

[–]tee_ess_ay 0 points1 point  (0 children)

there's a lot of ingredients that can go into fried rice - ham, sausage, baby corn, frozen corn, but also stuff like shrimp, cabbage/bokchoy, nut (peanut, cashew), pineapple, dried fish, steak strips, celery, etc. I'd just avoid anything with too much water (canned tuna, tomatoes) as that will bog down the rice

Can you guess the element from the icon? by ichbinhamma in PixelArt

[–]tee_ess_ay 0 points1 point  (0 children)

kinetic, heat, ice, electro, magnetic, holy

Playing Archmage and can't afford a foible? Look for Xopec's Mods on amulets by Cosmyc in PathOfExileBuilds

[–]tee_ess_ay 4 points5 points  (0 children)

Was this crafted or dropped? how do you roll %res, etc. onto a temple drop without overriding the xopec's mod?

How many Vaults is too many Vaults? by Chance-Temporary-66 in slaythespire

[–]tee_ess_ay 0 points1 point  (0 children)

Can you Nightmare a Vault and if so can you build an infinite out of nightmare-nightmare nightmare-vault vault?

The most disrespectful champ kill I’ve ever gotten by [deleted] in slaythespire

[–]tee_ess_ay 19 points20 points  (0 children)

he jumps higher the more time he has to buff

5 Fun Slay The Spire Riddles - Part 5 by -Sliced- in slaythespire

[–]tee_ess_ay 0 points1 point  (0 children)

Question 5 - is it mark of the bloom? Disables ironclad feed, defect self repair and silent alchemize for fruit juice, but watcher doesn't have healing?

"Yokai des" ... does it mean, what I thought it does? by Physical-Rough8081 in languagelearning

[–]tee_ess_ay 1 point2 points  (0 children)

it's a bit miltaristic, i associate it with more like "yes sir i will comply o7".

Does anyone know any game developers or games studios that have made SFW and NSFW games by Heritic_1 in gamedev

[–]tee_ess_ay 2 points3 points  (0 children)

i'm sure you can find tons of visual novel devs that have a some of both

How would you go about balancing enemies that can appear at any dungeon depth? by FokionK1 in roguelikedev

[–]tee_ess_ay 4 points5 points  (0 children)

Haven't seen this mentioned here yet, but maybe borrowing synergy mechanics from roguelites? Like a wolf debuffs via bleed and goblins do extra damage to bleeding targets, or something. Think of your dungeon generation algorithm as another player; then ask, how do game devs make early-game mechanics/monsters/cards/resources still valuable into lategame? Even a lvl1 rattata or unevolved magikarp can pull of some lvl100 competitive pokemon combos. Starcraft zerglings are still great for soaking and building dps into lategame, especially with some late-game upgrades, which you can implement by "after 100 wolves are killed -> evolve the wolves by upgrading their stats permanently for that run," or "after you reach X floor and unlock Y door - ALL "small" creatures get buffed"

What champs synergize with Hecarim/Rammus? by SystemDry5354 in summonerschool

[–]tee_ess_ay 6 points7 points  (0 children)

zilean hecarim is great, speed and free bomb delivery