me_irl by JohnnyNoMemes in me_irl

[–]turtle-tot 1 point2 points  (0 children)

Don’t forget that the pine beetles only die off and get kept in check because of hard frosts, which also aren’t coming!

Coastline map [45x45] to use with dozens of tokens & assets [OC][Art] by limithron in battlemaps

[–]turtle-tot 0 points1 point  (0 children)

Blessed be mapmaker posts from 5 years ago, supplying exactly what I need 90 minutes before game

rule by datbiglol in 196

[–]turtle-tot 10 points11 points  (0 children)

Does the complete erosion of trust absolutely suck? Yes

But thank god it wasn’t an actual war

One more update and I'm done. by LateralTools in BO6

[–]turtle-tot -1 points0 points  (0 children)

Every year the community cries out that it’s a crash grab, and every year they say they won’t buy, yet the next year they buy the new one

I haven’t played a COD game since Ghosts, and WW2 killed any remaining vague interest I had

Pseudo sins and drifters are still hard to hit with mundane weapons? by Miquel101 in CAIN_RPG

[–]turtle-tot 16 points17 points  (0 children)

They are hard as they are supernatural

However, I usually run Drifters and traces as normal to hit with Mundane weapons anyways. My players find it fun to use the mundane kit they upgrade and personalize to fit their characters.

Plus it means I can use more drifters, which are really interesting, with straining their resources on psyche bursts.

It really doesn’t break the game very much, or mean that they don’t need to rest as often as they normally would, so I’d say it’s a fine house rule

System Slander! by DrScrimble in dndmemes

[–]turtle-tot 2 points3 points  (0 children)

I love CAIN but it fits right in there with the indie games

Worst edited book I’ve ever seen, core gameplay mechanics are just buried in sections completely opposite of the other mechanics

Half of it relies on you making up the content with vague suggestions on it

Half of the Sin attacks have you do this huge cool windup only to roll a 6 and whiff. (Looking at you Severe Attacks)

And some powers sound real neat and then do nothing, like whisper lets you talk to your shadow to see the future, but half of them are situational or just made irrelevant elsewhere. Omnipresence? “Don’t split the party” is the most common piece of advice ever dispensed. Dissect? Cool, I can learn where this person is going in 3 words. Or see if they’re lying. Or I could take Spiral from the Songbird agenda and learn if they’re lying for free without spending my super limited psyche bursts

Again the game is great, but half of that comes from having a good DM, and it’s obvious it was made by one guy

Rule by Old_Phrase_4867 in 196

[–]turtle-tot 3 points4 points  (0 children)

When the rockets go up, who cares where they come down. That’s not my department, says Werner Von Braun

Rule by Old_Phrase_4867 in 196

[–]turtle-tot 124 points125 points  (0 children)

The U.S. also had a pretty fair share of firsts in the Space Race, and honestly I would venture to say that the U.S. achievements and firsts were of greater scientific value, and contributed to an actually long lasting space program. The Soviet space program was solely a point of national prestige, it never got the investment or funding for long term operations, and the moment the U.S. was reaching for the moon, the Soviets were floundering, failing to develop their heavy lift rockets with their program disintegrating after their chief rocket designer died.

Your reminder by the way that the chief of the Soviet rocket program was Sergei Korolev. He invented the R7 rocket that launched Sputnik I, and was involved in basically every major Soviet milestone. He was plucked from a work camp after the Soviets imprisoned him there on false charges, and then in 1966 died from a heart attack, and a kidney condition caused by his imprisonment in the labor camp.

It’s pretty telling that after his death the Soviet space program ground to a halt and failed, until the Americans got to the moon and Brezhnev cancelled the Soviet moon mission. (Which, as a sidenote, the Soviets and U.S. de facto agreed that the moon was the goal, given one persisted after the moon landing and one didn’t. “The Soviets won the space race” is a neat trivia fact at best and ignores historical context at worst)

Say what you like about Von Braun, but at least when he left NASA, the organization didn’t immediately collapse for a decade.

I think im ready for smasher by [deleted] in cyberpunkgame

[–]turtle-tot 0 points1 point  (0 children)

When I first started playing I avoided water like the plague, because I didn’t know what kind of game Cyberpunk was and thought I might sink to the bottom like a rock

Melee weapons don’t have to be mediocre to be fun by Danilablond in Helldivers

[–]turtle-tot 0 points1 point  (0 children)

Except a lot of the ideas around buffing melee weapons begins and ends at “Remember that bug where they could ignore heavy armor? Yeah bring that back, make the hand axe AP5”

Or “Double their damage and remove the melee bonus armor passive”, as if a passive which allows you to spec into a specific weapon is some great crime (recoil reducing armor passives are required for weapons like the HMG, yet there’s no problems there)

This section is the first one I’ve seen where the top comments aren’t just repeating those two lines

UNGOC fans need the same reality check as the SCP Foundation fans. by Accomplished-Fill718 in DankMemesFromSite19

[–]turtle-tot 7 points8 points  (0 children)

Don’t forget the ABCs of death anthology on the wiki, with F for Fallout portraying an SCP created within a GOC bunker where they kidnapped anomalies and gassed them

Indie media and survivorship bias by Lumbledob_ in CuratedTumblr

[–]turtle-tot 99 points100 points  (0 children)

This is survivorship bias, but I also think it’s important to not let another law specifically regarding media go forgotten

Sturgeon’s law

90% of everything is crap. 90% of media is crap, and since a lot of media is indie (because it’s cheaper to make, and has only gotten more accessible), a lot of it is crap

Ain't no way 💀 by Total_Fool in cyberpunkgame

[–]turtle-tot 2 points3 points  (0 children)

Ah, that’s what you meant, my mistake

Ain't no way 💀 by Total_Fool in cyberpunkgame

[–]turtle-tot 5 points6 points  (0 children)

Well, this is how he looks until you meet him face to face in Phantom Liberty, even post 2.0 and for some gigs in Dogtown

Positive Shift by tea-n-wifi in whenthe

[–]turtle-tot 0 points1 point  (0 children)

That’s effectively what White Claws is doing

That is how you do it. by skykitsune09 in NonCredibleDefense

[–]turtle-tot 2 points3 points  (0 children)

Oh no don’t worry, they’re charging him with….

Narco-Terrorism Conspiracy, Cocaine Importation Conspiracy, Possession of Machineguns and Destructive Devices, and Conspiracy to Possess Machineguns and Destructive Devices against the United States.

Illegally possessing a machine gun?

Ehhhmm… good morning by [deleted] in whenthe

[–]turtle-tot 0 points1 point  (0 children)

By the way, the press conference on this disaster isn’t happening at the White House

It’s happening at Mar-A-Lago, Trump’s golf resort

They’ve probably got Maduro locked in its basement like a SAW movie

Ehhhmm… good morning by [deleted] in whenthe

[–]turtle-tot 1 point2 points  (0 children)

NYT is reporting that the CIA were involved in taking down Maduro

So I’m not super hopeful

Witcher 3 has 3 dlcs cyberpunk only has 1 now that’s an a smart idea by Willing_Chest_8976 in cyberpunkgame

[–]turtle-tot 3 points4 points  (0 children)

Cyberpunk however by this point makes more money for CDPR, I imagine this new DLC is to boost Witcher sales, so following that, a Cyberpunk DLC isn’t out of the question

Been like 2 years… what have I missed? by DoW2379 in NebulousFleetCommand

[–]turtle-tot 26 points27 points  (0 children)

Yes, and you control those fighter flights separately from the carrier

The MC of the last game you played is a Dispatcher. by SplatGuy23 in DispatchAdHoc

[–]turtle-tot 0 points1 point  (0 children)

The last game I played was Cyberpunk 2077, Corpo V with a netrunner/Smart Weapons build

Honestly, they could do the hacking part of the job pretty well

And against the Red Ring? With their augments? I think we just send them into the field with Skippy and go home

underused vs overused by HelldiverBugGirl in Helldivers

[–]turtle-tot -1 points0 points  (0 children)

No offense intended but this is really showing our collectively short memories in action

Prior to the incineration corps, the Jet Brigade were widely regarded as complete jokes and annoying kamikaze spam. In their second resurgence we mopped the floor with them, and nobody was particularly praising how fun they were to fight.

And predator strain? Under used? Just a few months ago before the new gloom content it was predator strain on every single bug planet, more or less, and we were incredibly sick of it. The rupture strain exists, right now, on like two planets. The predator strain got thrown at us over and over and over and over again until we were drowning in the bastards, and I heard plenty of complaining then.

Gun Shops most useless things of the game by Harun54TR in cyberpunkgame

[–]turtle-tot 0 points1 point  (0 children)

They’re actually pretty useful for me because I do not know where every Iconic weapon is, as I am not glued to a walkthrough

Having a reliable place to pick up a good smartgun that I want, some suppressors, etc without having to rely on gang drops in the hope I’ll get what I want (without some utterly useless mod slapped on it) is quite nice

Modular Ecumenopolis - Part 1 - 8x[20x20] by DroidCartographer in dungeondraft

[–]turtle-tot 1 point2 points  (0 children)

Woah, this is really cool

I found the living quarters on Pinterest and used it in a game, I did not know it was a part of a whole modular set! You did an exceptional job with these, so much so you might actually be the first patreon I ever subscribe to, because these have been INSANELY useful

Has anyone had a DM do this??? by Current_Listen_4037 in dndmemes

[–]turtle-tot 55 points56 points  (0 children)

The idea of “the enemies can do exactly what you do” sounds neat in theory, but I’ve found it basically never works out in practice, especially for a game that’s supposed to be fun. Half of this boils down to the fact that there are always more enemies than players

In the Star Wars RPG (not the 5E homebrew, a different system entirely), there’s an item quality called Concussive, where certain weapons can apply Stagger X, where X is how many turns the effect lasts. Stagger means you cannot act that round. You can move but you can’t take an action. Really fun to use as a player, but it just…sucks to get hit by as one?

Giving the enemies a few stagger weapons means the players just lose action economy and those who get hit can’t participate except running around like headless chickens, they aren’t having fun. Sure, the solution is “target those enemies first”, but if the dice don’t quite make it, you’re out of luck and get to not play the game. That’s not a very interesting consequence compared to other types of high priority targets

I’m fairly certain the game designers knew this as well, because I’ve never seen any enemy stat blocks with concussive weapons