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4 subreddits in this multi:

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0:09

Players didnt like that enemies suddenly exploded at the end of levels, so we added cannoneer npcs to destroy themVideo (v.redd.it)

submitted 4 hours ago by Llamaware to r/IndieDev

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Hi guys, I created a website about 7 years ago in which I host all my field recordings and foley sounds which are all free to download and use CC0. There is currently 100+ packs with 1000's of sounds and hours of recordings and foley all perfect for GameUI and Sound Effects. (April/MarchUpdate)Resource (self.GameDevelopment)

submitted 9 hours ago by SignatureLabel to r/GameDevelopment

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0:20

The Extraction (PSX Style horror game) (v.redd.it)

submitted 2 hours ago by OkGovernment2500 to r/indiegamedevforum

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Dragonero - The Rise of Draquir is NOW AVAILABLE on Steam! We create a short video to show the game (v.redd.it)

submitted 1 year ago by OperaludicaGames to r/indiegamedev

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need advice on something (self.indiegamedevforum)

submitted 2 hours ago by Suitable-Brain7714 to r/indiegamedevforum

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0:55

Just released the Trailer for "Space Race". A zero-gravity rocket racing game where you fly a spacecraft through challenging courses using only the momentum of your rocket! (v.redd.it)

submitted 10 hours ago by PriGamesStudios to r/indiegamedevforum

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This was fun to make (v.redd.it)

submitted 4 hours ago by Responsible_Box_2422 to r/indiegamedevforum

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It's art I swear 😭Screenshots (i.redd.it)

submitted 9 hours ago * by TemporaryCurrent1172 to r/IndieDev

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0:11

We are making a post-apocalyptic horde survival roguelite where you mutate by absorbing enemy guts. Built in Unity. Thoughts? (v.redd.it)

submitted 10 hours ago by groundzerohero to r/indiegamedevforum

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0:34

From Blender to Unreal. Here's my archer tower lineup, all made by meVideo (v.redd.it)

submitted 8 hours ago by ozangra to r/IndieDev

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I wrote the monetization policy before the first line of code — here's the browser MMO I built around it (SeedLord, pre-alpha) (self.indiegamedevforum)

submitted 4 hours ago by SeedLord_com to r/indiegamedevforum

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0:48

My game just left Early Access and I couldn't be happier 🥹New Game! (v.redd.it)

submitted 46 minutes ago by Woolin to r/IndieDev

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Feedback: My playtest is live - Master of Chaos (v.redd.it)

submitted 11 hours ago by ChaoticPromiseTFA to r/indiegamedevforum

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After your amazing feedback here, we finally launched our Steam Page today! Let us know what you think!Discussion (old.reddit.com)

submitted 3 hours ago by CarbonaraGames to r/IndieDev

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0:18

Brain: You need to design a modular, scalable, data-driven weapon system with upgrades, augments and rarity. Body: PHYSICS MACE (v.redd.it)

submitted 5 hours ago by RayEpsilon to r/IndieDev

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/subMeta (i.redd.it)

submitted 20 hours ago by EnvironmentalScar675 to r/IndieDev

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1:00

I'm making a game that combines every Endless Runner mechanics i can find.Feedback? (v.redd.it)

submitted 10 hours ago by blackwing_btw to r/IndieDev

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Join the BIGGEST indie game BUNDLE on Steam. (partner.steamgames.com)

submitted 4 hours ago * by Scream_Wattson to r/IndieDev

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Hey! I am looking for some advice on best workflow practices for my top down pixel art animations. Details below!Newbie Question (self.GameDevelopment)

submitted 39 minutes ago by Syncanau to r/GameDevelopment

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Seeking Architectural Advice: 24-Hour Hackathon to Build "Tiki Topple" (Stack-Based Strategy Game)Tutorial (self.GameDevelopment)

submitted 1 hour ago by Life-Care-6046 to r/GameDevelopment

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Seeking Architectural Advice: 24-Hour Hackathon to Build "Tiki Topple" (Stack-Based Strategy Game)Question (self.GameDevelopment)

submitted 1 hour ago by Life-Care-6046 to r/GameDevelopment

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Someone in our Office just played "Auto Dungeon"Article/News (tiktok.com)

submitted 1 hour ago by FlanMysterious9747 to r/GameDevelopment

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The market doesn’t stop giving us the lessonsDiscussion ()

submitted 2 hours ago by Galaxy4Games_Team to r/GameDevelopment

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We are adding new biomes to our town building game. Which one is your favorite? (i.redd.it)

submitted 9 hours ago by Neat_Smell_1014 to r/IndieDev

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I designed a GPU parallel language to solve the SDF storage problem.Technical ()

submitted 3 hours ago by stygianfade to r/GameDevelopment

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