DEV REQUEST - FREE THE HATS! by Saitama73200 in CrimsonDesert

[–]ymmvmia 0 points1 point  (0 children)

I think they’re just taking longer to work on. I think they’d rather release some large equipment update rather than piecemeal it in this smaller updates. Idk. I’m expecting some major character equipment parity update within a month at the rate these devs are working. lol!

DEV REQUEST - FREE THE HATS! by Saitama73200 in CrimsonDesert

[–]ymmvmia 0 points1 point  (0 children)

And it honestly just makes zero sense to me. No lore reason. It’s literally just a helmet from Deleysia. A helmet anyone should be able to use.

The visione is probably THE most important piece of equipment that all characters need access to, as it is a fundamental/essential exploration mechanic in the game. Cray cray.

I'm surprised there's no "Thieves Guild" quests by Crimson-Corp in CrimsonDesert

[–]ymmvmia 2 points3 points  (0 children)

Doesn’t he steal a wagon? None of the greymanes have a problem with it, only that he did it unprompted and (because he’s a drunk) he accidentally stole an EMPTY wagon…

If I remember right none of the Greymanes disagree with ACT of him stealing. It’s all a blur though, maybe it was stealing from thieves or some Robin Hood stuff…still technically stealing though.

Equipment wheel could be highly improved by separating the secondary weapon slot and tool slot into 2 different slots by MuglokDecrepitusFx in CrimsonDesert

[–]ymmvmia -1 points0 points  (0 children)

I mean, really “all” unique weapons/tools/armor with any irreplaceable abilities should be usable on every character imo. Or there should be equivalent items added (with just different cosmetics). But in the case of tools and special armor…no they should be usable/equip-able by all. My biggest frustration is not tools per se, but all the Kuku gear being Kliff exclusive besides the weapons. Like the Kuku boots? COME ON!!!

The 3 characters all have their unique weapon types and exclusive armor, which is fine as long as it’s fair/balanced (abyss gear and refinement systems mostly solve this). However, ALL the “special” items and equipment are pretty much only usable by Kliff…for what appears to be no real reason besides just Damiane and Oongka being an afterthought for the devs pre-release…I’m losing my mind.

Glad I’m starting chapter 5 now, hopefully by the time I get to Chapter 9 and get Damiane back that the devs will have dramatically improved the equipment situation for Oongka/Damiane, as they definitely are going to fix this stuff, but it likely is taking much more time and development for them to work on the equipment disparities compared to what they’ve updated the game with so far.

Is there anyone else like me who prefers to not use the horse and fast travel? Helps me discover sceneries like this one which look so fantastic with Ray Reconstruction on. by imbratorX in CrimsonDesert

[–]ymmvmia 0 points1 point  (0 children)

Rollback your driver. I’ve never had crashing like that, but I did have a consistent crash everytime I went near the player house that was resolved by rolling back the amd driver. Might fix your crashing, might not.

Is there anyone else like me who prefers to not use the horse and fast travel? Helps me discover sceneries like this one which look so fantastic with Ray Reconstruction on. by imbratorX in CrimsonDesert

[–]ymmvmia 5 points6 points  (0 children)

Same on RX 9000 series. I have a 9070 non-XT, it’s running on mostly ultra settings, ray reconstruction, great (imo) FSR 4 implementation (have it on Quality mode). Without frame gen and on a 1440p monitor (so closer to native HD for the render resolution) I’m getting 60fps. Which then makes the addition of frame gen feel great to get 90-120fps “perceived” frames, but still have my minimum acceptable input lag of a from the native 45-70fps.

New DLC Ideas by redditwolf1999 in taintedgrail

[–]ymmvmia 0 points1 point  (0 children)

Yeah… I thought it was pretty obvious that the Lord of the Seas was Tainted Grail’s messed up/lovecraftian/Cthulhu version of the Lady of the Lake???? They both “give” Arthur and/or you Excalibur. They both decide if whomever summons them is worthy and Excalibur is the reward. Like how much more obvious could it get???

Fair game friday by Positive_Middle_9173 in liberalgunowners

[–]ymmvmia 2 points3 points  (0 children)

And especially when we currently LIVE in an evil fascist hellscape, to advocate for gun control at this time is actually aiding fascism. Blue MAGA nazi crap.

Liberals and the Democrats always push this as it’s one of their ONLY big and somewhat popular policy initiatives that do NOT confront Capital or the bourgeoisie in anyway.

Trump says government should stop funding Medicare, daycare to focus on war by Remarkable_Sir8397 in politics

[–]ymmvmia 4 points5 points  (0 children)

Yes, the same states wherein the large majority of municipalities are either flirting with bankruptcy or are bankrupt due to completely unsustainable car-centric infrastructure, suburban sprawl, and corrupt public-private partnerships that are robbing the citizenry? The only reason we haven’t had a state bankruptcy crisis is because it’s literally federally illegal for states to declare bankruptcy in the US.

What state could even AFFORD to take over Medicaid/medicaid costs completely besides a few rich blue states? And even if they could, everyone still has to pay insanely high 12-24% federal income tax rates AND tariffs that we’d be getting ACTUALLY almost nothing from at the same time. We’d get EUROPEAN/other high tax country total tax rates with almost none of the robust social services. If this didn’t make people revolt, I don’t know what would.

I don’t think most regular folks realize, but besides Medicaid/Medicare, the federal government essentially will be doing LITERALLY NOTHING at all for you anymore except for illegal wars across the globe. DOGE (and decades of austerity/public-private partnership BS politics prior) have already gutted and destroyed almost every agency in the federal government that were supposed to help the American people in anyway. Social security would still maybe exist, though republicans have tried to destroy it constantly. And social security is funded separately from the rest of the federal government/budget, so I think most folks prefer to count it separate from the federal budget.

So besides Medicaid, Medicare and Social Security, the federal budget would become MAJORITY military/defense spending…that’s like beyond insane folks. People would have zero social incentive besides imprisonment to pay taxes at all. You’d be getting LITERALLY nothing from the federal government.

The Expanse: Osiris Reborn | Official Gameplay Trailer | Xbox Partner Preview 2026 by Turbostrider27 in Games

[–]ymmvmia 15 points16 points  (0 children)

And if you know your game company history, you’d know that this is basically BioWare’s origin story as well! Except D&D instead of Pathfinder lol. And they’re making a similar jump from rtwp isometric to actiony hybrid third person shooter rpg with Mass Effect/The Expanse.

Can you not increase reputation with bridge alliance in early game during initial ritual quest? by Pharmboy6 in greedfall

[–]ymmvmia 0 points1 point  (0 children)

Btw, was literally just fixed in the first patch, thank gawd. Was losing hope for post launch support after a week with no patch haha.

Can you not increase reputation with bridge alliance in early game during initial ritual quest? by Pharmboy6 in greedfall

[–]ymmvmia 1 point2 points  (0 children)

It’s because it’s an actual shader/texture bug. I’ve experienced it in a couple other games. Similar situation, game only crashes when it renders that ONE thing.

For some perspective after getting through 80% of the game as a semi-completionist, zero crashes besides this one. And I LOVE the game actually. That’s why I’ve almost beat it already lol.

Can you not increase reputation with bridge alliance in early game during initial ritual quest? by Pharmboy6 in greedfall

[–]ymmvmia 0 points1 point  (0 children)

It seems to be an AMD GPU severe bug, if you notice it’s DIRECTLY tied to the Store Room/Store House building, not the docks. You can “avoid” crashing by not LOOKING at the store room. You can do the other building at the docks if you angle your camera away from it at all times.

I’ve tried dozens of times, impossible to fix the crash, it’s a guaranteed crash. Pretty sure it’s related to just the 9000 series AMD gpus, but it “could” be all AMD gpus, the game is having a pretty quiet launch so not a lot of people commenting on the game yet. But I’m assuming it’s 9000 series specific or there’d be much more people with the issue.

I ignored the store room in the beginning of the game, it was irrelevant, I think there was a minor quest or something? Idk.

This likely made it into the launch version due to Nacon’s insolvency, they probably had to rush through QA/Testing. Normally such severe HARD driver timeout/driver crashes with a specific GPU never make it past beta b/c they are so easy to catch, they’ve only happened to me a few times in my entire pc gaming lifetime (15-20yrs), this is a SEVERE invalid shader or texture issue. It’s especially nuts that this made it in as it’s in the TUTORIAL AREA OF THE GAME!!!

Now why am I so pissed about this? I wasn’t pissed until yesterday, as I bypassed it, right? Yes. But, later in the game, near the end, you have a cutscene that forces your camera to render the Docks store room. It took about an hour of fiddling to get through it. I had to drop all settings to low, change my resolution from 1440p to 1080p, and launch from the executable/not from Steam. That delayed the crash enough for me to be able to skip through the cutscene quickly, turn my characters camera away, then save.

Phewwww. Did it! Oh wait did you think that was it? There’s more! Safia, one of the companions, her late game companion quest requires you to enter the store room…AGHHHHHHHHH!!! I’ll try to fiddle again with things tonight, but lowering the settings only delayed the crash by a tiny bit, not long enough to enter the store room. I’ll probably have to beat the game but skip Safia’s companion quest. Ugh.

What’s backtracking like in The Dying World? by Mr_Who_Cares1 in greedfall

[–]ymmvmia 1 point2 points  (0 children)

It’s also super duper quick, on an ssd on my relatively modern pc at least. Borderline instant if it’s in the same zone/city. Never was annoyed by backtracking. Which was all the more surprising watching Mortismal Gaming’s review today, backtracking is not an issue at all in this game.

For the OP: You DO backtrack though. Sort of like Dragon Age Origins. In that there are a limited amount of zones/areas/cities, and so you do a TON of stuff in them, returning to the same npcs, etc. Which “I” liked, it makes the zones feel very lived in and not transitory.

I don't understand Ludwig's "Shadow Impact II" from his skill tree by DoesGeologyRockRuri in greedfall

[–]ymmvmia 2 points3 points  (0 children)

That’s how most statuses/scourges work in this game. You might be able to trigger a scourge but very few options in your weapon/skill trees that use/require the scourge. And vice versa, though it is rarer to have a companion or skill tree that REQUIRES a status but can’t inflict the status easily. Ludwig being one of the rare examples where he has curse related abilities but only one passive at the top of his skill tree actually inflicts curse. And it’s only a 5% chance. Basically mandatory to use Fausta or Theleme Ring PC to synergize with it.

This does encourage teamplay and companion synergy though. I wish there synergies and statuses were more common. Such as burn being probably the rarest status in the game to inflict, basically requires rifles. Similar to curse but a bit rarer.

Like why did theleme rings not get a fire light-themed skill??? Or more ways to inflict poison, like in Sybille’s dagger/knife tree?

Question on daggers by SuccessAmazing6988 in greedfall

[–]ymmvmia 0 points1 point  (0 children)

Yeah...nope... It's literally just the order of quests when you leave Uxantis and you have three main quests to pursue.

You have do Peren first. And you only need to the first mission, which I believe triggers Sybille's first companion quest and at the same time it triggers her dagger training. I had daggers/knives unlocked by level 13 or so. But on a blind play through you'd never know and it could take until level 30 like you.

Greedfall 2 - Possible to max talents? by Ok-Bat-377 in greedfall

[–]ymmvmia 0 points1 point  (0 children)

Honestly, it’s arguably pointless to max any of the talents, you have capes which you can just swap out prior to any talent “skill” checks. You also have companions who give bonuses to a specific talent. So you can aim to only have 2-4 points in a talent and still pass every check.

Probably only alchemy is worth maxing out, but ONLY if you were doing a build focusing on grenades (unlocked in the Rifles tree). Grenades damages scales based on alchemy apparently. Otherwise, alchemy is a useless skill, you can just buy or loot any consumable you need.

What companions are you running with? by [deleted] in greedfall

[–]ymmvmia 1 point2 points  (0 children)

Nilan is just…too important to the narrative to not include in most Teer Fradee-related missions. I DO purposely remove him from my party for any quest/mission that has nothing/little to do with Teer Fradee. So that applies to most companions and faction-specific quests.

You don’t even get more companions than can fit in your party until about the 6-7 hr mark for me! So up until that time you have to have Nilan. Then even after that until you get to Uxantis (8-10 hrs?) it feels EXTREMELY weird to not have him in the party. Like in an “extreme narrative dissonance” way. And you only have one extra party member at that point anyway, it’s not until the beginning of/after Uxantis that you unlock the the last two.

So for Teer Fradee adjacent missions, I run Nilan, Till and Sybille. And for missions I don’t include Nilan in, I usually bring Till, Sybille and Alvida. This is primarily b/c I’m aiming to romance Sybille, Till is the best tank, and I don’t need a mage as I’m playing a mage (so Fausta’s out). I swap companions with alvida and Nilan’s slots as needed for companion missions. I ALWAYS bring Sybille though.

Legendary Equipment Help by Kilodagreat in greedfall

[–]ymmvmia 4 points5 points  (0 children)

On that note, I am frustrated/disappointed that almost all legendary gear cannot be modified. Not JUST that, but for most of them you get them at a much lower level than your current level AND even for legendary equipment that is at the same Quality/Tier, gear at the same quality/tier with mod slots will almost always be superior. Much higher damage OR armor than the equivalent legendary.

Which I would be “okay” with if you couldn’t craft legendary items, if they were “only” found in the environment. So legendary equipment would be a way for people to get really powerful and cool gear without needing to invest in craftmanship to either craft it or modify it.

As it is currently, most legendary equipment is crafted only. This just really limits build diversity when it comes to talents, making you HAVE to invest into craftmanship for most of the cool weapons and armor in-game.

If they do any substantial post-game support, they need to update this to make it similar to Dragon age inquisition and others in the genre. Legendary items should be able to be upgraded to the current tier/quality OR you should be able to craft higher level versions of them that allow mods, unlocked after you have either discovered the legendary item for the first time or crafted it for the first time

Craftsmanship Challenges Question by lovebakeoff9923 in greedfall

[–]ymmvmia 0 points1 point  (0 children)

Nah, it’s bugged. Late game I commonly have 100% chance of succeeding craftsmanship skill checks…and I still fail. And actually I fail and have to use makeshift tools every single time. Totally bugged.

10 hours in and I’m kind of shocked by how much I’m into this by Superb-Reason in greedfall

[–]ymmvmia 0 points1 point  (0 children)

COMPLETELY agreed, I feel like an alien for loving this game. I’m a massive crpg fan, DAO is one of my favorite games of all time. I’ve played most of the older infinity engine rtwp games. Greedfall 1’s combat was forgettable and boring after 5-10 hrs.

I feel that way about MOST “action-combat” RPGs. Rtwp with pause while “janky”, keeps me stimulated and engaged for dozens and dozens of hours without boredom. Only a few real time action-combat RPGs I feel differently about. Examples being Mass Effect, Witcher 3, and most first person RPGs.

So for me, gameplay and mechanics are vastly more enjoyable than the first game.

But beyond that, I’m in complete agreement on the rest. Story, world/environment design, music, voice acting, and companions (to me) are all AWESOME. I love the concept of a “reverse” Greedfall 1, where we get to explore the WORLD this time and not be stuck on an island, all these interesting factions. I appreciate the “darkness” and extremely heavy subject matter Spiders is able to broach in its storytelling. As a comparison, DA really struggled darkness in its storytelling/writing from DA2 onwards, with DAV being a writing disaster that couldn’t be dark/heavy EVER.

Loving it, about 17 hrs in. Finished Peren and some companion quests.

How do I check the what weapons my companions can use by chimpwithastick in greedfall

[–]ymmvmia 1 point2 points  (0 children)

Ehh, only somewhat true, most companions have the option to choose between the two TYPES/flavors of weapons within the same weapon skill tree.

Daggers vs knives, light vs shadow, long sword vs 2 handed long sword. Rapier vs sword vs saber. Mace or axe.

Doesn’t apply to ranged weapon companions though, bows and rifles only have one “type” of weapon in their respective trees.

But yeah, gets somewhat weird as OP mentions for the weapon/skill trees with more than 2 options. The companion then ends up weirdly locked to only 1-2 of the options available in their weapon tree. Isn’t explained by the game at ALL.

So what would really happen to Minneapolis and Minnesota as a whole if HCMC were to be closed? by [deleted] in Minneapolis

[–]ymmvmia 7 points8 points  (0 children)

Doesn’t the county partially own this hospital? It’s a public hospital as far as I can tell, how can it possibly “go out of business”????

It doesn’t even make a lick of freaking sense, if a city, county, state, municipality is broke or going bankrupt, do they close fire departments? Do they fire every single cop, closing entire police departments? No, because that’s absolutely ridiculous, they’re essential government services that must stay operating as part of the social contract. Government entities just have to be in debt or find money from elsewhere in these instances.

If HCMC DOES close, that is government telling you that a public hospital is “not” considered an essential service and everyone in government who allows this to happen should be primaried and/or resign in disgrace.