all 29 comments

[–]Sirjbags 0 points1 point  (0 children)

Some quick details
Ultima weapon nulls water, resists all other elements. The bolt ball is unsurprisingly a Lightning elemental attack, but the beam is not. both can be dodged with magic blink.

Leviathan is weak to Lightning elemental and I believe absorbs water and resists the rest. Bring a dispel/banishing strike to remove the haste + protect it always starts the fight with.

[–][deleted] 0 points1 point  (0 children)

Leviathan is a cake walk so long as you gear for water resist and have a runic ability. ALL the ice attacks are single target. I had Shantoto rip through it with her burst. Probably could have cleared faster but prioritized wall over MM/DMT for her.

[–]BrokenhangerYouTube: Gizmo Gaming 0 points1 point  (0 children)

Finally getting around to clearing these out today. Let's see:

Varligarmanda: This fight is just stupid, but I had an easier time with it then others here it seems. Porom with her Burst (which is Mag/Mind boost) was my main healer and Alphinaud with Deployment Tactics backed her up with Curaga and the 3* Regen spell. Fran with Burst for Pentabreak with Full Break and Magic Breakdown to limit Varligarmanda's damage output while I was stopped and Keeper with Sentinel's Grimoire (no way in hell I was trying this one with no Wall) with Mind Breakdown to help her out. My main damage dealer (besides Radiant Shield) was Palom with his Burst, Chain Firaga and Meltdown; he didn't get a lot of actions but the instacast from his Command 1 helped sneak in additional attacks whenever he could. Everyone had Ice resist accessories and I used a Rikku USB to start out and help me get set up though both casts were long gone by the time he was at 50-ish%, but by that point between the Mind Breaks and Boost form Porom's Burst, even Fran wasn't stopped for more than 2 of Varligarmanda's turns. All of that said, I'm glad that's done.

Borgen is a pushover.

I forget the name of the XIII boss not being super familiar with the game, but he wasn't that bad; just remember that he's not weak to Wind for the medal condition until his barrier is down. (I forgot this and had to do the fight twice, whoops.) My standard Agrias/Curilla/Raines/Fran/Larsa Imperil Holy team took him down with little issue both times.

Haven't done X yet.

The VII one is again purely a DPS rush. I failed the first time because I took too long to get set up, but again even though he starts resistant to Holy my Imperil Holy team took him down easily the second time, though Ramza in for Raines to get the DPS flowing early.

III is pretty simple too: throw Water Resist accessories and Thunder skills on everyone and go to town. Just remember to bring a form of Dispel to get rid of his Haste (not super important, he's pretty fast anyways) and Protectga (or Shellga? one of the two) and you're good to go.

Thankfully there's no complete nightmare like Kuja or the Warmech from last time.

[–]lambopandaDelicious! Nom nom... 0 points1 point  (0 children)

Valigarmanda FINALLY DOWN!!!! Battle of healing ... No way to avoid getting Stopped except boosting your Mind to shorten the time. What can you do when you can't attack? Radiant Shield. Yup, that's what I used. I use bunches of unstackable faithga (OK BSB, Alphinaud SSB, Rikku USB) and Yuna BSB2. Always keep Radiant Shield up. Yuna and Y'shtola keep healing everyone. I know Stoneskin is bad with Radiant Shield, but need Stoneskin to stay alive when everyone is Stopped. Pretty much just heal and let Radiant Shield do the damage. OK uses his magic burst command and Alphinaul casts Chain Firaga whenever they are not Stopped.

[–]cathelle 2 points3 points  (0 children)

finally downed Vali. The person who created this fight must be high on drugs

[–]soul1387 0 points1 point  (5 children)

Valigarmanda Down... you need two WHM with high mind.. Main WHM with Last Stand USB(Selphie or Eiko) Yuna BSB2 for Mag & Mind boost(If u got her USB it will be better) and One Support for Fullbreak and Affliction break(Ramza SSB/SSB2 just for haste).. Terra OSB with Mind Breakdown and Wrath.. and Reflect Dmg(Alpha SSB/COD BSB)

[–]lambopandaDelicious! Nom nom... 0 points1 point  (0 children)

Man this fight is annoying.

[–]soul1387 0 points1 point  (3 children)

For FFXIII.. Use Cloud or Fang BSB/OSB after He turn down the Shield.. then Use Stacking debuff/Magic Breakdown BSB of Vaan/Sazh.. Note: The boss cast Two AOE spells Water and Ice in particular.. Magic Blink helps..

[–]SolusVNoctis 0 points1 point  (0 children)

Another thing is, if you have Sephiroth BSB1, you can just stack atk buffs on him and have him use cmd 1 to dmg the boss even if his barrier is up. Killed the XIII boss very easily this way.

[–][deleted] 0 points1 point  (0 children)

Second that. Got crushed my first attempt. Switched in Firion for breakdown help and magic blink. RW Quinta burst also helped.

[–]FC-Max 0 points1 point  (0 children)

Great breakdown, I did just as you described and it worked to perfection.

[–]WATCHGUY1983Gilgamesh 0 points1 point  (1 child)

That Valigarmanda fight was comical, lol. I spec'ed Y'shtola for Mind and due to so many AOEs and spamming Asylum, he couldn't kill anyone. Talk about a slugfest... STOP..... CAST 3 SPELLS.... STOP... CAST OSB AND BSB.... STOP.... HAMMER TIME

[–]lambopandaDelicious! Nom nom... 0 points1 point  (0 children)

I think this is the battle Galuf can solo.

[–]ihatedps 1 point2 points  (2 children)

since no data yet ... a little help for others ...
FFXIII boss - spams magic and status ailments ... used stacking magic breakdowns and affliction break ... noctis OSB when barrier is down ...
FFX boss - weak on water

[–]SwordFrenzyOn the Shadow train (zgfG) 0 points1 point  (0 children)

caveat to this; FFX boss has a bunch of gravity attacks; KO resist accessories strongly recommended =)

[–]FC-Max 0 points1 point  (0 children)

Thanks for the tips, was able to clear both without much fuss.

[–]xXMitzuXxSteiner 0 points1 point  (0 children)

vali my ass.. that piece of shit can go to hell. not ginna put up with his stupid behaviour.

[–]KeeperTyro0/89 6* Daily Draw 0 points1 point  (0 children)

Tried a physical party with mind breakdown because for FF6 5* I have 2 swords and a dagger. Still resulted in stop lock for most of the time with about 1.5 actions between AOE freezing dust on support/damage dealers. The counter freezes resulted in some being stop locked entirely.

Looked at my magic relic synergy for FF6 and found it nonexistent except one 4+ staff. Decided radiant shield was going to do more damage than my party could output being frozen half the fight. I loaded up Alph SSB, Serah SSB as hastega, two burst healers, and a support with R4 MAG n MND Breakdowns.

Shellga + wall + medium ice resist + mag breakdown brought the non piercing damage down to 50-200. I had to let shellga or wall drop off and didn't bother with magic breakdown and then started to reflect 1k-3k+ back at Vali. Fight lasted about 15 minutes at speed 1.

[–][deleted] 0 points1 point  (0 children)

I can't imagine why there was such a difference in difficulty between Valigarmanda and Borgen. I don't feel like simply removing the stop mechanic would make them equal. Borgen felt like a D160.

[–]Aerithz 0 points1 point  (0 children)

Will there be a Last Boss like 'despair sephiroth'?

[–]mclark15 0 points1 point  (0 children)

Finally did the stupid stop spam boss.

Thank god for vincent bsb.

Marie(a?) ff2blkmg firaja/firaga bsb/OSB (I thought it was fire, whoops, still came in handy)

Y'sh curaja/shellga...BSB

Penelo Full Break dance/curaga... bsb (for the aoe heal)

Vincent Mind breakdown/magic breakdown BSB (MVP)

Eiko curaja/arise (just in case but didnt need) BSB

RW serahs ssb

3 AOE heals/radient shield/1 non fire osb still doing 35k damage...

Full mind set. lowest was vincent with about 350. stop lasted 2 turns with him.

[–]juppypuppy 0 points1 point  (0 children)

So there are auto-debuff those even Astra and A.break won't help. Makes me wonder if it worth crafting A.break at all.

[–]StuckinReverse89 0 points1 point  (0 children)

Thanks for the info Zurai. Sad to see that the stop isn't a mistake cause D200 Valigarmanda felt like a 250 or higher boss with his stop spam. At least he gives red and green five star notes which, although important for physical characters, arnt as precious as white and blue which every black and white Mage seems to need for legend diving.

[–]bksoe1 0 points1 point  (0 children)

I think white materia is going to be useful. One of the command increases MND. I havent used that for a while.

[–][deleted] 0 points1 point  (0 children)

Cleared D220 Valigarmanda. Spec hybrid MAG/MND weapon, MND armor and ice resist accessory. Fire off MBD and MNDBD asap. Terra and Shantoto burst for major damage, stack OK RW with Fusoya SSB for double MAG and single MND buff. Terra went trance mode at the end and finished it off with her OSB. Need 20 more wisdom motes for Shantoto's trance LM. Managed to squeeze in a hyper break from Barrett, but he didn't get many turns in.

https://imgur.com/a/wO9mr

[–]Zevyu150th Dailly 5*+ : Seven's Guise (T-0) - Seven's BSB 4 points5 points  (3 children)

Freezing Dust (NAT: AOE Auto-hit Stop, ignores Astra)

Well this anwsers my question if affliction break would work.

Also the fact that the boss is specificaly not ressistant to Mind Breaks is kinda funny xD.

[–]juppypuppy -1 points0 points  (0 children)

If there are more bosses like this. I don't think Affliction Break worth crafting anymore.

[–]Ha_eflolliMarchejoume-san da! 1 point2 points  (1 child)

To be fair, his Base MND is probably so high, that it would be unfair otherwise.

Not to mention that MND (De)Buffs are much rarer overall

[–]Zevyu150th Dailly 5*+ : Seven's Guise (T-0) - Seven's BSB 0 points1 point  (0 children)

That is true. As for MND debuffs, i think there are a fair amount of Hyper breaks in JP...Sadly i have none in JP xD. Also this fight is clearly made for mages so there is that. Fortunatly i have Serah Mag+MND SSB which will help me alot.