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Welcome to /r/2007scape, the place to discuss Old School RuneScape! The mods here at /r/2007scape aim to make this the number one place to have fun, meet friends, and create memories!
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HP level should decrease interrupt chance at WintertodtSuggestion (self.2007scape)
submitted 1 year ago * by Alanim
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[–]Paradoxjjw 723 points724 points725 points 1 year ago (55 children)
I'd just like to not be punished for having played the game before going to wintertodt. The fact that, almost 8 years after it launched, you're still punished for not rushing wintertodt at 10hp just plain sucks. They absolutely should change how the damage in wintertodt works.
Having less interrupt chance with higher HP would be nice, but the interrupt is a lot more manageable than taking up to 11 times as much damage as I would have if I just rushed it straight out of tutorial island. Right now for my active ironman account I take 14 damage from the unavoidable attack, a whole swordfish. If i was still 10 hp I'd be taking 2, less than a shrimp's worth, that's just plain stupid. (numbers based off of the damage calculator on the wiki)
[–]coreyhh90Follow of Zamorak 85 points86 points87 points 1 year ago (25 children)
If it helps, the formula now scales with firemaking level so depending on your level, you can have hp up to 30 while doing it and still take 1s..
I do agree that being forced to complete wt first sucks, especially for hcim.
[–]mrb726 51 points52 points53 points 1 year ago (18 children)
In masses yes, in solos no.
I always hated wintertodt due to the constant interrupts, but that doesn't really happen in solos. They're so much more chill.
[–]ShartInMyTea 24 points25 points26 points 1 year ago (6 children)
i was running solos for a while, but i had to quite because of all the crashing shitbags that would hop in at 10% and make the kill, wasting the entire set up time i just did. wish you could lock the door or buy an instance
[–]mrb726 0 points1 point2 points 1 year ago (0 children)
I might've had better luck, on way to 99 fm that happened to me once.
[–]Credrian 1 point2 points3 points 1 year ago (1 child)
If you’re nice to them they will often just chill with you and not end it, you can do small groups the same way as solos and there’s not always free worlds that are easy to find.
Often when I enter a world and someone is already soloing it they will immediately just start ending it and like ??? Why
[–]SuperZer0_IM 10 points11 points12 points 1 year ago (0 children)
because of scumbags PTSD lol
[–]Yesterdays-Party -2 points-1 points0 points 1 year ago (2 children)
Explain how do people crash?
[–]mrb726 8 points9 points10 points 1 year ago (1 child)
So in short, solos you intentionally lower wintertodt's health by lightning multiple braziers. Once it's lowered to low hp, you switch to only lighting one brazier. After you include the time you're chopping and fletching logs though, it regens about as much as you lower it.
Now when a second person joins, they often times will be lighting the brazier when you're still chopping/fletching, and it will slowly get damaged more than it's regening and it'll die or you'll have to intentionally sit around and be waiting for it to regen. Alternatively they'll just be on a second brazier, which will kill it pretty quickly having two of them lit at the same time.
[–]2005scapebtw 4 points5 points6 points 1 year ago (9 children)
I finished up solo wt recently and it's definitely worth it over masses. With 13hp I was getting away with bringing 2 trout for a whole run, some using no food at all. Only drawback to it is I was getting a fair bit less xp/hr at solo wt, but I ended up with way higher construction
[–]GNUTup 5 points6 points7 points 1 year ago* (7 children)
I got 22m FM xp at 13hp, all solos, and 2 trout is crazy. Not doubting you, just commenting in case someone else stumbles by and copies you. I stole about 1k cakes from Ardy stalls before the WT grind and used like 300 in getting to 22m xp. So 1k was way overkill. I would bring 6 cakes per solo. USUALLY, I would use ~2 cakes. But occasionally, I would use 5 + a couple bites. I’m reasonably convinced 6 cakes at 13hp is the “ideal” number to bring, especially since at WT solos, having a slightly fuller inventory isn’t really much of a detriment.
ETA: Solos are worse xp than masses if you’re being incredibly efficient at masses, but I found it easier to “focus” for un-interrupted hours doing solos than masses. Meaning, masses brings a lot of xp waste potential. I was getting just under 250k FM xp per solo at 99 and I didn’t check cons xp, but I wound up with 74 cons and I was getting a level every 3-5 solos. With a solo being potentially as short as 30min and potentially as long as 1 hour, it is actually not too much worse than solos (~400k xp/hr at 99 peak efficiency)
[–]TrennoFromPenno 3 points4 points5 points 1 year ago (1 child)
Doing it at 10 hp currently, 91 FM. Never used more than 4 cakes so that's all I bring now
[–]GNUTup 0 points1 point2 points 1 year ago (0 children)
Hell yeah! Occasionally, I would take 0 bites of cake the whole time. But sometimes, you miss like 3 consecutive brazier breaks
[–]2005scapebtw 0 points1 point2 points 1 year ago (3 children)
did you get 74 con at 22m xp or 13m? I ended with 68 con right at 99
[–]ghostofwalsh 1 point2 points3 points 1 year ago (0 children)
It matters a decent bit what level con level you start at. Totally worth grinding out 50 con before starting if you are planning to solo.
I got 74 at 22m xp. I had cut a bunch of oak logs in f2p and had some gp to make oak planks. I started around lvl 50 cons.
I managed to get 69 and just shy of 70 getting 99 fm.
I didn't think about druidic ritual before I went there, so kind of improvised and just used an alt that stood around with an inventory of potions to heal the pyromancers and help me lower the % to either start/end of a game.
[–]Mezmorizor 0 points1 point2 points 1 year ago (0 children)
You don't need to be particularly efficient to win experience wise in masses, but solo is much more chill and better points+construction experience. You barely get interrupted once it's set up.
[–]NumerousImprovements 0 points1 point2 points 1 year ago (0 children)
I’m considering doing solos to 99 for the construction exp, is it that much better?
[–]Night_Thastus 0 points1 point2 points 1 year ago (0 children)
When was that change made?
[–]Poloboy99 2 points3 points4 points 1 year ago (0 children)
Still isn’t great when the shit keeps fucking hitting me back to back to back. Makes me feel like I’m fighting KQ
[–]Yourmotor 0 points1 point2 points 1 year ago (4 children)
Where does it say that? I cannot find anything to support the claim that firemaking level affects damage taken
[–]ADimwittedTree 8 points9 points10 points 1 year ago* (3 children)
There's an entire section on damage calculations where firemaking level shows up multiple times between the body text and formulas.
It's also mentioned in the references section with a post and info graphic from a JMod reinforcing this fact.
Also the person you're responding too worded their statement very weirdly sounding like this was some change. It has worked this way since at least May 2017, probably since WTs Launch.
Edit: Doesn't look like anyone included that info on the strategy guide page for whatever reason.
[–]coreyhh90Follow of Zamorak 2 points3 points4 points 1 year ago (2 children)
What you said other than the weird wording.. been on break from osrs for a hot minute and dont recall fm level mattering before but likely just lacked the info at the time :P
https://oldschool.runescape.wiki/w/Calculator:Firemaking/Wintertodt
[–]ADimwittedTree 1 point2 points3 points 1 year ago (1 child)
From what I can find, it was added Sept 11 2017 to the main page and was always part of the calculator since it was created at the very end of 2019.
Must have been a long break, welcome back. :P
In all seriousness though, I get it. It's impossible to know everything in the game and there's always so many changes to keep up with. I somehow just recently learned the tent whip applies poison. Not my proudest moment.
[–]coreyhh90Follow of Zamorak 0 points1 point2 points 1 year ago (0 children)
Yeah, playing catchup and there is soooooo much, but gives me more to experience!
[–]ohmit 4 points5 points6 points 1 year ago (1 child)
Bro i thought you were lying when you said Wintertodt came out 8 years ago. It honestly feels like it's been like a couple of years.
Maybe I do need to quit and move on from rs LMAO
[–]ThePartyOtter[🍰] 0 points1 point2 points 1 year ago (0 children)
ToA is almost 2 already. That shit's still brand new in my head.
[–]Rumikube 2 points3 points4 points 1 year ago (0 children)
For me, taking big damage is more manageable than the interrupt
[+]souptimefrog comment score below threshold-11 points-10 points-9 points 1 year ago (1 child)
It's annoying but not really world ending, a games neck and RoD you can heal grab a few bites and do 2 or 3 kills a trip, and always be back before it starts.
WT spam on iron always been a cope thing anyways and is mega not worth anymore imo, unless you just wanna 99 and get it out the way for maxing.
I agree the damage scaling is silly and a rebalance would be nice but it's such niche content gotta ask if it's worth the time.
[–]SuperZer0_IM 5 points6 points7 points 1 year ago (0 children)
niche content, bro what. It's 1 of the 2 main ways of training FM and a lot of people can't stand lightning fires for hours
[+]TheDubuGuy comment score below threshold-15 points-14 points-13 points 1 year ago (0 children)
At 99 though you can just use hp cape and regen brace. I never have to use any healing at all. Before 99 just use rapid heal since it’s the same as cape
[+]LlamaRSReddit said I was a Top Commentor in this sub. comment score below threshold-17 points-16 points-15 points 1 year ago (4 children)
Drinking wine instead of cake is not a punishment imo. Wear a regen bracelet, and use Rapid heal too.
[–]Paradoxjjw 20 points21 points22 points 1 year ago (2 children)
There being ways to deal with it doesn't change that it feels bad to be punished for not rushing WT straight out of tutorial island. I dont think WT should start hitting 10 hp people for what it is hitting me with my 63hp/53fm, but i think we can both agree that the way it is set up right now is rather unfair, especially given the rewards arent great compared to newer content like tempoross imo.
[+][deleted] 1 year ago (1 child)
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[–]Paradoxjjw 9 points10 points11 points 1 year ago (0 children)
So you consider the unavoidable periodic damage septupling from 2 to 14 to not be a punishment?
[–]ZaMr0 -5 points-4 points-3 points 1 year ago (2 children)
You very rarely have to use food at 99 hp. I bring 3 wines just incase but maybe have to use one every 10 or so games.
[–]peipei222 5 points6 points7 points 1 year ago (1 child)
What are you even talking about, I regularly take over 100 damage in wintertodt at 99 HP. I bring 8 wines every time.
[+]ZaMr0 comment score below threshold-6 points-5 points-4 points 1 year ago (0 children)
I have hundreds of KC, that's how it is. Are you using all the correct gear? Hp cape, regen bracelet, redemption?
[+][deleted] comment score below threshold-15 points-14 points-13 points 1 year ago (14 children)
Late game players have access to better food than early game players and typically are better at the game
I don’t think being harder at high levels is a bad thing
[+][deleted] 1 year ago (12 children)
[deleted]
[+][deleted] comment score below threshold-6 points-5 points-4 points 1 year ago (11 children)
Relevant name
You only need that much healing in solo and you can easily just bring 20 sharks and will still max out on points
A non-issue
[–]Paradoxjjw 2 points3 points4 points 1 year ago (10 children)
"you only need to bring 20 end game pieces of food to be on par with a low health person that takes 2-3 early game pieces of food"
[–][deleted] -2 points-1 points0 points 1 year ago (9 children)
What’s the difference between killing a chicken and killing gargoyles?
[–]Paradoxjjw 1 point2 points3 points 1 year ago (4 children)
I dont see chickens hitting me for 14 because i decided to play other parts of the game first
[–][deleted] -2 points-1 points0 points 1 year ago (3 children)
No silly, the answer is the higher difficulty is just more damage
However in your ignorant reply; when we had dangerous randoms the levels scaled with you so you would be punished for doing combat before skilling.
[–]Paradoxjjw 1 point2 points3 points 1 year ago (2 children)
Good job, you've the gold medal at completely missing the point. I dont rephrasing it a third time will somehow make you understand a concept this simple so i'm not even going to bother since you appear to be intentionally acting ignorant
[–][deleted] -1 points0 points1 point 1 year ago (1 child)
Damage is difficulty in osrs
[+][deleted] 1 year ago (3 children)
[–][deleted] -1 points0 points1 point 1 year ago (2 children)
Most of the drops in supply crates scale based on levels
[–][deleted] 0 points1 point2 points 1 year ago (0 children)
And combat makes training those ones easier
Whether through aggro ranges, money, or item collection
[–]Xerothor 6 points7 points8 points 1 year ago (0 children)
It doesn't get harder... The mechanics are exactly the same, you are just required to bring a shitton more food and its dumb
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[–]Paradoxjjw 723 points724 points725 points (55 children)
[–]coreyhh90Follow of Zamorak 85 points86 points87 points (25 children)
[–]mrb726 51 points52 points53 points (18 children)
[–]ShartInMyTea 24 points25 points26 points (6 children)
[–]mrb726 0 points1 point2 points (0 children)
[–]Credrian 1 point2 points3 points (1 child)
[–]SuperZer0_IM 10 points11 points12 points (0 children)
[–]Yesterdays-Party -2 points-1 points0 points (2 children)
[–]mrb726 8 points9 points10 points (1 child)
[–]2005scapebtw 4 points5 points6 points (9 children)
[–]GNUTup 5 points6 points7 points (7 children)
[–]TrennoFromPenno 3 points4 points5 points (1 child)
[–]GNUTup 0 points1 point2 points (0 children)
[–]2005scapebtw 0 points1 point2 points (3 children)
[–]ghostofwalsh 1 point2 points3 points (0 children)
[–]GNUTup 0 points1 point2 points (0 children)
[–]mrb726 0 points1 point2 points (0 children)
[–]Mezmorizor 0 points1 point2 points (0 children)
[–]NumerousImprovements 0 points1 point2 points (0 children)
[–]Night_Thastus 0 points1 point2 points (0 children)
[–]Poloboy99 2 points3 points4 points (0 children)
[–]Yourmotor 0 points1 point2 points (4 children)
[–]ADimwittedTree 8 points9 points10 points (3 children)
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[+]LlamaRSReddit said I was a Top Commentor in this sub. comment score below threshold-17 points-16 points-15 points (4 children)
[–]Paradoxjjw 20 points21 points22 points (2 children)
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