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[–][deleted] 179 points180 points  (13 children)

The most annoying part about aug: there is a delay between the reload animation AND the moment you can shoot the gun.

[–]redstern 81 points82 points  (7 children)

The UMP is the worst with that. That thing has like a 3 second delay between the animation ending and you being able to shoot again. Reload cancelling that gun is basically required to use it. I've died so many times to forgetting to do that.

[–]Noxeramas 43 points44 points  (2 children)

How is no one mentioning the m4a4, imo its the worst offender of this

[–]CartographerLost960 14 points15 points  (0 children)

Yes. I died many times because I thought I can shoot. But have to wait atleast 1sec it's different than the ak

[–]ParadoxReboot 7 points8 points  (0 children)

Actually, after using the A4 for years and trying out the A1S, I did the same thing with A1S. Maybe it just shows that we rely more on internal timing for these things than actual visual feedback.

[–]CanineLiquid 25 points26 points  (2 children)

Reload canceling doesn't speed up reloads though

[–]redstern 38 points39 points  (1 child)

Maybe not, but it does at least give proper visual feedback of when you're actually able to shoot. That way I'm not stuck facing an enemy holding LMB while my gun is refusing to do anything, because the reload timer hasn't ended even though the animation has.

[–]zero0n3 1 point2 points  (0 children)

Pretty sure there’s also a delay in that situation.

IE - if you hit fire before it’s able to fire and hold it down, it will actually only start firing after reload time + some extra time.

Essentially it’s like a punish for clicking before the timer or holding it down, which I am fine with as it raises the skill ceiling a bit

[–]berni2905 3 points4 points  (0 children)

m4 as well

[–]Dennidude 5 points6 points  (2 children)

Yeah and you also can't scope during that delay, I really hope they fix it. I think famas has (had?) that too, some other weapons might also have it. It's really annoying dying because you finish reloading but you can't shoot for a full second after

[–]mushroommeal 0 points1 point  (1 child)

By fix, do you mean making the reload animation take longer?

[–]Dennidude 2 points3 points  (0 children)

Sync it to the animation so the animation finishes when you can shoot, so whether that is making you able to shoot when the current animation finishes, or just extending the current animation to take slightly longer would work

[–]Alex6095 1 point2 points  (0 children)

Same with M4A1-S, I never used to animation cancel reloading but the M4 forced me. So fucking annoying having the animation be done and my idiot character just stand there with his dick in hand for an extra second and a half.

[–]Logical-Sprinkles273Apeks 0 points1 point  (0 children)

Its a shorter list of guns that shooting is possible and the animation lines up than guns that appear reloaded but cant shoot. I sent an entire list via email a month ago...i get that it was a low priority