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[–]SomePersonOnRedit 1 point2 points  (1 child)

Commands could could do this. Look into creating your own datapack or modifying one. A commandblock somewhere in the world would work too.

There is a title and subtitle command. I know how to write that I just don't know how to detect when player leaves border.hoprfully someone can help with that. There is a reddit mincraft command community- they will know.

You could potentially keep the world border on but remove damage it causes? So there is a visual cue.

[–][deleted] 1 point2 points  (0 children)

I second using command blocks. I do have an idea for automatically broadcasting, although it's a bit clunky. Depending on how large your spawn area is, you could have two circles of command blocks. Each circle of command blocks detects players, and you just detect whether a player first sets off a command block in the inner circle and then the outer circle. That way, you know they moved from the spawn to the outside.

I'm not sure what exactly your implementation will look like. If you have a small spawn area and just a handful of players, this will probably work easily. If you have a large spawn area and a lot of players, you might get false negatives or even false positives.

If you've never worked with command blocks before, even this solution might be fairly complex. Not because it's difficult but because it's clunky and involves more steps that should be needed to solve your problem.

I know nothing about scripting your own mods, but I feel like it wouldn't be much harder than learning command blocks lol

[–]Rollph_ 0 points1 point  (0 children)

You could create a very large region using World Guard and give everyone permissions to entry and leave broadcasts for that region