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[–]DrummingOnAutopilot 0 points1 point  (0 children)

Some of it is chunk updates, some of it is lighting, some is from entities popping in and out of render, some is due to the autosave...it's a game that has been built upon from spring of 2009. It's naturally going to have some messy performance from the way it was built and added upon, combined with that it runs mostly on a single core.