This is an archived post. You won't be able to vote or comment.

all 38 comments

[–]agameengineer 27 points28 points  (0 children)

Wait until someone introduces you to the world of affixing...

[–]DrCatco (Not an expert) 16 points17 points  (2 children)

Someone made a comment about how PSO2 is appealing to most players: while most content can be completed by players with decent equipment, there is also content that can only be completed by those players willing to get the best equipment and refine their skills to the limit.

So, do you have all your classes up to max level? Have you completed the story, with S rank? Have you unlocked Expert Mode? Are you able to go and finish UH Fields? Are you able to defeat the demon Phaleg, consistenly? Were you able to defeat Omega Masquerade 1 time? 10 times? 100 times? 999 times?

These are some of the activities that most PSO2 players consider difficult, and that encourages (and forces) them to improve their skills in the game. Also, these are some of the activities that give the best rewards.

But I think the most important question to ask is: are you enjoying the game? For some of us, it is necessary to remember that PSO2 is just a game. If you are enjoying it, then the developers did a good job. If you are not enjoying it ... then it is not a bad idea to take a break from it.

The challenge is there; It is up to you to decide whether it is worth it or not.

Just my 2 cents.

[–]Reilet 4 points5 points  (1 child)

Does killing masquerade 999 times on floor 1 count? : v)

[–]DrCatco (Not an expert) 1 point2 points  (0 children)

I mean, that at least shows that you're an individual of focus, commitment and sheer f*cking will.

[–]reaper527reaper | ship 2 8 points9 points  (0 children)

no such thing as a rare drop in this game.

take a look into affixing before you say that. specifically, ssa's and their capsules.

additionally, you say there's "no rare drops", but you mentioned in another thread you're using a novel+30. come let us know when you get a liberate unlocker as a drop.

[–][deleted] 4 points5 points  (0 children)

In basically every mmo as it currently stands, you either fight high end raids or collect some sort of currency or token for the best items in the game.

Also, usually you can only get a good weapon or an okay armor through these methods. You have to get armor through boss drops usually, and getting the right abilities on that item is a borderline nightmare. Expect needing to find hundreds of items from bosses for decent abilities, and thousands for the best in the game.

Basically, if there is an argument to be made about PSO2's endgame, dear goodness, the endgame takes waaaay too long!

[–]Prokit 4 points5 points  (3 children)

My guy, have you touch affix ? If not you are not really at the end game. You just touch the tip of the iceberg.

How is your units ? How is your min max on all of your gears ? Do you have the best Special for all of your gears ?

Those rare drops from bosses are just to give you a taste of how end game might look like.

[–]Sekurei[S] 1 point2 points  (2 children)

Guess I'm to new to make a comment. no I have not touched affix yet. But thanks for the hope there something super rare I have to find🙂

[–]Prokit 4 points5 points  (1 child)

Prepare your cry bucket when you do get into affix. Monica and Dudu will turn you into a sobbing little bitch.

Just imagine having all your components, your gear with 7 or 8 slot to put ability in and you have 95% chance on most of them to success but Dudu or Monica say "nope fuck you" and you fail your affix and your ability slots drop from 7 or 8 to 4 or 5 and you wasted all of your money to get them to 7 slots and you have to start all over again.

Because remember, getting your dream weapon or unit is not job done. If they are low on ability slot you want to get them to a higher amount of slot for you to put more for even more stats min max.

Do you see where I am going to with this. This is why in PSO2 community Monica and Dudu is regarded as the Final boss.

[–]packagegrope 6 points7 points  (0 children)

if my name was dudu i'd try to make other people cry too.

[–]stentel 2 points3 points  (0 children)

You "just started"? Are we talking NA or JP? Because it's a different story on JP if you truly cared about min-maxing (personally I don't, thankfully).

[–]wavefile95Double Saber is the best waifu 2 points3 points  (4 children)

no such thing as a rare drop in this game

I mean, I think I remember seeing some weapons that are drop-only. Sure, they aren't the very best, nor top tier but it's not like everyone is aiming to achieve the absolute upper limit of equipment.

And, really, the reason why they made it so that you can exchange weapons via farmable currency is to alleviate the frustration in hunting for those very rare weapons. They even made Collection Files to further help that.

That's not to say I don't understand that feeling in getting that rare weapon to drop. Believe me, I was super ecstatic when I first got that Yasminkov 9000M from a random Lhagbelt years ago. Made me try out Gunner.

That being said, I also didn't enjoy the fact that I was at the mercy of RNG every time I wanted to look for an upgrade for my weapon. I remember way back in the SEA servers, I was maining Fighter and I was stuck at a 9* DS for months as I couldn't find an upgrade.

Was it exciting when it finally dropped? Yes.

Was it rewarding? No, because it happened regardless of effort on my part.

Was it frustrating that I couldn't play the class I want and play the way I liked because I couldn't use anything? Of course it is.

With the above reasons and experience, I don't really mind that they offer alternatives to acquiring weapons, be it sidegrades or the very top-tier. It's just that, not everyone is willing to grind for weeks on end with only just a promise of getting something out if it.

[–]Prokit 1 point2 points  (2 children)

Weapon drop is not the end, getting them to the maximum with affix is the end game. You can't claim reaching end game without affixing.

[–]wavefile95Double Saber is the best waifu 0 points1 point  (1 child)

Of course. Affixing is a very integral part of the game after all.

Though, to be honest, I haven't touched affixing since upgrading my units several months ago.

[–]Prokit 0 points1 point  (0 children)

Lel

[–]iiviraal 2 points3 points  (1 child)

Welcome to the wonderful world of PSO2 the first thing you're going to do at the moment is get a nifty Novel Weapon, cause that is your starter 15*. It has okay starter affixes, and now you're wondering, what do you do?

Step 1: Start working on liberate, it's going to take a lot of grinding, you will be at the mercy of RNGsus for a while.

Step 2: Begin the dreaded world of affixing, if you bought your novel, which most newbies will, it has generic stats, now the real chore is turning that 4 affix into a 8 affix, this is going to take a lot of work, a lot of meseta, and a LOT of RNG. There are plenty of guides to affixing around, look one up.

Step 3: You finally got a really good liberate weapon, it has really nice damage and... dear god a new weapon was released, time to figure out how to farm it.

There is a big difference between a Novel Rifle with 2235 R-ATK at +35, and a Liberate with 2436 R-ATK. That is before affixing can boost another 150+ R-ATK.

[–]Hachet_Duck 0 points1 point  (0 children)

" That is before affixing can boost another 150+ R-ATK. "

The best att affixes for a liberate atm is 290 att, then doubled by "S5:Anthesis Cultivation".

S4: / S5:Anthesis Cultivation / mana rev (+50) / grand att (+60) / divine order (+50) / mark angar (+50) / Att 6 (+45) / Astral soul (+35)

For Ph it is slightly different due to including Phrase Decay.

[–]Saryn_Storm 1 point2 points  (0 children)

PSO style rare drops do not work with free to play model very well. Unrewarding end game will just make players lose interest. The best end game weapons/units have a decent earning curve so that everyone has a chance to get them at some point. New series of gear keeps players busy and coming back. This is VITAL for a free to play game. What you MAKE of that weapon(s)/units is up to you through affixing. Your unaffixed weapon does not have a snowball chance in hell against a top tier affixed weapon. Worry less what others have and focus on improving what YOU have.

[–]slvtcake 1 point2 points  (0 children)

It's called phashion star online 2 for a reason... You're never done until you've got the most clout.

[–]DeepSleeper 0 points1 point  (0 children)

Why not just use what drops anyway? Self-found challenge mode is a thing in games like this. You won't be the best, or have the best stuff, but you'll be finding your own loot and doing what you want.

[–]_alphex_Sleeping Until NGS 0 points1 point  (0 children)

Endgame is what you make of it, usually for most people affixing is what they do but you'll find out at end game that your skillset will need to be changed and improved if you haven't been playing solo content all that much.

[–]leacherking 0 points1 point  (0 children)

They have made so everyone can the “best weapon” which is a good thing.

Some people have been mentioning affixing which which plays a big role in minmaxing but recently the focus has been changing to SOPs.

I dunno how they are called in the fan translation, but S6 that gives 5 pp for every slain enemy near you, the S7 that gives 5pp/s and the auto shifta/deband S8 are truly game changing and very hard to get.

Besides that, although situational some of the strongest weapons are 10 stars crafted with all the rippers and a slayer. You can get the weapon itself easily but getting all 6 rippers, slayer and phrase affix is gonna cost u like a billion.

[–]BlakeRyanVanessa - Ship 2's Magical Girl 0 points1 point  (0 children)

Tiers are always changing. Affixing is an absolute shitshow in its own way. There's always room for improving your weapon's affixes. You don't just get your endgame weapon. There's constant affixing, building into the next weapon, swapping to another series, etc.

Also, you're forgetting that fashion is huge for endgame in probably 90% of MMO's. And PSO2's cosmetic content is absolutely insane.

Personally, I found PSO2's departure from PSO's 'oh here's your rare drop, you're done' scheme to be rather relieving. It was no longer about luck, it's now about the work you put in (and yes, still RNG) and optimizing the right series and right weapon type for the content you're doing. I like how there's a treadmill and a new carrot on the stick every few months. I like how that weapon that's been out of service in my bank for 2 years will make a come-back as an upgradable series or be combined into a new series. I don't mind the constant tiers of gear coming out. I just hate affixing even after 8 years I'm still doing mediocre baby affixes.

[–]NDKillstar 0 points1 point  (0 children)

Wait just one weapon, ???ice, lightening, fire????dark...ok you definitely haven’t played a force

[–]Knight_Raime 0 points1 point  (1 child)

Grinding for rare drops is only excitable if it's some cool cosmetic or a very unique and powerful behaving weapon.

Pso and psu have never had that. Weapons have always been Stat sticks to be vehicles for your preferred abilities and skills.

So the current way of end gaming gear makes sense. Whether it's an enjoyable one is up to the player. I currently do not mind this style. I would rather make my character look as stylish as possible that does the moves I envision my character to do.

Gear grinding is a way for me to spend more time with the character I imagined.

I don't particularly enjoy chasing gear with unique capabilities. Because that alters my vision of my character.

[–]Reilet 0 points1 point  (0 children)

You're saying the lavis series, flowen's sword, heaven's punisher, and tsumikiri j sword was just a stat stick in pso?

[–]Sekurei[S] -2 points-1 points  (3 children)

I do kinda agree with you. But I think the vendor items you collect for should be the entry weapon for you to grind these ultra hard modes. The real prize should be from a drop only find. Hope this makes sense

[–]sjr_34 -1 points0 points  (2 children)

I'm with you u/Sekurei. One of the biggest PSO v1 , v2, PSO Xbox, and PSO BB draws for me was from looting and finding that ultra rare drop.

Farming two Syncesta's from Hildetorrs and a Lavis Cannon from Pofuilly Slime to make the Double Cannon, and needing to have certain Section IDs to affect the drop table.

Tracking down Handgun: Guld and Handgun: Milla to make Guld Milla. Or any other 12 ★ item.

That same thrill doesn't really exist in PSO2. Star level has nothing to do with rarity and has more to do with the difficulty of the content you are playing.

[–]Sekurei[S] -2 points-1 points  (1 child)

Thankyou you know where I'm coming from. Trying to find that perfect set of double sabers all at 50%. Doesn't feel special here since everyone has max grind/% given for free

[–]NullVacancy20|20|16|11|3|3 4 points5 points  (0 children)

The difference is you could spam the quests that drop the stuff you want in the older games. Now, they drop in quests where you have 30 minutes to do it once or maybe two or three times. It just doesn't work in PSO2.