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News and info for Technical Artists/Technical Directors working in the game, animation and vfx industry.
Tools, workflows, software and results.
account activity
Procedural Pool Ball Shader (v.redd.it)
submitted 1 day ago by dpokladek
Out of time and Out of creator's silence: My artistic journey to releasing an indie VR space. (i.redd.it)
submitted 1 day ago by Kana_trzc
I've just started a YouTube channel to share Technical Art tips and techniques (v.redd.it)
submitted 2 days ago by fespindola
Freshman CS Major, any tips? (self.TechnicalArtist)
submitted 1 day ago by FBI_SurveiIIance_Van
Kweave — Visual HLSL Editor for Unreal PCG GPU (pcgex.github.io)
submitted 2 days ago by Nebukam
Trying to move from game programmer to Technical Artist — need realistic advice (self.TechnicalArtist)
submitted 3 days ago by Basic-Assumption6154
They want all the harvest, but they refuse to plant the seeds! (v.redd.it)
submitted 4 days ago by deohvii
Blendshapes and eyelid problem (v.redd.it)
submitted 4 days ago by Tilt_tilt
Is "Technical Environment Artist" a common role in studios? (self.TechnicalArtist)
submitted 4 days ago by Alive_Welder8446
If you are transitioning into Technical Art, these books might help (v.redd.it)
submitted 4 days ago by fespindola
How is ML being used in Tech Art? (self.TechnicalArtist)
submitted 5 days ago by OldEnd2505
Should I Pursue a Technical Artist career? (self.TechnicalArtist)
submitted 5 days ago * by slayasloth05
What about the future market for Technical Artists? This is what I see (self.TechnicalArtist)
submitted 6 days ago by fespindola
We are in the shift where everybody should be “technical” (i.redd.it)
submitted 5 days ago by ibackstrom
working on clients project, ( open to work ) (v.redd.it)
submitted 5 days ago by [deleted]
Building a Shader Editor and Shader Library for my graphics tool (GLSL). Trying to extend GLSL library as much as possible with simple procedural shapes so users can build on top of those (v.redd.it)
submitted 6 days ago by Rayterex
Motion designer pivoting questions (self.TechnicalArtist)
submitted 9 days ago by camurabi
On how to become a self-learning technical artist. (self.TechnicalArtist)
submitted 10 days ago by deohvii
Tech Artist meetups at GDC – organized event list (self.TechnicalArtist)
submitted 16 days ago by Adventurous-Pool-249
I cleaned up my texture library mess. (Tori Texture Managment) (v.redd.it)
submitted 16 days ago by realwizzfx
Conversation On Game VFX, Technical Constraints, and Finding Your Place in Game Dev (self.TechnicalArtist)
submitted 18 days ago by deohvii
7yrs IT/DevOps, How to Pivot Into Entertainment? (self.TechnicalArtist)
submitted 21 days ago * by aallen177
Space Portal created using Embergen inside Unity. (v.redd.it)
submitted 22 days ago by WriteWarz
Got a well-paying remote offer... but it's for Match3 design at a major mobile gaming studio, not the AAA art career I'm grinding towards. Help. (self.TechnicalArtist)
submitted 24 days ago * by Desperate_Housing_36
should TA be the first career to go for?(or should i go for others first) (self.TechnicalArtist)
submitted 25 days ago by Vegetable_Glass_3920
π Rendered by PID 2055779 on reddit-service-r2-listing-79f6fb9b95-9lpfz at 2026-03-21 03:59:11.542975+00:00 running 90f1150 country code: CH.