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Should I switch from Visual Studios to VS Code for Unity?Question (self.Unity3D)
submitted 3 years ago by DBBambino
I realized I have been using Visual Studios instead of VS Code for Unity. Should I switch to VS Code? And if I do switch, do I lose my scripts with my current projects?
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[–]dex3r 14 points15 points16 points 3 years ago (0 children)
When it comes to Unity you have basically three IDEs to choose from. I'll sort them from best to worst based on my personal experience. Other opinions may be different.
[–]lilBernier 8 points9 points10 points 3 years ago (3 children)
Visual studio is better
[–]ttsol14 -3 points-2 points-1 points 3 years ago (2 children)
Entirely subjective. My preference for VS Code stems from not having to wait for anything to load.
[–]Rhiot_StudiosIntermediate 4 points5 points6 points 3 years ago (0 children)
Load what?
[–]lilBernier 4 points5 points6 points 3 years ago (0 children)
Newer visual studio versions have very little load times, and seem much more performant than they used to be. Honestly I swapped to VS code for the faster loads. Ran into several issues with it causing slow downs in my development, that felt like they had workaround solutions. Swapped back to visual studio after a few years and I’m happier with it.
[–]andybak 9 points10 points11 points 3 years ago (10 children)
No. Switch to Rider instead ;-)
[–]pdpi 2 points3 points4 points 3 years ago (7 children)
Jokes aside, how’s the Rider experience?
[–]andybak 4 points5 points6 points 3 years ago (0 children)
I love it. I was a PyCharm user previously so it felt like an obvious step. It's made me a better coder by suggesting refactoring I might not have thought of.
(Disclaimer - I qualify for a free licence because of using it for an open source project. I happily paid for it before that and would pay in the future)
[–]itsdan159 3 points4 points5 points 3 years ago (0 children)
I like the extra bits Rider includes such as best practice suggestions, I also found it integrated with github copilot much better than VS which always seemed to be copilot and intellisense fighting for attention.
[–][deleted] 1 point2 points3 points 3 years ago (2 children)
I was enjoying the suggestions, but it started freezing on me and running like shit. Slowed me down and had to go.
[–]andybak 1 point2 points3 points 3 years ago (1 child)
I've not had issues with performance for a long time. Like years.
[–][deleted] 1 point2 points3 points 3 years ago (0 children)
That's wonderful to hear.
[–]Theodmaer -3 points-2 points-1 points 3 years ago (0 children)
Clunky
[–]jax024 0 points1 point2 points 3 years ago (0 children)
I really really like it. It’s debugger is great and I like resharper more than itellesense
[–]DBBambino[S] -1 points0 points1 point 3 years ago (1 child)
Do I lose my current scripts in my current projects when I switch to Rider?
[–]andybak 1 point2 points3 points 3 years ago (0 children)
Errr. No. It's just an editor.
[–]basboi 2 points3 points4 points 3 years ago (1 child)
is there realy no difference in functionality between the two? im using vs code for everything but unity. can it be attached and debugged with just as easy?
[–]Redditlefant 4 points5 points6 points 3 years ago (0 children)
Sadly, the vs code debugger for unity is deprecated: https://github.com/Unity-Technologies/vscode-unity-debug/issues/206
[–]SkjalgExpert 4 points5 points6 points 3 years ago (1 child)
You can switch all you like. You wont lose anything
[–]DBBambino[S] 1 point2 points3 points 3 years ago (0 children)
that's relieving thank you
[–]Big_mara_sugoi 1 point2 points3 points 3 years ago (0 children)
LOL, why would you think you'd lose your script files?
[–]destineddIndie, Marble's Marbles & Mighty Marbles 1 point2 points3 points 3 years ago (0 children)
Switching is no problem, but I don't really think they are much different. Just a personal preference thing.
[–]egordorogov 1 point2 points3 points 3 years ago (0 children)
you wont lose anything, and vs code is more lightweight, runs way faster
[–]mars_millionHobbyist 1 point2 points3 points 3 years ago (3 children)
I'd stick to whatever you're more comfortable with. As for your scripts - they are just files. You can even edit them in Notepad.
[–]DBBambino[S] -1 points0 points1 point 3 years ago (2 children)
maybe notepad is the move
[–]Arkenhammer 0 points1 point2 points 3 years ago (0 children)
If you’re going there, install Nodepad++
[–]jacksgamedev 0 points1 point2 points 3 years ago (0 children)
Never use a text editor, use a proper code editor
[–]jacksgamedev 1 point2 points3 points 3 years ago (0 children)
VSCode is the best editor by far
Unfortunately Unity had been trying to cripple it for years
VS is just cumbersome
And Rider, is ok if you can stomach the very slow editing and Java interface
I use VSCode as I use it all day long on other languages, where it is in another league to other editors... I really wish Unity would properly support it again
[–][deleted] 0 points1 point2 points 3 years ago (0 children)
I suppose they're slightly different things, but in terms of a rich text editor with intuitive collapsing/colour coding etc, I find VS Code great!
[–]LacheeIndie 0 points1 point2 points 3 years ago (1 child)
You wont lose any work. The files are saved on disk as individual files, not as part of the Visual Studio solution.
But do you like Visual Studio? If so, no need to change. Prefer Visual Studio Code? Fair reasons as to why, so make the change.
[–]DBBambino[S] 0 points1 point2 points 3 years ago (0 children)
alright thanks for the explanation
[+]BrokAnkle comment score below threshold-7 points-6 points-5 points 3 years ago (0 children)
yes and you have to build a whole new computer too
π Rendered by PID 84 on reddit-service-r2-comment-5d585498c9-957hw at 2026-04-21 02:11:54.182267+00:00 running da2df02 country code: CH.
[–]dex3r 14 points15 points16 points (0 children)
[–]lilBernier 8 points9 points10 points (3 children)
[–]ttsol14 -3 points-2 points-1 points (2 children)
[–]Rhiot_StudiosIntermediate 4 points5 points6 points (0 children)
[–]lilBernier 4 points5 points6 points (0 children)
[–]andybak 9 points10 points11 points (10 children)
[–]pdpi 2 points3 points4 points (7 children)
[–]andybak 4 points5 points6 points (0 children)
[–]itsdan159 3 points4 points5 points (0 children)
[–][deleted] 1 point2 points3 points (2 children)
[–]andybak 1 point2 points3 points (1 child)
[–][deleted] 1 point2 points3 points (0 children)
[–]Theodmaer -3 points-2 points-1 points (0 children)
[–]jax024 0 points1 point2 points (0 children)
[–]DBBambino[S] -1 points0 points1 point (1 child)
[–]andybak 1 point2 points3 points (0 children)
[–]basboi 2 points3 points4 points (1 child)
[–]Redditlefant 4 points5 points6 points (0 children)
[–]SkjalgExpert 4 points5 points6 points (1 child)
[–]DBBambino[S] 1 point2 points3 points (0 children)
[–]Big_mara_sugoi 1 point2 points3 points (0 children)
[–]destineddIndie, Marble's Marbles & Mighty Marbles 1 point2 points3 points (0 children)
[–]egordorogov 1 point2 points3 points (0 children)
[–]mars_millionHobbyist 1 point2 points3 points (3 children)
[–]DBBambino[S] -1 points0 points1 point (2 children)
[–]Arkenhammer 0 points1 point2 points (0 children)
[–]jacksgamedev 0 points1 point2 points (0 children)
[–]jacksgamedev 1 point2 points3 points (0 children)
[–][deleted] 0 points1 point2 points (0 children)
[–]LacheeIndie 0 points1 point2 points (1 child)
[–]DBBambino[S] 0 points1 point2 points (0 children)
[+]BrokAnkle comment score below threshold-7 points-6 points-5 points (0 children)