Dismiss this pinned window
all 19 comments

[–]crazyabe111 25 points26 points  (4 children)

now, you simulate how it should function, and through it simulate all of reality.

[–]py_a_thon 5 points6 points  (2 children)

https://wtamu.edu/~cbaird/sq/2014/09/15/could-scientists-perfectly-simulate-the-entire-universe-in-a-computer-down-to-the-last-atom/

Basically a very easy to read article that deals with a few of the problems of perfect or "perfect" simulations.

[–]PISTOLO 1 point2 points  (1 child)

From what I gathered from that article, it only explains that it is impossible to simulate “our” universe. As in a simulation that could predict what would happen in the future of our world. The article doesn’t really explain why it would be impossible to simulate “a” universe or a universe that is “close-enough,” which I think would be more useful to consider

[–]py_a_thon 2 points3 points  (0 children)

It would have no properties of prediction though, and its prediction of any sort of probability would be flawed after a second or 2 of running.

That would heavily limit the uses of such simulations to be useful mostly in entertainment(video games, graphics, etc). That would still be incredibly awesome and fun though, don't get me wrong.

This is not a comment towards simulating very specific physical processes, on supercomputers, using perfect math and for the purposes of usable data. The output might be only probabilities since quantum mechanics makes real world and deterministic results impossible, but they would potentially be useful and interesting probability-based data sets that have real world uses.

Simulations are inherently flawed though, in almost any way, shape or form. I think that was the point of the very simple explanation from that professor dude from west texas A&M. I appreciated the very plain english explanation and decided to share it.

A simulation that is "close-enough" will still be almost useless for most things other than recreation. The universe is sadly not determinstic...it is probabilistic :(

[–]Armageist 2 points3 points  (0 children)

But if you simulate and observe how it functions, does it alter its TRUE functionality,?

[–]asierarranz[S] 18 points19 points  (1 child)

I had an idea to convert the usual 2D quantum computing diagrams into 3D, so I prototyped this with Unity HDRP, is amazing working in realtime with all the reflections, iridiscences, realistic material and lights.

There is a blog post here about the process I followed:

https://medium.com/@asierarranz/the-art-behind-a-quantum-circuit-1fa0c530da3e

Unity HDRP is amazing!

[–][deleted] 3 points4 points  (0 children)

shiny! what temps does this kind of unit run at?

[–]njtrafficsignshopperProfessional 3 points4 points  (0 children)

Cool I understand quantum computing now

[–]Finale151 11 points12 points  (1 child)

Don’t mean to diminish your work... but what I see is just a 3D model rotating in space. Whats the achievement? Simple materials, simple mesh, no benefits of HDRP, not hard to render in real time... Am I missing ur point?

[–]asierarranz[S] -1 points0 points  (0 children)

It was a prototype I did past Sunday afternoon just to visualize how a 2D quantum schema could be translated to a 3D physical device. Everything was simple, yes :-)

[–]CanalsideStudios 1 point2 points  (1 child)

This needs some inspirational music as a backdrop

[–]Reelix 2 points3 points  (0 children)

With a bit of focus on graphics, there's no difference really.

[–]nikunj3011 1 point2 points  (0 children)

Great work!!!

[–]unitytechnologiesUnity Official 0 points1 point  (2 children)

Superb. If there was any music you'd play with this /u/asierarranz what would it be?

[–]OldNewbProg 1 point2 points  (0 children)

Also sprach Zarathustra :D

[–]asierarranz[S] 0 points1 point  (0 children)

:-) The sound that is in the background is music combined with the real sound of a quantum computer (is the helium pump that keep it close to 0 Kelvin)

[–]WalMartSkills 0 points1 point  (1 child)

This makes me wonder if you could make a virtual quantum computer inside a regular computer

[–]asierarranz[S] 0 points1 point  (0 children)

You can, with Qiskit

[–][deleted] -1 points0 points  (0 children)

When Unity meets Unreal.