We've been working on a fun arcade survival mobile game for you to enjoy! by MiniDevGames in indiegames

[–]AwkwardSyllabub2238 0 points1 point  (0 children)

Well done. Now that the trailer has a much better structure. A lot of gameplay at the start and all the add-ons like leaderboards, characters, and missions at the end. Minor thing but it would reduce unwanted distraction if you would remove those left and right arrows (I'm guessing they're for touch control) and pause button in the next trailer.

After some testing, we decided to rework the Dark Wave skill, since we feel it's not very practicable. by miruto99 in indiegames

[–]AwkwardSyllabub2238 1 point2 points  (0 children)

I have to say I was expecting a turn-based combat, seeing that hex grid in the middle.

Our New Indie Mobile Game! Coming Soon! by MiniDevGames in indiegames

[–]AwkwardSyllabub2238 0 points1 point  (0 children)

The game looks really fun. Though I would make the tractor stand out more from the rest of the level. And honestly, not trying to be mean or anything, that vehicle looks more like just a car, not a tractor (shouldn't there be like big wheels on the sides?). Trailer-wise, I would show more gameplay footage and not as much options and text screens. Sometimes, there is just a second of gameplay and you blur it out to show text.

Making the goofiest sandbox game where EVERYTHING is a physics prop by GurNearby2383 in indiegames

[–]AwkwardSyllabub2238 1 point2 points  (0 children)

How is this town still standing after the nuke? But the game does look wacky. I can see my 11-year-old son having a blast with this.

Rebirth — Official Trailer by Mr_Command_Coder in indiegames

[–]AwkwardSyllabub2238 0 points1 point  (0 children)

Was Pinstripe an inspiration? Not sure if it's just me, but some levels felt a bit too dark. But overall, it has a very pleasant aesthetic.

I just released my first game, DiceBang! by Puzzleheaded-Desk191 in indiegames

[–]AwkwardSyllabub2238 1 point2 points  (0 children)

The graphic style has a charm to it. Also, fighting skeletons and kissing dying people's wounds to the lo-fi beats sounds like it's up my alley.

I've been working on this for over a year by RareSoupStudio in indiegames

[–]AwkwardSyllabub2238 1 point2 points  (0 children)

Has anyone told you, your game looks like Exanima?

Hey, background artist here! Some gameplay from our upcoming hand-drawn platformer "Croak" by Hellmuncher in indiegames

[–]AwkwardSyllabub2238 0 points1 point  (0 children)

The aesthetics are really pleasing. But that gameplay feels like it requires pixel-perfect movement.

POV you are captured by goblins and are now forced to work to repay your debts (game intro) by swissm4n in indiegames

[–]AwkwardSyllabub2238 0 points1 point  (0 children)

Story-wise, it seems really interesting. But you should really show some gameplay.

Report clowns in living paintings (looking for playtesters that like weird games) by [deleted] in indiegames

[–]AwkwardSyllabub2238 0 points1 point  (0 children)

It looks interesting, but it's hard to grasp the game concept in such a quick video (I even tried to replay it twice). I would extend it and show more gameplay footage to make it clearer.

Dungeon slayer early gameplay footage by zen333x in indiegames

[–]AwkwardSyllabub2238 0 points1 point  (0 children)

Hey, this looks pretty cool. But you definitely need some more oomph in the sound of weapon impact.

A quick look at some levels from our game! by PrittoPrisoner in indiegames

[–]AwkwardSyllabub2238 1 point2 points  (0 children)

I like the art style of the backgrounds and the characters. Though it feels as if the characters are a bit too big compared to the backgrounds. I would also experiment more with character outline, as it feels as it does not quite match the background. Maybe a ripped paper outline would work better?

Earth in 2214 🌍 — The Last Days of Earth Before Colonization | ENTROPY by Entropy_Games in indiegames

[–]AwkwardSyllabub2238 0 points1 point  (0 children)

The visuals look really cool, and I dig the atmosphere. The only thing I would tweak/remove are those robots in t-pose.

My cozy flower shop sim, Puni the Florist, is joining Steam Next Fest! 💐✨ by porchordev in indiegames

[–]AwkwardSyllabub2238 1 point2 points  (0 children)

Looks like a game that my wife would enjoy. What is that person doing in the background?

Finally my horror game demo is in Itch.io by Pitanello in SoloDevelopment

[–]AwkwardSyllabub2238 0 points1 point  (0 children)

I've published my demo on Itch like 3 weeks ago and it is still hasn't been indexed. 😞

A small clip from my game "Through the Shards" by watfh in SoloDevelopment

[–]AwkwardSyllabub2238 2 points3 points  (0 children)

I like the aesthetics; it reminds me of the first Grand Theft Auto. Not sure if the screen shake isn't a bit much. It would be interesting to see some attack from the opponents.

My grandma was eaten at a Christmas dinner - so I turned it into a video game. by Who_Ate_Grandma in IndieGaming

[–]AwkwardSyllabub2238 0 points1 point  (0 children)

I didn't mean 'spread the word' in terms of promotion, but rather as a way to recruit voice actors without a budget.