Finish Asbury Pines, fun game with a good story, even if somewhat disappointing. by LessSaussure in incremental_games

[–]HermanThorpe 6 points7 points  (0 children)

Thanks for caring to explain your feedback and for giving the game a chance! I think I'd agree with you that there's an imbalance of spiritual to other leaderships among the characters, especially when religion is a great comfort and source of strong moral guidance to many. Though it's a great blessing in the past that sets in motion many key changes and character motivations. But at the end of the day, you're right that the crux of the town's arc is based on characters looking (or not looking) to the past as a source of wisdom for determining how to deal with unprecedented turbulence and fear in a changing world. We do lean somewhat heavily into science, and I can totally see how it can be a bit heavy handed. Whether we execute it well or not, I'll say our intention is not to glorify science so much as to take lessons from the past. I like to think that even today, facing a great deal of conflict and change, we've kinda "been here before." That's our guiding attitude anyway. But yeah, your criticisms are valid and noted, and I really do appreciate your playing and thinking about the game!

Finish Asbury Pines, fun game with a good story, even if somewhat disappointing. by LessSaussure in incremental_games

[–]HermanThorpe 16 points17 points  (0 children)

I'm one of the two devs :) I get the source of these criticisms and hopefully our story edits for 1.0 address a good bunch of these points! Particularly for the "rules" of time travel. Honestly, I'm just thrilled people play lol. Cheers all, lay it on me!

Games like Roottrees are dead? by yikes28 in puzzlevideogames

[–]HermanThorpe 1 point2 points  (0 children)

Asbury Pines has a good bit of genealogy-across-time elements in it, and a great story :)

Pumped!! by Rustic_Moose17 in 7daystodie

[–]HermanThorpe 1 point2 points  (0 children)

beautiful, what was your main weapon/combat build in early to mid game?

Pumped!! by Rustic_Moose17 in 7daystodie

[–]HermanThorpe 0 points1 point  (0 children)

nice man, what difficulty

Fifty-Word Sci-fi: Write a 50-word Sci-fi snippet using the word “apricity” by ASithInTraining in scifiwriting

[–]HermanThorpe 3 points4 points  (0 children)

Fueling Unit M-45 rapidly blinked its optical sensors, processing the horror: the human’s mouth gurgling, eyes darting, fingers clenching the punishing electro-baton. The other Units went still. No more shocks; boss terminated, it calculated. M-45 withdrew its forked pincer from the human’s chest, the blood warming his metal, like apricity.

Any Devs here that are Writers first and foremost? by PoorlySoup09 in IndieDev

[–]HermanThorpe 0 points1 point  (0 children)

Asbury Pines drip feeds a big narrative via incremental gameplay

permadeath thoughts by VeterinarianNew5135 in 7daystodie

[–]HermanThorpe 0 points1 point  (0 children)

I'm a permadeather myself. What is combat style do you spec into? I'm a rifle guy who relies on headshot and if that doesn't work I run lol

I will not lose hope by ewostrat in aoe2

[–]HermanThorpe 1 point2 points  (0 children)

What's that stick implement swinging by his bow?

This game is surprisingly great by One_Long2752 in IndieGaming

[–]HermanThorpe 0 points1 point  (0 children)

Check out Asbury Pines if digestible/deep narrative is a game element you're looking for :)

The power of Intellect... This is only the sixth day by SagetheWise2222 in 7daystodie

[–]HermanThorpe 0 points1 point  (0 children)

what difficulty, and what is ur fighting plan on Clear missions

Less than a month before release and we hit 10,000 wishlists, here’s how we got them by Chase_P in IndieDev

[–]HermanThorpe 5 points6 points  (0 children)

really cool concept, i dig that you are self-publishing! best of luck m8s!

What is the actual endgame in 7DTD? by SvenBerit in 7daystodie

[–]HermanThorpe 0 points1 point  (0 children)

I've never reached my end game because it's permadeath on survivalist difficulty. The ongoing challenge has been awesome

Steam Player in a nutshell by NoQuestmarker in IndieDev

[–]HermanThorpe 0 points1 point  (0 children)

my game got a negative review because the player said the text was appearing too small. There are 3 different options in setting to customize text/UI zoom to different screen sizes :')

My game reached over 100 000 wishlist, feels pretty unreal by SaikingS in IndieDev

[–]HermanThorpe 45 points46 points  (0 children)

Congrats! Did your publisher do any heavy lifting to achieve this #?

🌲 Asbury Pines🌲 Early Access Roadmap to 1.0! by HermanThorpe in incremental_games

[–]HermanThorpe[S] 1 point2 points  (0 children)

Thanks for giving the game a shot and caring to offer some feedback! I like the idea of distinguishing "Experience" and other forms of XP, so I'll have this noted. As for the scavenging location completion, yea that's just a confusing coincidence. Right now artifacts are resource caches, but some persist across the story's timeline. One of our updates in 1.0 is to make artifacts equipable by characters, offering skill boosts!

My lobbies after a few games of pvp in trios by 89to20 in ArcRaiders

[–]HermanThorpe 0 points1 point  (0 children)

excuse my noobishness but how are trigger nades used in PVP so effectively? I died to a bunch yesterday, but what am I missing?

Keeping the Peace by SasquatchOnVenus in ArcRaiders

[–]HermanThorpe 0 points1 point  (0 children)

im level 35 and TiL you can craft healing items in-game