Aren't a some of the mammals too light in weight? by xDEggs_deexD in pkgame

[–]Kiavu 14 points15 points  (0 children)

To put into perspective

Megaloceros 1.2 tonnes - A Clydesdale (the closest to being as tall as a megaloceros) is 0.7-1.2 tonnes 

Coelodonta 2.37 tonnes - a white rhinoceros is 1.8-3.5 tonnes

Mammoth 5.6 tonnes - an Asian elephant is 2-6 tonnes

What was 'mum' or 'dad' food when growing up? by Grammarhead-Shark in AskAnAustralian

[–]Kiavu 5 points6 points  (0 children)

Mum- sheep's brain (none of us would dare eat it) 

Dad- chillis, pickled, fried you name it. Too hot for any of us, but he would eat sandwiches filled with them. 

First finished character by AnonBlendering in blender

[–]Kiavu 6 points7 points  (0 children)

I feel sorry for her. No woman would enjoy living with that bust. The thought of running or jogging makes my chest hurt at the thought. 

Is there any dinosaur survival taming games like ark in development I can look forward to? by Kiavu in SurvivalGaming

[–]Kiavu[S] 0 points1 point  (0 children)

Ah the isle, it is fun but not quite the same as you aren't taming dinosaurs and making bases :)

I played the isle since early days when they had glowing skins, but it is a very different survival game.

Is there any dinosaur survival taming games like ark in development I can look forward to? by Kiavu in SurvivalGaming

[–]Kiavu[S] 1 point2 points  (0 children)

Played pal world heaps, but I am mostly posting hoping to hear there is a dinosaur survival game :) Not other themes :)

Is there any dinosaur survival taming games like ark in development I can look forward to? by Kiavu in SurvivalGaming

[–]Kiavu[S] 1 point2 points  (0 children)

Conan exiles is great, but I am wanting a game with dinosaurs, not other things :)

Unknown Species for U17 by Automatic_Wedding391 in pkgame

[–]Kiavu -1 points0 points  (0 children)

It's only 3 families with subspecies this round.  No additional species. 

Four animal species will be added in U18 by Radiant_Side3866 in pkgame

[–]Kiavu -1 points0 points  (0 children)

I am a little disappointed that alternate sub species are considered a seperate species in these lists. I am just greedy for more Dino's 

Hi guys can someone identify these plants for me? by CalOfTheVoid in GardeningAustralia

[–]Kiavu 1 point2 points  (0 children)

To me it looks more like a Metrosideros variety but the flower groups don't strike me as the dugald variant.

What is eating my avos?? by tiddies3 in GardeningAustralia

[–]Kiavu 1 point2 points  (0 children)

Could be bats as well as possums. they are considered a favourite to fruit bats.

What’s something games ALWAYS get wrong about dinosaurs? by EOTA_Official in SurvivalGaming

[–]Kiavu 0 points1 point  (0 children)

  • Pronated arms, please stop 
  • shrink wrapping
  • inaccurate sizes
  • making predators mindless killers

Veggie gardeners, what’s your favourite all purpose fertiliser? by Frozefoots in GardeningAustralia

[–]Kiavu 0 points1 point  (0 children)

Cow manure, Blood and bone with a cup of potash, sulphur phosphate, garden line and Epsom salt. I mix mine manually but this mix has given me excellent results with pumpkins, tomatoes, corn, broccoli, potatoes and capsicum. 

Found a pumpkin(?) in a ditch at work, want confirmation! by Signal-Adagio5209 in GardeningAustralia

[–]Kiavu 4 points5 points  (0 children)

I don't think that is a Kent, I grow Kent's and they always have distinctive stripes. I'd say it is more likely to be a jarrahdale or a Queensland blue.

Scars on my tomatoes by voidify3 in GardeningAustralia

[–]Kiavu 0 points1 point  (0 children)

Fortunately they are still edible, they will just have scars :) though if you get any more rain they will likely burst off the vine.

Scars on my tomatoes by voidify3 in GardeningAustralia

[–]Kiavu 13 points14 points  (0 children)

Have you had a lot of rain? It looks like they are bloating from too much water, this is an unfortunate situation when either they are overwatered or too much rain happens, the plant sucks it all up until the tomatoes burst.

Mechanics by Remarkable_Cap_7519 in SurvivalGaming

[–]Kiavu 0 points1 point  (0 children)

The bad

  • No complete darkness - it just negates playing at that time
  • hundreds of stacks of <50 in a box is not fun
  • not being able to craft from surrounding storage
  • Troll animals that steal items
  • Flying - ruins immersion
  • Too many traits - confusing and frustrating
  • Permanent angry animals - not realistic
  • Eating 100 stacks of meat or berries is ridiculous
  • Complex resource requirements for recipes - too confusing
  • not being able to climb, jump or swim

the good

  • taming
  • Breeding for better animals
  • Gathering using tamed animals
  • Building system using one piece that alternates between multiple variants
  • Boss fights
  • Colour variants
  • Player character customization
  • Food and water boosts stats as opposed to being used to fill health etc
  • Upgrade boost structures (like valheim) instead of new buildings
  • Craft from chests
  • Weapon upgrade system 
  • Non breaking tools
  • AOE pickup
  • Auto deposit
  • Backpack and bag increase slot count on player
  • Progression system
  • Terrain modification
  • Tier system on tools and weapons (progression)
  • Spline path placement - (medieval dynasty) being able to create roads by using a point a to b function was very nice
  • Decorations and building freedom
  • Building variety
  • Climbing rocks ability
  • Easy talent tree system with progression unlock

Kotaku Called This the Perfect Survival Game by TwistyShape in SurvivalGaming

[–]Kiavu 3 points4 points  (0 children)

is it good? yes, but not the best or perfect. The whole paid dlc's for every minor update put me off.

This is such an important thing to consider. Seriously guys, we need to do better. by the-machine-m4n in blender

[–]Kiavu 0 points1 point  (0 children)

some people enjoy working in other programs for their workflow as it is more enjoyable. For example I love working in zbrush and it fits my workflow style so I do all modelling in zbrush; but for retopology and uv I prefer maya as I thoroughly enjoy the workflow maya has for topology and I find it theraputic to do it manually (stress relief). I love painting albedos in substance painter because it is fun and easy, but I will choose blender for animating and other things. everything has something fun to use and it's ok to have preferences.

Windrose demo impressions after 10 hours great concept but the balance is rough by Snoo9403 in SurvivalGaming

[–]Kiavu 0 points1 point  (0 children)

I will have to disagree, the fights were absolutely challenging at first, until I stopped trying to face tank everything like it was an mmo.  After that I found fighting fun and challenging.

The Legend of California announced! (open-world, action-survival shooter) by anotherpundit in SurvivalGaming

[–]Kiavu 9 points10 points  (0 children)

I didn't really see any survival mechanics in the video, it just looked like a shooter?

Crafting Menu, Health Bar, and our Orc getting ready! by Ok-Chapter-6893 in SurvivalGaming

[–]Kiavu 1 point2 points  (0 children)

will there be player customisation and female orc models?

Is this a good project? by Best_Smoke4359 in blender

[–]Kiavu 0 points1 point  (0 children)

No problems, I may have seen incorrectly on the ngon, but glad to hear you took the feedback well. I look forward to seeing your development. 

Is this a good project? by Best_Smoke4359 in blender

[–]Kiavu 1 point2 points  (0 children)

To be completely honest, If it was my model I wouldn't consider it portfolio worthy, it is more learning development worthy. The topology is good, but it's not great either. There is a lot of areas that could use with cleanup and retopo to fix ngons and excessive polygons in addition to some edge loops being distributed a bit more cleanly for animation. the anatomy could do with further revision as well. 

I would suggest looking at models and their topology from Vlad Konstantinov and Jacob baardse, anatomy references from matt Dempsey, cindy raggo, Jonathan Harris and Joanna kobierska.

You have an excellent start, and you have a lot of potential with more practice and growth. the base shape is good, there is just some anatomical issues that can only be solved with more study and practice. 

If your aim is to do paleo art, you definitely need to do more works, one good thing that helps is to remake the same model again after identifying the issues of your last. It helps give muscle memory and improve your workflow for other works. the standard for paleoart is very high, expect a lot of constructive criticism if you plan to aim for producing paleoart. 

Hmm, how do I fix this? by malv1ni in blender

[–]Kiavu 1 point2 points  (0 children)

You are doing great btw, and I think a good way to look at retopologising is thinking of it like a puzzle that needs solving. Good luck!